Splash Wall



The Splash Wall is a sub weapon in the Splatoon series. It is a temporary barrier that blocks enemies from shooting or passing through it while not affecting the thrower or their team.
Appearance
The Splash Wall's main body is a tall, thin pole with an ink tank in the middle. There is a small circular base at the bottom of the pole and a bar sticking out of each side at the top of the pole. In Splatoon, the Splash Wall's main body is red and dark green with a red base and lime green bars. The bars have dark green supports and red tubes. In Splatoon 2, the main body is black with a black base and dark blue bars with black supports. In both games, after the Splash Wall is deployed, ink begins to come out of the bars and the ink tank in the middle begins to drain. The ink in the ink tank and coming out of the bars changes color to match the user's ink.
Splatoon
The Splash Wall forms a temporary barrier of falling ink, preventing enemy fire from passing through. Opponents will instantly get splatted if they attempt to walk through the Splash Wall, but the player who spawned it and their teammates will take no damage. These players will also be able to shoot through the wall. The opposing team can shoot the Splash Wall down rather than waiting for it to disappear. If a player tries to throw a splash wall while another splash wall is deployed, the "can't use" message will happen. A similar weapon is also used by the Octarians in Octo Valley.
Use
- The Splash Wall will cause Splat Bombs or Suction Bombs to explode immediately, which can be disastrous if the thrower is too close to the Splash Wall.
- A tactic for the Splash Wall in Splatoon is to place it down right in front of the Tower in Tower Control. The Tower goes through the wall but the wall will force the enemies to get off the Tower, allowing the other team to claim it.
- When the Splash Wall is shot by enemy ink, the time remaining until it despawns begins depleting faster. Remaining time can be viewed in an ink-filled tube in the middle of the weapon.
- Splash Walls cannot do any damage to the Rainmaker shield. The barrier will instantly destroy the Splash Wall on contact.
Ink management
After deploying a Splash Wall, there is a 2.67-second delay before ink can be refilled again. This refill penalty and the 60% ink consumed by the wall make it necessary to use ink management abilities. To keep up the pressure on opponents by firing for longer periods, a combination of the Ink Saver (Main) and Ink Saver (Sub) abilities is needed. The charts below show that while Ink Saver (Main) has a greater impact, it is still optimal to use both abilities. The ink refill penalty makes Ink Recovery Up less useful, so Ink Saver abilities should be prioritized over Ink Recovery Up.
Version history
Version | Adjustments |
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2.0.0 |
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2.1.0 |
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2.2.0 |
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2.7.0 |
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Quotes
“ | This defensive wall rains down ink, blocking enemy movement and incoming ink. However, you can still shoot through your team's Splash Walls, making them an absolute game changer during duels, particularly in tight chokepoints. The Splash Wall is powered by its own integrated ink tank, visible along the center vertical pole. The ink level drops the longer the Splash Wall has been deployed - it takes approximately seven seconds for a Splash Wall to fully consume its ink. As enemy ink strikes the wall, the ink within the tank is depleted at a faster rate. | ” |
— Splatoon Prima Guide
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Sets
Main | #ID | Sub | Special | Special Depletion | Level | Price | Class | Added in
| |
---|---|---|---|---|---|---|---|---|---|
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.52 Gal | 50 | ![]() |
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5 | ![]() |
Shooter | 1.0.0
|
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.96 Gal Deco | 71 | ![]() |
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14 | ![]() |
Shooter | 7 July 2015
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Bamboozler 14 Mk I | 2050 | ![]() |
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15 | ![]() |
Charger | 28 August 2015
|
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Bento Splat Charger | 2012 | ![]() |
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20 | ![]() |
Charger | 2.8.0
|
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Bento Splatterscope | 2022 | ![]() |
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20 | ![]() |
Charger | 2.8.0
|
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Cherry H-3 Nozzlenose | 312 | ![]() |
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20 | ![]() |
Shooter | 2.8.0
|
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CoroCoro Splat Roller | 1012 | ![]() |
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20 | ![]() |
Roller | 2.8.0
|
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Heavy Splatling | 4010 | ![]() |
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6 | ![]() |
Splatling | 5 August 2015
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Jet Squelcher | 100 | ![]() |
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8 | ![]() |
Shooter | 1.0.0
|
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Range Blaster | 220 | ![]() |
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14 | ![]() |
Shooter | 1.0.0
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Slosher Deco | 3001 | ![]() |
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10 | ![]() |
Slosher | 25 November 2015
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Gallery
An Inkling approaching a Splash Wall.
A Splash Wall deployed in Museum d'Alfonsino.
Concept art of various sub weapons, with the Splash Wall at the lower right.
Splatoon 2
The Splash Wall returns in Splatoon 2. It functions mostly the same to how it did in the first game, with some changes. It no longer instantly splats enemy players that touch it, instead bumping them away while dealing slight damage. It can still splat but only if the damage dealt is enough to do so. Additionally, it can be thrown while a wall is already active, destroying the previously placed wall in the process.
Version history
Version | Adjustments |
---|---|
Base game |
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1.3.0 |
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1.4.0 |
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3.0.0 |
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4.1.0 |
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4.8.0 |
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Quotes
“ | This weapon creates a wall of ink in front of you, blocking enemies from attacking or approaching.
Enemy attacks will make it break down more quickly. You can only place one at a time. |
” |
Sets
Gallery
A Splash Wall deployed on Humpback Pump Track.
A Splash wall deployed on Camp Triggerfish.
Splatoon 3
The Splash Wall returns in Splatoon 3, looking identical to Splatoon 2, and functioning near-identically to Splatoon 2. Notably, the Splash Wall destroys opposing deployable specials (such as the Tacticooler) thrown into it and delays the slide of opposing Reefsliders, though it does not stop them completely.
Version history
Version | Adjustments |
---|---|
1.2.0 |
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Quotes
“ | A device that erects a wall of ink in front of you that blocks enemy intrusion and attacks. Attacks from enemies will speed up the time it takes for the wall to come down. You can only place one at a time. | ” | — In-game description
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Sets
Main | #ID | Sub | Special | Special Points | Level | Price | Class | Added in
| |
---|---|---|---|---|---|---|---|---|---|
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.52 Gal | 50 | ![]() |
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190p | 11 | ![]() |
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Version 1.0.0 (Drizzle Season 2022)
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.96 Gal Deco | 81 | ![]() |
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210p | 23 | ![]() |
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Version 3.0.0 (Fresh Season 2023)
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Big Swig Roller | 1040 | ![]() |
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200p | 16 | ![]() |
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Version 2.0.0 (Chill Season 2022)
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Glooga Dualies | 5020 | ![]() |
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180p | 21 | ![]() |
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Version 1.0.0 (Drizzle Season 2022)
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H-3 Nozzlenose D | 311 | ![]() |
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200p | 27 | ![]() |
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Version 4.0.0 (Sizzle Season 2023)
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Squeezer | 400 | ![]() |
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200p | 19 | ![]() |
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Version 1.0.0 (Drizzle Season 2022)
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Z+F Splat Charger | 2011 | ![]() |
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210p | 9 | ![]() |
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Version 3.0.0 (Fresh Season 2023)
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Z+F Splatterscope | 2021 | ![]() |
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210p | 15 | ![]() |
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Version 3.0.0 (Fresh Season 2023) |
Gallery
Strategy
For competitive tips about the Splash Wall
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View the strategy page. |
Trivia
- The Splash Wall is paired with the most different Bomb Launchers in Splatoon 2.
- The Splash Wall was originally called "Ink Shield", as seen in an image from before Splatoon's release.
- The Splash Wall has the most damage per second of any weapon in the game, at 50 per tick.
- In the Shooting Range, when the player throws a Splash Wall at the large dummies, it will instantly pop them. The damage count will conclude "500.0".
- Splash Walls are used in many out of bounds glitches. If an opponent places a Splash Wall next to a wall, then the player stands between the wall and the Splash Wall and activates a Baller, the player will clip into the wall.
Names in other languages
Language | Name | Meaning |
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スプラッシュシールド supurasshu shīrudo |
Splash Shield |
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Inktgordijn (Splatoon 2 & 3) Spettermuur (Splatoon[1]) |
Ink curtain Splatter wall |
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Mur d'encre | Ink wall |
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Tintenwall | Ink wall |
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Muro di colore | Color wall |
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Чернильный занавес (Splatoon 2 & 3) Chernil'nyy zanaves Жидкая стена (Splatoon[2]) Zhidkaya stena |
Ink curtain Liquid wall |
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Barricada | Barricade |
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Telón de Tinta | Ink Curtain |
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斯普拉防护墙 sīpǔlā fánghù qiáng (Mandarin) |
Spla Protective Wall |
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斯普拉防護牆 sīpǔlā fánghù qiáng (Mandarin) |
Spla Protective Wall |
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스플래시 실드 seupeullaesi sildeu |
Same as Japanese name |
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Parede de tinta[3] | Paint wall |
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Shield[4] |
References