Steelhead

From Inkipedia, the Splatoon wiki

Steelhead
Species Salmonid
Habitat
Height
Hair color
Eye color
Age
Gender
Pronouns
Relations
Location Salmon Run, Salmon Run Next Wave
Shop
HP 300 (bomb)
1,000 (direct, Salmon Run)
500 (direct, Salmon Run Next Wave)
Maximum HP
Members
Other forms

The Steelheads are Boss Salmonids that appear in Salmon Run and Salmon Run Next Wave in Splatoon 2 and Splatoon 3.

Description

The Steelhead's only attack is to inflate a bomb on top of its head, then throw it in front of itself. The bombs resemble green inflatable bags and can instantly splat players, with a much larger blast radius than normal bombs. The Steelhead shuffles forward very slowly when idle, and it only throws bombs once a player is in range. A Steelhead's entire body is covered in invulnerable armor; the only way to damage it is to attack the Steelhead's bomb before it throws it. Splatting a Steelhead creates a large explosion that deals colossal damage to any other Salmonids nearby.

Quotes

The following text is quoted from the Salmonid Field Guide.

Basic Information
  • An extraordinarily large specimen, it moves very slowly.
  • Its body is covered in hard, protective scales. Shooting it with ink has no effect.
Attack Behavior
  • Generates bombs from its head, which it throws at enemies. It can't throw these bombs very far.
  • The resulting explosion covers a large area.
Elimination
  • The only way to defeat the Steelhead is to shoot ink at the bomb on its head as it inflates.
Supporting Information
  • The company commander of a Salmonid troop.
  • Its powerful physique capable of supporting heavy armor and its ink-resistant scales are the result of arduous conditioning.
  • It forms the bomb on its head by collecting its own explosive saliva.

Statistics

See also: Salmon Run data
HP Damage  Attack/Defeat/Total Power Eggs  Golden Eggs 
300/1000 [Sal. 1] 180 / 80 / 30 [Sal. 2] 8 / 7 / 15 3

Notes

  1. The Steelhead's bomb has 300 HP. The Steelhead itself has 1000 HP for the purposes of directly hitting it with the Sting Ray, Grizzco Slosher, or Grizzco Splatana.
  2. The damage dealt by the Steelhead's bomb depends on how far away the player is from the explosion.


See also: Salmon Run Next Wave data
Hits to splat Steelhead
Weapon Min/Max
Booyah Bomb 1 - 43
Crab Tank 1 - 5
Inkjet 1 - 4
Killer Wail 5.1 1
Reefslider 1
Triple Inkstrike 1 - 6
Wave Breaker 1 - 2
.52 Gal 6 - 9
.96 Gal 4 - 6
Aerospray MG 13 - 16
Ballpoint Splatling 9 - 12
Bamboozler 14 Mk I 2 - 5
Big Swig Roller 2 - 6
Blaster 2 - 3
Bloblobber 2 - 5
Carbon Roller 2 - 5
Clash Blaster 4 - 6
Classic Squiffer 1 - 6
Dapple Dualies 7 - 10
Dark Tetra Dualies 10 - 12
Dread Wringer 2 - 3
Dualie Squelchers 10 - 12
Dynamo Roller 1 - 3
Egg cannon 1 - 2
E-liter 4K 1 - 6
Explosher 3 - 4
Flingza Roller 1 - 5
Glooga Dualies 5 - 10
Goo Tuber 1 - 4
Grizzco Blaster 6 - 9
Grizzco Brella 4 - 20
Grizzco Charger 2
Grizzco Dualies 3 - 12
Grizzco Slosher 1 - 2
Grizzco Splatana 1 - 2
Grizzco Stringer 1 - 9
H-3 Nozzlenose 5
Heavy Edit Splatling 9 - 12
Heavy Splatling 9 - 12
Hydra Splatling 5 - 12
Ink Cannon 1
Inkbrush 8 - 15
Jet Squelcher 8 - 10
L-3 Nozzlenose 8 - 9
Luna Blaster 2 - 3
Mini Splatling 9 - 12
N-ZAP '85 11 - 15
Nautilus 47 9 - 12
Octobrush 5 - 8
Painbrush 2 - 6
Range Blaster 2
Rapid Blaster 3 - 5
Rapid Blaster Pro 2 - 4
REEF-LUX 450 2 - 9
Slosher 3
Sloshing Machine 2 - 3
Snipewriter 5H 2 - 5
Splash-o-matic 11 - 15
Splatana Stamper 1 - 7
Splatana Wiper 1 - 9
Splat Bomb 2 - 10
Splat Brella 2 - 10
Splat Charger 1 - 6
Splat Dualies 10 - 12
Splat Roller 2 - 5
Splattershot 9 - 10
Splattershot Jr. 11 - 15
Splattershot Nova 10 - 15
Splattershot Pro 7 - 10
Sploosh-o-matic 7 - 10
Squeezer 7 - 12
S-BLAST '92 1 - 2
Tenta Brella 1 - 7
Tri-Slosher 3 - 5
Tri-Stringer 1 - 8
Undercover Brella 2 - 12


Tips

  • Due to its slow movement, Steelheads can be ignored for a while if there are higher-priority Boss Salmonids on the battlefield.
  • New bombs made by the Steelhead retain any damage that was done to previous bombs it launched.
  • It takes three to four seconds for Steelheads to throw a new bomb, so time should be balanced from killing lesser Salmonids for 3 seconds, and killing the Steelhead next.
  • The bomb is very small and is located high up compared to other Boss Salmonid weak points, so players must positions themselves correctly to take it down.
  • It is safe to stay right next to the Steelhead because it cannot directly attack players near it. Its only method of attack is the bomb that it throws.
    • Rollers deal variable damage based on distance from the target. Therefore, roller players should get close to the Steelhead and jump before every attack to deal the most damage.
  • Using the Splashdown while the Steelhead has the bomb exposed can instantly splat the boss.
  • During Cohock Charge, shooting the Steelhead with an Ink Cannon instantly defeats it if its bomb is inflating.
  • Upon being defeated, they explode, dealing damage to any Salmonids around them. Thus, it can help to target Steelheads first.
  • Despite what the employee manual says, Steelheads are actually vulnerable to a few sources of direct damage; the rare weapons Grizzco Slosher and Grizzco Splatana and special weapons Sting Ray, Booyah Bomb, Triple Inkstrike, and Killer Wail 5.1 all pierce armor and can deal direct damage to a Steelhead without having to detonate the bomb on its head.
    • Note, however, that Steelheads have notably higher health than their bombs, and thus, this method may take slightly longer.
  • Steelheads cannot target or see players that are directly above their model, so it is possible to lure it using Inkjet and being on a platform that is higher than the boss.
    • If the current map does not have platforms that make players high enough, being on top of the basket works too.
    • The walls on Lost Outpost will not work, but the walls in the back outside will.
    • This should only be done if other bosses/lessers are coming up and can be killed quickly.
  • Steelheads will only attack once fully on land. If they are still partially in the water, they will not attack.
    • Due to this, unless using the Grizzco Slosher, do not swarm a Steelhead that is spawning. This is time consuming and the eggs are away from the egg basket.
  • A direct hit with a Grizzco Slosher at the bomb on its head can instantly splat the Steelhead, although this method could be tricky. The trick is to aim slightly higher at the bomb so it directly hits the bomb and not the Steelhead itself.

Badges

Main article: Badge#Salmon Run Next Wave

Splatting Steelheads a specific number of times in Salmon Run: Next Wave will reward the player with special badges that they can use on their Splashtag.

Steelhead badges
Steelhead Splats x 100
Steelhead Splats x 1,000
Steelhead Splats x 10,000

Gallery

Trivia

  • Steelheads were the first Boss Salmonid to be revealed, shown in the 12 April 2017 Nintendo Direct.
  • It is possible to splat the Steelhead on the exact frame that it throws its bomb. Doing so makes the bomb act and appear as if it had been successfully thrown, even though it exploded and splatted the Steelhead.

Etymology

Steelhead is derived from the metallic body of the Salmonid, as well as steelheads, a form of rainbow trout, a fish similar to salmon.

Names in other languages

Language Name Meaning
Japan Japanese バクダン
Bakudan
From 爆弾 bakudan ("bomb")
Netherlands Dutch Staalkop Steelhead
CanadaFrance French Tête-de-pneu Tire head (A pun with the expression "Tête de nœud" meaning "Fool")
Germany German Bäm Onomatopoeia for an explosion
Italy Italian Bomber Bomber
Russia Russian Дядя Семг
Dyadya Semg
Uncle Salmon
SpainMexico Spanish Ferroz From ferroso ("from iron") and feroz ("fierce")
China Chinese (Simplified) 炸弹鱼
zhàdàn yú (Mandarin)
Bomb Fish
Hong Kong Chinese (Traditional) 炸彈魚
zhàdàn yú (Mandarin)
Bomb Fish
South Korea Korean 폭탄
poktan
From 爆彈 poktan ("bomb")
 Internal SakelienBomber [1]

References