Super Chump

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For the movement ability, see Super Jump.

The Super Chump is a special weapon in Splatoon 3. It launches destructible decoys that Super Jump to a specified area and explode a short time after landing.

Appearance

When a player activates the Super Chump, they pull out a translucent cannon in their ink color. The decoys the cannon shoots are colored in the player's ink color, and they are decorated with colorful dots and a smiling face. When the decoys are about to explode, they expand and flash, much like Suction Bombs.

Splatoon 3

Super Chump

Super Chump

Category Special
Class
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in Specifications
Weight
Base damage 70 (direct)
35 (splash)
Base duration ~10.5 sec
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

When activated, the user will begin aiming the cannon using a targeting oval. If the center of the oval is out-of-bounds, or the user is not on the ground, a "Can't Use!" warning will appear. Once a landing zone is set with , the cannon will wait for 1.5 seconds before it launches 12 decoys over the span of about 0.75 seconds. These decoys land in a random spread within the oval, displaying their landing sites as Super Jump markers with the names of random players on the user's team. It takes about 1.85 seconds for the decoys to land once they are launched.

Once they land, the decoys explode after 3.5 seconds, but they can be destroyed by enemy fire or crushed by moving terrain. Each chump has 60 HP and no different damage multipliers against different weapons, although equipping Object Shredder doubles the damage dealt to decoys. The user cannot charge their special gauge again until the gauge has fully depleted, which takes about 10.5 seconds[1].

Special Power Up

Main article: Special Power Up

Equipping Special Power Up with Super Chump increases the painting radius of the explosions by up to about 17% and the damage radius of the explosions by up to about 20%.

Version history

Version Adjustments
4.0.0
  • Increased the radius of ground inked when decoys drop by approximately 40%: 2 units → 2.8 units.
  • Increased the minimum damage dealt by decoy explosions from 25.0 to 35.0.
  • Made it possible to aim for nearer positions than before: 25 units → 18 units.
4.1.0
  • Increased the amount of damage dealt to players caught in an explosion near a decoy from 60.0 to 70.0 and increased the radius of that area by approximately 38%: 2.6 units → 3.6 units.
  • Increased the radius of the decoy explosion area that deals 35.0 damage by approximately 20%: 5 units → 6 units.
8.1.0
  • Reduced the time between decoys falling and exploding from about 4.0 seconds to about 3.5 seconds.

Quotes

SRL Ballistics keeping the research rolling with info on a new special weapon... the Super Chump! If you're tired of enemies camping near your Super Jump spots, this one's for you. It'll launch decoys that look like Super Jump landing spots, only to explode a short while later.

We know you want to see the Super Chump in action, so... check it out! Now, your enemy can destroy the decoys if they realize what's happening, but you can use that to your advantage. Get your OWN spot set up where you can camp on the campers while they try to take out your decoys!

— @SplatoonNA on Twitter[2][3]
The Super Chump is a new Special Weapon coming to #Splatoon3 in Fresh Season 2023. Launch decoys that explode in a shower of ink after a set time or when attacked by enemies!
— @NintendoEurope on Twitter[4]
Tired of getting jumped immediately after a Super Jump? Use the Super Chump to fire several decoys that appear to be Super Jump landing points into a wide area using , then giggle as your enemies move in just as the decoys explode with ink.
— In-game description

Sets

Main weapons with Super Chump in Splatoon 3
Main #ID Sub Special Special Points Level Price Class Introduced​​​​​​​​​​
Bamboozler 14 Mk II 2051 Fizzy Bomb Super Chump 200p 26 Sheldon License 1 Charger Version 8.0.0 (Sizzle Season 2024)​​​​​​​​​
Clash Blaster Neo 231 Curling Bomb Super Chump 170p 25 Sheldon License 1 Blaster Version 3.0.0 (Fresh Season 2023)​​​
Custom Dualie Squelchers 5031 Squid Beakon Super Chump 210p 16 Sheldon License 1 Dualie Version 4.0.0 (Sizzle Season 2023)​​​​​​​​​​​​​​​​​​​​​​​​​​​​
Gold Dynamo Roller 1021 Splat Bomb Super Chump 180p 17 Sheldon License 1 Roller Version 5.0.0 (Drizzle Season 2023)​​​​​​​​​​
Inkline Tri-Stringer 7011 Sprinkler Super Chump 190p 11 Sheldon License 1 Stringer Version 5.0.0 (Drizzle Season 2023)​​​​​​​​​​
N-ZAP '89 61 Autobomb Super Chump 170p 11 Sheldon License 1 Shooter Version 3.0.0 (Fresh Season 2023)​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​

Badges

Main article: Badge#Special weapon wins

Winning a certain number of battles with the Super Chump will reward the player with special badges that they can use on their Splashtag.

Super Chump badges
30 wins with Super Chump
180 wins with Super Chump
1,200 wins with Super Chump

Gallery

Videos

Images

Strategy

For competitive tips about the Super Chump,

Click to view the strategy for Super Chump. View the strategy page.

Trivia

  • The Super Chump was first added in Fresh Season 2023 (Version 3.0.0).
    • It was originally datamined in the Drizzle Season 2022 as an unused special, codenamed "firework".
  • The Super Chump's decoys resemble scaled-up versions of Suction Bombs. They even possess a "face" like the Suction Bomb, albeit with much more detail.
  • Similar to the Bomb Launcher, the Super Chump cannon plays a jingle while active.
  • If the player uses the Super Chump while touching and facing a wall, the cannon will appear to be inside of that wall.
    • Also, if the player uses the Super Chump when facing a ledge, the cannon will appear to be floating in the air once placed.

Etymology

The English name is a combination of "Super Jump" and "chump" (phonetically similar to "Jump" and referencing the decoy aspect). It may also be a reference to chum, a type of bait often used to lure sharks, fitting in with the sea theme of the Splatoon series.

Names in other languages

Language Name Meaning
Japan Japanese デコイチラシ
Dekoichirashi
Decoy Scatter
Netherlands Dutch Voorschutter Foreshooter[a]
CanadaFrance French Multi-leurres Multi-Lure
Germany German Bluffbomber Bluff Bomber
Italy Italian Diversivo esplosivo Explosive Diversion
Russia Russian Суперпрыжатор
Superpryzhator
Superjumpator
SpainMexico Spanish Multiseñuelos Multi-Decoys
China Chinese (Simplified) 诱饵烟花
Yòu'ěr yānhuā
Decoy Fireworks
Hong Kong Chinese (Traditional) 誘餌煙火
Yòu'ěr yānhuǒ
Decoy Fireworks
South Korea Korean 디코이 캐넌
dikoi kaeneon
Decoy Cannon
 Internal SpFirework[5] Sp for special weapon. Firework has been localized.

Translation notes

  1. From voor- ("fore-") and schutter ("marksman, shooter"). Possibly a pun on voor schut as in the phrases voor schut zetten ("to make someone look like a fool") and voor schut staan ("to look like a fool"), referring to the decoys and the players who fall for them, respectively.

References