Template:Jelleton appearances
This template is used in conjunction with Template:Jelleton phases to detail the Jelleton appearances of a given Floor depending of each of its phases, which are delimited by every "checkpoint" that actives during the level.
Usage
Note: due to its use in combination with Template:Jelleton phases, the tables created by this template are not closed and need to be followed by a closing |}
(as shown below in the examples section).
Guidelines
Spawn behavior on Protect the zone! floors changes once a zone is captured; as such, any Jelletons recorded as being part of one these floors' 1st phase should only be the ones that spawn before that happens. Consequently, the 2nd phase begins after the first zone capture, and every phase after that is delimited by the floor's checkpoints.
Template:Jelleton appearances parameters
Parameter | Status | Description |
---|---|---|
mode | Named Required |
The objective of the floor. Must be one of the following:
|
zones | Named Optional |
Only needed for floors with more than one Zone. All other plurals are handled automatically. |
floor | Named Required for regular floors See description for special floors |
|
difficulty | Named Required for regular floors Empty for special floors |
The difficulty of the floor. Must be one of the following:
|
phases | Named Required |
The number of phases of the floor, matching the use of Template:Jelleton phases afterwards. Up to six phases are supported. |
Template:Jelleton phases parameters
Parameter | Status | Description |
---|---|---|
jelleton (1st) | Required | The name of the Jelleton for this row. |
appears? (2nd to 7th) |
Required, but only as many as the number of phases | Should be set to yes if the Jelleton appears in the phase, and no if it doesn't. Only fill as many as the number of phases in the level (at most 6). For example:
|
Examples
{{Jelleton appearances|mode=Portal|difficulty=Hard|floor=Wide-Open|phases=4}} {{Jelleton phases|Swarming Languendo|yes|no|no|yes}} {{Jelleton phases|Marching Andante|no|no|yes|no}} {{Jelleton phases|Battering Lento|yes|no|no|no}} |}
![]() |
Wide-Open.Floor |
Destroy the portals! |




{{Jelleton appearances|mode=Zone|zones=2|floor=Projectile-Spam(Med)_Divided|difficulty=Normal|phases=5}} {{Jelleton phases|Homing Arpeggio|yes|yes|no|yes|yes}} {{Jelleton phases|Marching Andante|no|no|yes|no|yes}} {{Jelleton phases|Battering Lento|yes|no|no|yes|no}} |}
![]() |
Projectile-Spam(Med)_Divided.Floor |
Protect the zones! |



{{Jelleton appearances|mode=Parallel Canon|floor=10F|phases=3}} {{Jelleton phases|Swarming Languendo|yes|yes|yes}} {{Jelleton phases|Marching Andante|no|no|yes}} {{Jelleton phases|Battering Lento|yes|no|no}} |}
![]() |
Intensifying-Harmony.Floor |
Defeat the boss! (10F) |



{{Jelleton appearances|mode=Marina Agitando|phases=5}} {{Jelleton phases|Portal|yes|yes|yes|yes|yes}} {{Jelleton phases|Marching Andante|no|no|yes|no|yes}} {{Jelleton phases|Battering Lento|yes|no|no|yes|no}} |}
![]() |
Control Room |
Liberate Marina! |


