User:Bobbyawesome101/Sandbox/List of sounds

From Inkipedia, the Splatoon wiki

This user page is public, so please feel free to fill it with any missing info. This is a list of missing sound bytes on Inkipedia. If a sound byte is added to the wiki, it should be marked in italic text. If something is missing on the list AND the wiki, please add it to the list.

To-do:

  • Finish this list!!!
  • Add sound tables to pages
  • Actually get the sound files

Splatoon

Voice clips

Weapons

Octo Valley

  • Objects-
    • Crate breaking
    • Inkrail activation
    • Sponge inflation and shrinkage
    • Gusher activation
    • The glass shattering sound from a Zapfish bubble and the Zapfishes' electric pain
    • Power Egg collecting noise
    • Sunken Scroll collecting noise
    • Power Egg Pack collecting noise
    • Kettle hit confirmation, opening, and entry noises
    • Splat-Switch activation
    • The alarm sound that moving platforms (or Splatforms) make when they move
    • Propeller spinning and the beeping that the platforms make when they go back to their original position
    • Squee-G idle, alert, cleaning, and hurt sounds
    • Key collecting noise
    • Vault opening noise
    • Checkpoint activation
    • Balloon Fish being popped and respawning
    • Balloon being popped
    • Ink Cannon entering, leaving, shooting, and explosion
  • Octarian voice clips-
    • Octotrooper alert, attack, confused, stuck in the player's Ink, death, and repainting the ground vocals
    • Octoball alert, death, and stuck in the player's Ink vocals
    • Octostamp alert, attack, and death vocals
    • Octopod alert, confused, death, and explosion vocals
    • Octostriker alert, confused, attack, and death vocals
    • Octocopter alert, attack, confused, and death vocals
    • Octobomber alert, attack, confused, and death vocals
    • Flooder alarm and idle noises
    • Octosniper alert, attack, confused, and death vocals
    • Octoling (enemy) vocals- currently they are all in one file on their page that you click to download
    • Octostomp's iconic roar, oof, and death vocals
    • Octonozzle's roar, charge, sneeze, and death vocals
    • Octowhirl's roar, charge, roll, dizzy, and death vocals
    • Octomaw's roar, chomp, hurt, screech, and death vocals
    • DJ Octavio's laugh and hurt vocals
  • Misc-
    • Phase 1 and Phase 2 versions of Octoweaponry
    • Generic Octarian alert sound (the ding that is heard when a red exclamation mark appears above them)
    • Octarian spawning sound
    • Armor collection and destruction
    • amiibo specific occurrences (i don't have them- BobbyBobbyIcon.png(talk))
    • A Boss Kettle's lid floating away
    • The Boss Kettles blowing a fuse and the Area Gate being shattered
    • The U.F.O. flying up to Enter the Octobot King!
    • DJ Octavio's snowglobe being shot

Other

  • Inklings transitioning between squid and humanoid form
  • Jellyfish sfx
  • Squid Bumpers taking damage, regenerating health, being popped, and respawning
  • Squid Arrow appearing
  • Footsteps-
    • By surface type
    • Octarian vehicle engines
    • Swimming
  • Cap'n Cuttlefish opening the manhole in Inkopolis Plaza and closing it when the player gets too close
  • UI sfx
    • Gamepad menu
    • Equip screen
    • Battle menu
  • Environment ambience
    • Bubbling sounds when the player is submerged in Ink
    • Per stage
    • Per area-
      • Inkopolis Plaza
      • Octo Valley
        • Octo Valley's levels
      • Booyah Base
  • Inklings splashing frantically after falling into Water
  • Inklings being vaporized after hitting a death barrier or disconnecting
  • Battle sounds-
    • Spawning from spawnpoint in the starting cutscene
    • The whistle that is blown at the end of a match
    • A Splat Zone being claimed and unclaimed
    • Tower Control's tower makes beeping noises when it goes towards the middle
    • The Rainmaker charging, firing, and being dunked on the goal
    • The good, neutral, and bad notice sounds in Ranked Battle
    • The bar filling up at the end of a battle, along with the crashing sound when Judd pulls out his flag
    • Cash and XP going up, as well as the level up jingle
    • Gear rolling for abilities and confirming the roll
    • The sound that accompanies the notification for map rotation

Splatoon 2

  • All of the sounds that got changed during the transition from Splatoon

Voice clips

Weapons

  • Any weapon sounds that were changed during the transition from Splatoon
  • New weapons-
    • Dualies shooting and dodge rolling
    • Brellas firing, opening, closing, and launching their canopies
    • Sound effects for new weapons in previously existing classes
    • New sub weapons-
    • All special weapons were changed due to protests described in Sunken Scroll 11, which means no sounds return from the first game(maybe)-
      • Sting Ray loading and firing
      • Bubble Blower bubbles being blown, shrinking, growing, and popping
      • Ink Armor activation and breaking
      • Tenta Missiles activation, locking, and firing, as well as the target ring appearing around their target
      • Ultra Stamp activation, stamping, rapid stamping, throwing, and explosion
      • Booyah Bomb activation, charging passively, being charged by its holder, fully charged buzzing sound, being thrown, explosion, and its holder's armor being destroyed
      • Baller activation, rolling, explosion, and being destroyed
      • Inkjet activation, idle sound, boost, firing, projectile explosion, alarm, and expiration
      • Bomb Launcher activation and other sounds (couldn't remember them all)
      • Splashdown activation and impact
      • Ink Storm activation, throwing, rocketing into the sky, making the cloud, raining, and dissolving
  • Misc-

Octo Canyon

  • New Octarian vocals-
    • Octohurler spitting Rolonium, confused (when the player gets too close), and death vocals
    • Octozeppelin idle vocals
    • Tentakook alert, taunt, and death vocals
    • Octocommander panting
    • Octo Oven's roar, attack(per loaf), angry(when they all launch at once), flinch(from getting shot in the face), confused, and death vocals
    • Octo Samurai's roar, many attacks, confused, death, and respawn vocals
    • Any new vocals for Octostomp
    • Octo Shower's train whistles

Octo Expansion

Salmon Run

Other

  • UI sfx
  • Environment ambience
    • Per stage
      • Stages-
      • Salmon Run stages-
    • Per area-
      • Inkopolis Square
      • Octo Canyon
      • Galleria
      • The Shoal

Splatoon 3

  • All of the sounds that were changed during the transition from Splatoon 2

Voice clips

Weapons

  • New main weapon classes:
    • Stringers charging up, firing, and the Tri-Stringer's explosions
    • Splatana regular slashes, charged slashes, charging, and swiping with no ink
    • New additions to previously existing weapon classes
  • New sub weapon:
    • Angle Shooter firing, marking a target, and directly hitting something
  • New special weapons:
    • Wave Breaker being thrown, landing, and making waves
    • Reefslider activation, driving, and explosion
    • Crab Tank activation, guns, cannon, curl up, uncurl, crab hop, roll, alarm, walk, breaking, and expiration
    • Triple Inkstrike activation, missile firing, beacon flying, beacon landing, and tornado
    • Trizooka activation, firing, impact, and expiration
    • Big Bubbler activation, idle, being hit, and destruction
    • Killer Wail 5.1 activation, firing, and expiration
    • Zipcaster activation, arm stretch, arm landing, grapple, jump, alarm, and expiration
    • Ink Vac activation, sucking up nothing, sucking up attacks, sucking up opponents, readying fire, and firing
    • Tacticooler activation, being thrown, landing, activation jingle, soda collection jingle, and expiration
    • Kraken Royale activation, swimming, jump, Squid Roll, Squid Surge, charge attack, alarm, and expiration
    • Sounds for the Super Chump
    • Any special weapon sounds that changed on the returning specials from Splatoon 2

Return of the Mammalians

  • New objects:
    • Fuzzy Ooze eating Agent 3 and being eaten by Smallfry
    • Loot anchor hit confirmation and shattering
    • View Pad activation and deactivation
    • Ink wheel activation, rolling, and explosion
    • Soaker block popping with the player's ink, popping with enemy ink, filling with the player's ink, filling with enemy ink, retracting naturally, retracting from the player's ink, and retracting from enemy ink
  • Fuzzy Octarian vocals:
  • Fuzzy Octarian nonvocals:
  • Deep Cut's boss fights:
    • Their smoke bomb
    • Frye's flute, the Octostomp landing, her eels' roar, "Ready or not, here we come!", Eel Downpour activation and landing, Moray Whirlpool activation, the eels swimming through the Moray Whirlpool, Hundred-Eel Vision activation and the eels shooting, Great Moray Transformation activation and the eels swimming through the air, the unmasked eels being splatted, the masked eels flying back at Frye, Frye losing balance, Frye being dizzy, Frye being splatted, and Frye respawning
    • Shiver summoning Master Mega, being knocked off of him, being splatted, respawning, and Master Mega's sounds-
      • Roar
      • Rocket boost
      • Swimming
      • Slash attack
      • Charge attack
      • Alarm from below
      • Chomp
      • Summoning the ink tornadoes, swimming up them, and jumping between them
      • Charging a laser and firing the laser
      • Eating a bomb or Smallfry
      • Flopping back to the water
      • Launching Shiver off of him
    • Big Man covering himself with ink, diving, turning into a silhouette, swimming, splitting up, charge attack, various bombs, Tri-Stringer shots, Triple Inkstrikes, being revealed, and being splatted

Salmon Run Next Wave

  • New Salmonid voices and/or sfx per each Salmonid type-
  • Returning Salmonid voices and/or sfx per each Salmonid type- (if altered)
    • Chinook's new propeller, egg grab
    • Maws' S3-exclusive tracking sound
    • The Mothership's new Egg Basket related sounds (replaced the old versions)

Tableturf Battle

Other