User:Heddy/Charts
Splatoon 2
Ink management
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Ink Recovery Up
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Ink Saver Main - Blasters, Brellas, Sloshers
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Ink Saver Main - Chargers and Splatlings
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Ink Saver Main - Rollers
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Ink Saver Main - Shooters
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Ink Saver Sub
Mobility
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Run Speed Up
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Run Speed Up while firing
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Swim Speed Up
Special weapons
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Special Charge Up
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Special Power Up - Duration for Bomb Launcher, Ink Armor, Inkjet, Ink Storm, Sting Ray
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Special Power Up - Baller
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Special Power Up - Splashdown
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Special Power Up - Tenta Missiles
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Special Power Up - Bomb Launcher bomb count and Inkjet shot count
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Special Saver
Sub weapons
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Sub Power Up - Splash Wall
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Sub Power Up - Sprinkler
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Sub Power Up - throwable bombs
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Sub Power Up - Beakon
Other
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An overview showing the percent change from a few abilities.
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Bomb Defense Up
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Cold-Blooded
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Ink Resistance Up
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Respawn Punisher
Splatoon
Special Weapons
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Special Charge Up.
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Special Duration Up.
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Special Duration Up's effect on Bomb Rush and Inkzooka.
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Special Duration Up's effect on Killer Wail and Inkstrike.
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Special Saver.
Mobility & Respawn
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Quick Respawn.
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Quick Super Jump, Stealth Jump.
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How Quick Respawn and Quick Super Jump interact.
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Run Speed Up.
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Swim Speed Up.
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The effect of Run Speed Up and Swim Speed Up on disrupted Inklings.
Damage & Defense
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Damage Up's effect on 2-hit+ splat weapons.
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Damage Up's effect on blasters and the sloshing machine.
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Damage Up's effect on chargers.
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Damage Up's effect on rollers.
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Damage Up's effect on sub weapons.
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Defense up's effect on 2-hit+ splat weapons.
Rainmaker's Shield
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Shooters
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Rollers and Brushes
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Blasters and Sloshers
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Chargers and Splatlings
Hits-to-Splat match-ups
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Dual Squelcher, N-ZAP, Splash-o-matic, Splattershot Jr., Mini Splatling, Heavy Splatling
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L-3 Nozzlenose
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Hydra Splatling (full charge), Splattershot
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Octobrush
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Sploosh-o-matic
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.52 Gal, .96 Gal
Ink Management
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Ink Recovery Up.
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The number of blasts and sloshes with Ink Saver (Main).
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The number of full charges with Ink Saver (Main).
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How far rollers can roll with Ink Saver (Main).
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How many times rollers can flick with Ink Saver (Main).
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The length of time rollers can roll with Ink Saver (Main).
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The number of shots with Ink Saver (Main).
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How long shooters can shoot with Ink Saver (Main).
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Ink Saver (Sub).
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Ink Recovery Up vs Ink Saver Main for the E-liter 3K.
Splash Walls
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.52 Gal
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.96 Gal
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Bamboozler 14
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Cherry H-3 Nozzlenose
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Heavy Splatling
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Jet Squelcher
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Range Blaster
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Slosher
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Bento Splat Charger, Bento Splatterscope
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CoroCoro Splat Roller
Splat Bombs
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Custom Range Blaster
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Dual Squelcher
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Gold Dynamo Roller
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Hydra Splatling
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Luna Blaster Neo
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N-ZAP '85
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Octobrush Nouveau
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Permanent Inkbrush
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Sloshing Machine
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Soda Slosher
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Splat Charger
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Splattershot Jr.
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Splattershot Pro
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Wasabi Splattershot
Suction Bombs
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Berry Splattershot Pro
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Fresh Squiffer
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H-3 Nozzlenose
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Mini Splatling
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Rapid Blaster Deco
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Spash-o-matic
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Splat Roller, Hero Roller Replica
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Tentatek Splattershot, Octoshot Replica
Seekers
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.52 Gal Deco
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Aerospray MG
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Carbon Roller Deco
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Rapid Blaster Pro
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Tempered Dynamo Roller
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Tri-Slosher Nouveau
Sprinklers
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.96 Gal
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Custom Hydra Splatling
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Dynamo Roller
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Heavy Splatling Remix
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Inkbrush
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Kelp Splat Charger
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N-ZAP '89
Other
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An overview of stackable abilities.
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Diminishing returns.
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Bomb Range Up.