Version 4.4.0 is an update to Splatoon 2 that was released on 30 January 2019 at 01:00 UTC.[1]
New content
Stage
Balance changes
Main weapons
Specifications for some of the main weapons have been changed.
Special weapons
Specifications for the following special weapons have been changed.
Weapon |
Change
|
Tenta Missiles
|
- ▲ After shooting the missiles, decreased the recovery time before control is regained by 15/60 of a second.
|
Booyah Bomb
|
- ▼ After the Booyah Bomb lands, reduced the time before it disappears by 30/60 of a second.
- ▲ After the Booyah Bomb lands, made the blast widen faster.
- These two changes combined result in the same total blast range.
- ▲ Increased damage by about 32%.
- ▲ Slightly increased the blast paint radius.
- ▲ Throwing the Booyah Bomb also paints at the player's feet.
- ▲ After releasing the Booyah Bomb, extended the effect of the armor by 15/60 of a second.
|
Ultra Stamp
|
- ▲ Enhanced move speed and turning speed when continuously stamping by holding down the button.
- ▲ Minimum damage of the shockwave generated while continuously stamping by holding down the button: 30.0 → 40.0
- ▲ While continuously stamping by holding down the button, the effect of enemy bullet and bomb destruction has been extended to also cover the area around the Ultra Stamp.
- ▲ Reduced the time between swinging in the air and continuously stamping by 4/60 of a second.
|
Abilities
Specifications for the following gear abilities have been changed.
Ability |
Change
|
Ink Resistance Up
|
- ▲ The time between stepping on enemy ink and starting to receive damage has been increased.
- At maximum gear power, it is now 9/60 of a second longer than before.
|
Special gauge
Points required to fill the special gauge for some weapons have been changed.
Fixes and adjustments
Ranked Battle
- Fixed a problem where the landing point when super jumping near a specific sponge was different depending on the player's side in The Reef.
- Fixed an issue where the floor might not be inked when throwing a Booyah Bomb between a conveyor belt and the terrain at Piranha Pit.
- Fixed a problem where Ink Mines placed on a specific part of a slope in Blackbelly Skatepark Rainmaker would detonate immediately.
- Fixed an issue in Camp Triggerfish where super jumping to a specific location then activating a Booyah Bomb at the moment of landing could cause the player to fall out of bounds.
- Fixed an issue where dodge-rolling near a sponge at the center of Port Mackerel could cause the player to clip into the terrain.
- Fixed a problem where super jump marker could move inside the terrain when landing at a specific location in Wahoo World.
- Fixed an issue in Wahoo World where using the Booyah Bomb while being pushed by the rotating floor in the center could clip the player into the terrain.
- When using Swim Speed Up with certain "slow" class weapons, the walking speed when shooting was higher than the normal walking speed. Fixed this movement speed.
- Fixed an issue where a player might be dragged along if a moving player overlaps them while in squid form.
- Fixed a problem where the display of opposing players when using Sting Ray would disappear immediately when pressing .
- Using Run Speed Up with a high-effect weapon such as the Mini Splatling would also cause the run speed to increase while holding the Rainmaker.
- Fixed an issue that caused an opponent dodge-rolling with Dualie-type weapons to instantly appear at the target location.
Salmon Run
- Fixed a problem causing cannons' projectiles to not directly hit enemies that are close together.
- Fixed a problem in Marooner's Bay where getting caught between a propeller lift and a Scrapper could cause the player to clip into the terrain.
Other changes
- Fixed a problem where the shoulder straps of the ink tank would disappear when an opposing player was splatted or submerged.
- Fixed a problem where the red lines that indicated the ink requirement for sub weapons may point to the bottom of the tank when attempting to throw a clam in Clam Blitz.
References
External links