Template:Shooter data S2: Difference between revisions

From Inkipedia, the Splatoon wiki
(Add exception for weapons that do not have paint radius change past the farthest defined distance (blasters))
(Ink Saver)
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}}{{#if: {{{InkConsume|}}} |
}}{{#if: {{{InkConsume|}}} |
* The ink consumption of {{#expr: {{{InkConsume}}} * 100 }}% {{#if: {{{InkMagazineRatio|}}} | and ink tank capacity of {{#expr: {{{InkMagazineRatio}}} * 100 }}% }} allows players to fire {{#expr: floor( {{{InkMagazineRatio|1}}} / {{{InkConsume}}} ) }} shots before needing to refill the ink supply.
* The ink consumption of {{#expr: {{{InkConsume}}} * 100 }}% {{#if: {{{InkMagazineRatio|}}} | and ink tank capacity of {{#expr: {{{InkMagazineRatio}}} * 100 }}% }} allows players to fire {{#expr: floor( {{{InkMagazineRatio|1}}} / {{{InkConsume}}} ) }} shots before needing to refill the ink supply.
** This stat can be changed with [[Ink Saver (Main)]].


}}{{#ifexpr: {{{VariableShotFrame|0}}} > 0 |
}}{{#ifexpr: {{{VariableShotFrame|0}}} > 0 |

Revision as of 06:17, 2 August 2020

This template will do most of the work when making data sections for shooters.

Parameters

Nearly all of these parameters are optional.

{{shooter data
|weight class =
|InkConsume =
|InkMagazineRatio =
|VariableShotFrame =
|initial fire kid =
|initial fire squid =
|RepeatFrame =
|TripleShotSpan =
|MoveSpeed =
|InkRecoverStop =
|DamageReduceStartFrame =
|DamageMin =
|DamageReduceEndFrame =
|ColRadius =
|DegRandom =
|DegJumpRandom =
|DegJumpBiasStartFrame =
|DegJumpBiasFrame =
|DegBiasMin =
|DegBiasKf =
|DegBias =
|DegJumpBias =
|DegBiasDecrease =
|InitVel =
|StraightFrame =
|StraightStateEndSpeed =
|CreateSplashLength =
|CreateSplashNum =
|SplashSplitNum =
|PaintNearDistance =
|PaintNearRadius =
|NearestSplahSplitLength =
|NearestSplashMaxScaleClamp =
|SplashMinScaleHighest =
|NearestSplashPaintRadiusTimes =
|SplashMaxScaleHighest =
|PaintFarDistance =
|PaintFarRadius =
|SplashPaintRadius =
|SplashMinScaleClamp =
|SplashMaxScaleClamp =
|ForceDropNearestSplashAddNum =
|paint feet ensure notes =
}}

Example

This example is for the L-3 Nozzlenose in Splatoon 2. Template:Shooter data

References