Template:Dualies data S3: Difference between revisions

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m (ah geez i broke it)
m (yet more fixes)
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** After a 4 frame startup, the roll animation lasts for {{{MoveFrame|16}}} frames, after which a second roll can be inputted, if available.
** After a 4 frame startup, the roll animation lasts for {{{MoveFrame|16}}} frames, after which a second roll can be inputted, if available.
{{#ifexpr: {{{UnrelaxFrameNoWeapon|4}}} = {{{UnrelaxFrameMove|32}}} |
{{#ifexpr: {{{UnrelaxFrameNoWeapon|4}}} = {{{UnrelaxFrameMove|32}}} |
** After the roll completes, it takes {{{UnrelaxFrameNoWeapon|4}}} frames before the user can fire the weapon or move. After {{{UnrelaxFrameNoSideStep|32}}} frames, the user will regain their rolls and reenter a normal state if they move or stop firing.
** After the roll completes, it takes {{{UnrelaxFrameNoWeapon|4}}} frames before the user can fire the weapon or move. After {{#expr: {{{UnrelaxFrameMove|32}}} - {{{UnrelaxFrameNoWeapon|4}}}}} frames, the user will regain their rolls and reenter a normal state if they move or stop firing.
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{{#if: {{{IsShootableInMove|}}}|
{{#if: {{{IsShootableInMove|}}}|

Revision as of 03:54, 23 April 2023

Takes a list of parameters for a Dualie weapon and generates a list of facts.

Notes

This generates facts specific to dualies. Everything else should be generated with Template:Shooter data s3. All dualies have a 4 frame long animation that plays before the roll actually starts. Some parameters are missing for some weapons, and this is presumably because the game has a "default" value for these parameters for specific weapons. Input this "default" value in for every applicable parameter. This template will automatically input these values if they are not present.

Example

The following example is for Splat Dualies. Template:Dualies data s3