Template:Roller data S2: Difference between revisions

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* Damage does not change based on the angle of the ink.
* Damage does not change based on the angle of the ink.
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* Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than {{{SplashDamageOutsideMinDegree}}} degrees to the left or rights will have lower damage. For this low-damage ink, the maximum damage is {{#expr: {{{SplashDamageOutsideMaxValue}}} / 10 }} and the minimum damage is {{#expr: {{{SplashDamageOutsideMinValue}}} / 10 }}.
* Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than {{{SplashDamageOutsideMinDegree}}} degrees to the left or right will have lower damage. For this low-damage ink, the maximum damage is {{#expr: {{{SplashDamageOutsideMaxValue}}} / 10 }} and the minimum damage is {{#expr: {{{SplashDamageOutsideMinValue}}} / 10 }}.
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}}{{#if: {{{CorePaintWidthHalf|}}} |
}}{{#if: {{{CorePaintWidthHalf|}}} |

Revision as of 19:38, 28 July 2020

This template takes roller weapon parameters as input and generates a list of facts about the weapon.

Notes

This template is intended to be used multiple times for each weapon, due to the stat changes when rolling, standing, and jumping.

Example

Splat Roller Template:Roller data

Flinging ink while grounded

Template:Roller data

Flinging ink while jumping

Template:Roller data

References