User:WaferCaken/Sandbox: Difference between revisions

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(SO floor page draft)
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{{Infobox/Property|color={{SiteColor|Side Order}}|[[File:SO Promo screenshot 21.png|300px]]|Unnamed Ball Objective|Guiding a ball. Similar to {{OE}} [[8-Ball]] Stations.}}
{{Infobox/Property|color={{SiteColor|Side Order}}|[[File:SO Promo screenshot 21.png|300px]]|Unnamed Ball Objective|Guiding a ball. Similar to {{OE}} [[8-Ball]] Stations.}}
{{Infobox/Property|color={{SiteColor|Side Order}}|[[File:SO Promo screenshot 36.png|300px]]|Unknown zones Objective|Capturing a [[Splat Zone]] from enemy ink.}}{{Infobox/Property|color={{SiteColor|Side Order}}|[[File:SO Promo screenshot 34.png|300px]]|Unknown turbine Objective|Similar to [[Tower Control]], ink a turbine to move it along a fixed path.}}
{{Infobox/Property|color={{SiteColor|Side Order}}|[[File:SO Promo screenshot 36.png|300px]]|Unknown zones Objective|Capturing a [[Splat Zone]] from enemy ink.}}{{Infobox/Property|color={{SiteColor|Side Order}}|[[File:SO Promo screenshot 34.png|300px]]|Unknown turbine Objective|Similar to [[Tower Control]], ink a turbine to move it along a fixed path.}}
|}
==Floor Objectives Table ver== <!-- Infobox version -->
{{Conjecture|Some objectives and names are not fully revealed, and as such aren't fully understood}}
{| class="wikitable sitecolor-so"
!Objective!!Description!!Floors
|-
|[[File:SO Promo screenshot 35.png|250px]]<br><center>''Destroy the portals!''</center>
|[[Agent 8]] must destroy all [[Jelleton]] portals found on a given Floor
|Floor name here
|-
|[[File:SO Promo screenshot 29.png|250px]]<br>Unknown chasing objective
|[[Agent 8]] must chase and defeate enemies
|
|-
|[[File:SO Promo screenshot 21.png|250px]]<br>Unnamed Ball Objective
|[[Agent 8]] must guide an [[8-ball]]-like mechanism. Similar to {{OE}}
|
|-
|[[File:SO Promo screenshot 35.png|250px]]<br>'Destroy the portals!'
|[[Agent 8]] must destroy all [[Jelleton]] portals found on a given Floor
|
|-
|[[File:SO Promo screenshot 36.png|250px]]<br>'Destroy the portals!'
|Similar to [[Tower Control]], [[Agent 8]] must ink a turbine to move it along a fixed path
|
|}
|}


==Danger==
==Danger==

Revision as of 06:21, 14 February 2024

Side Order Floors
Type Single-player campaign[1]
Players 1
Ranked
Weapons Various
Controllers Joy-Con
Nintendo Switch Pro Controller
Release Date 22 February 2024[2]
This page or section is under construction.
Please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible!
Can you help us get it done?
Fuuuuuture!
This article or section discusses unreleased content. Information is subject to change.
Please review our policy on rumors and leaks before adding leaked information.

Floors are a core gameplay feature of Side Order.

The player will pass through a 10 floors tutorial phase before access to the full 30 floors of the Spire of Order. During this Tutorial phase, the Color Chips are not randomized, and will be the same for every player.

Floor Selection

The player on the Floor Selection screen.


During a 30 floor run the player will be given the option of 3 floors with varying difficulty, objectives, and rewards. Each selection has a difficulty, objective, and color chip reward.
Upon selection of a floor, the player will spawn onto a starting platform while the objective text will be displayed to the player. The Cage will spawn at the end of this starting platform, where the player can ride the Cage above the main floor platform, which will give allow players to strategically land on the floor platform using Pearl Drone to glide down.

Floor Names

The following Floors' names have been revealed:

  • Spiraling_Slope.Floor
  • Exposed_Winding.Floor
  • Sitting_Duck_Valley.Floor
  • Exposed_Switchback.Floor
  • Fortress.Floor
  • Frantic_Double-Decker_Crisscross.Floor
  • Rolling.Floor
  • Escape-Artist.Floor
  • Whirling-Shell.Floor
  • Wide-Open.Floor
  • Explosion-Festival.Floor
  • Unreasonable_Shelterless_Up-and-Down.Floor

Floor Objectives Bullet ver

Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.
Reason: Some objectives and names are not fully revealed, and as such aren't fully understood

The following Floor objectives have been revealed:

Destroy the portals!

The player and Pearl Drone next to a Jelleton Portal

Destroy the portals that enemies spawn.

Unnamed Objective

The player chasing a Jelleton

Chasing and defeating enemies.

Unnamed Objective

The player next to a Infinity Ball

Guiding a ball. Similar to Octo Expansion 8-Ball Stations.

Unknown zones Objective

The player and Pearl Drone inside a zone Objective witha Jelleton

Capturing a Splat Zone from enemy ink

Unknown turbine Objective

The player and Pearl Drone inking a turbine to push it along the path.

Similar to Tower Control, ink a turbine to move it along a fixed path.

Floor Objectives Textbox ver

Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.
Reason: Some objectives and names are not fully revealed, and as such aren't fully understood
Destroy the portals
Unnamed Chasing Objective
Unnamed Ball Objective
Unknown zones Objective|- Unknown turbine Objective

Floor Objectives Table ver

Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.
Reason: Some objectives and names are not fully revealed, and as such aren't fully understood
Objective Description Floors

Destroy the portals!
Agent 8 must destroy all Jelleton portals found on a given Floor Floor name here

Unknown chasing objective
Agent 8 must chase and defeate enemies

Unnamed Ball Objective
Agent 8 must guide an 8-ball-like mechanism. Similar to Octo Expansion

'Destroy the portals!'
Agent 8 must destroy all Jelleton portals found on a given Floor

'Destroy the portals!'
Similar to Tower Control, Agent 8 must ink a turbine to move it along a fixed path

Danger