MediaWiki:Common.js: Difference between revisions
From Inkipedia, the Splatoon wiki
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// ================================================================================ | // ================================================================================ |
Revision as of 17:53, 26 December 2020
/* Any JavaScript here will be loaded for all users on every page load. */ /* strawpoll */ mw.loader.load('//splatoonwiki.org/wiki/MediaWiki:StrawpollIntegrator.js?action=raw&ctype=text/javascript') // ================================================================================ // Pikan -- the analyzer on the edit page // ================================================================================ $.getScript('//www.pikminwiki.com/index.php?title=User:Espyo/pikan-core.js' + '&action=raw&ctype=text/javascript', function () { mw.loader.load('//splatoonwiki.org/w/index.php?title=User:Espyo/pikan-inkipedia.js' + '&action=raw&ctype=text/javascript'); }); // ================================================================================ // Username replace function for [[Template:USERNAME]] // ================================================================================ // Inserts user name into <span class="insertusername"></span>. // Disable by setting disableUsernameReplace = true. jQuery(function($) { if (typeof(disableUsernameReplace) != 'undefined' && disableUsernameReplace) return; var username = mw.config.get('wgUserName'); if (username == null) return; $('.insertusername').text(username); }); // ================================================================================ // Editcount replace function for [[Template:EDITCOUNT]] // ================================================================================ // Inserts edit count into <span class="inserteditcount"></span> jQuery(function($) { var userEditCount = mw.config.get('wgUserEditCount'); if (userEditCount == null) return; $('.inserteditcount').text(userEditCount); }); // ================================================================================ // Registration date replace function for [[Template:REGISTRATIONDATE]] // ================================================================================ // Inserts registration date into <span class="insertregistrationdate"></span> jQuery(function($) { var userRegistrationDate = mw.config.get('wgUserRegistration'); if (userRegistrationDate == null) return; var d = new Date(0); // Sets the date to the epoch d.setUTCMilliseconds(userRegistrationDate); $('.insertregistrationdate').text(d.toLocaleString()); }); // ================================================================================ // Injection into Upload Wizard for custom licensing and categories // ================================================================================ //https://commons.wikimedia.org/wiki/Commons:Upload_Wizard/Editing#License_options //https://www.mediawiki.org/wiki/Extension:UploadWizard/CustomWikiTextLicenseFeature if ("UploadWizard" === mw.config.get('wgCanonicalSpecialPageName')) { mw.loader.using('ext.uploadWizard', function () { try { var autoAdd = mw.config.get('UploadWizardConfig').autoAdd; // Add a custom category to all my upload wizard uploads // autoAdd.categories.push("Images"); // Add a custom license tag to all my files uploaded using the sorcerer autoAdd.wikitext += "{{fairuse}}"; } catch (ex) { mw.log("Injecting custom-category into UploadWizard failed.", ex); } }); } /////////////////////////////////////////////////////////////////////////////// // Gobbler Class // /////////////////////////////////////////////////////////////////////////////// // Folds all infoboxes into a single, tabbed element // Object constructor var Gobbler = function() { // Check for a gobbler object in the document this.element = document.getElementById("gobbler"); if (!this.element) return; // Gobble all of the infoboxes on the page var elements = document.getElementsByClassName("tagInfobox"); var tabs = []; for (var x = 0; x < elements.length; x++) tabs.push(this.gobble(elements[x])); this.onTab(tabs[tabs.length - 1]); // Add the infoboxes and tab buttons to the gobbler element var tabStrip = document.createElement("div"); tabStrip.style.textAlign = "left"; if (tabs.length > 1) this.element.appendChild(tabStrip); for (var x = 0; x < tabs.length; x++) { tabStrip.appendChild(tabs[x].button); this.element.appendChild(tabs[x].element); } }; // Process an infobox Gobbler.prototype.gobble = function(element) { // Retrieve the infobox's hidden tab button element var button = element.getElementsByClassName("tagTab")[0]; // Create a tab object using the contents of the element var tab = { button: button, colorInactive: button.style.backgroundColor, colorActive: button.style.outlineColor, element: element, cssText: element.style.cssText }; // Configure element properties var that = this; element.style.cssText = "width: 100%; height: 100%; display: none;"; button.style.display = "inline"; button.onmousedown = function(e) { if (e.button == 0) that.onTab(tab); }; return tab; }; // Event handler for when a tab is selected/clicked Gobbler.prototype.onTab = function(tab) { // Deselect the previous infobox if (this.current) { this.current.button.style.fontWeight = "normal"; this.current.button.style.backgroundColor = this.current.colorInactive; this.current.element.style.display = "none"; } // Select the new infobox this.element.style.cssText = tab.cssText; tab.button.style.fontWeight = "bold"; tab.element.style.display = "inline"; tab.button.style.backgroundColor = tab.colorActive; this.current = tab; }; new Gobbler(); /////////////////////////////////////////////////////////////////////////////// // Schedule Utility Functions // /////////////////////////////////////////////////////////////////////////////// // Advances a timestamp to the next multiple of 2 hours function advanceDateTime(time) { var ret = new Date(time.getTime()); ret.setMinutes(0); ret.setTime(ret.getTime() + 3600000 * ( ret.getUTCHours() & 1 ? 1 : 2 )); return ret; } // Formats a timestamp as a string in local time function formatDateTime(time) { var ret = [ "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" ][time.getMonth()] + " " + time.getDate() + " " + zeroPad(time.getHours(), 2) + ":" + zeroPad(time.getMinutes(), 2) ; return ret; } // Parses a UTC date string in the format "MMM dd hh:mm YYYY", the year at the end of the string is optional and replaces the year argument if provided function parseDateTime(text, year) { text = text.split(/[\s:]+/); if(parseInt(text[4]) != NaN && parseInt(text[4]) < 9999 && parseInt(text[4]) >= 1970) year = text[4]; return new Date(Date.UTC( year, { jan: 0, feb: 1, mar: 2, apr: 3, may: 4, jun: 5, jul: 6, aug: 7, sep: 8, oct: 9, nov: 10, dec: 11 }[text[0].toLowerCase()], parseInt(text[1]), // Day parseInt(text[2]), // Hours parseInt(text[3]), // Minutes 0, 0 // Seconds, milliseconds )); } // Parses a last-fetched string into a Date object function parseFetched(now, text) { var ret = parseDateTime(text, now.getUTCFullYear()); if (now < ret) // Accounts for year boundary ret.setUTCFullYear(ret.getUTCFullYear() - 1); return ret; } // Parses a schedule string into a Date object function parseSchedule(fetched, text) { var ret = parseDateTime(text, fetched.getUTCFullYear()); if (ret.getTime() < fetched.getTime() - 8640000000) ret.setUTCFullYear(ret.getUTCFullYear() + 1); return ret; } // Calculates the time remaining until a given timestamp, as a string function timeUntil(now, target) { target = target.getTime() - now.getTime(); target = Math.floor(target % 7200000 / 1000); var seconds = zeroPad(target % 60, 2); var minutes = zeroPad(Math.floor(target / 60) % 60, 2); var hours = Math.floor(target / 3600); return hours + ":" + minutes + ":" + seconds; } // Pad a number with leading zeroes function zeroPad(number, digits) { number = "" + number; while (number.length < digits) number = "0" + number; return number; } /////////////////////////////////////////////////////////////////////////////// // BattleSchedule Class // /////////////////////////////////////////////////////////////////////////////// // Maintains auto-updating Ink Battle schedule elements // Object constructor var BattleSchedule = function() { // Initialize instance fields this.lblNow = document.getElementById("battle1"); this.lblNext = document.getElementById("battle2"); this.lblFetched = document.getElementById("battleFetched"); this.prev = false; // Error checking if (!this.lblFetched) return; // No schedule data // Get the current and last-fetched timestamps var now = new Date(); var fetched = parseFetched(now, this.lblFetched.innerHTML); // Determine the timestamp of the following two rotations this.next = advanceDateTime(fetched); this.later = advanceDateTime(this.next); // Update initial display this.onTick(now); this.lblFetched.innerHTML = formatDateTime(fetched); // Schedule periodic updates var that = this; this.timer = setInterval(function() { that.onTick(new Date()); }, 1000); }; // Periodic update handler BattleSchedule.prototype.onTick = function(now) { // Determine when the "Now" row enters the past if (now >= this.next && !this.prevNow) { this.prev = true; this.lblNow.innerHTML = "Previous"; } // Determine when the "Next" row enters the past if (now >= this.later && !this.prevNext) { this.lblNext.innerHTML = "Previous"; clearInterval(this.timer); return; } // Display the time until the next rotation this.lblNext.innerHTML = (this.prev ? "Now, for another " : "Next, in ") + timeUntil(now, this.prev ? this.later : this.next) ; }; new BattleSchedule(); /////////////////////////////////////////////////////////////////////////////// // SalmonSchedule Class // /////////////////////////////////////////////////////////////////////////////// // Maintains auto-updating Salmon Run schedule elements // Object constructor var SalmonSchedule = function() { // Get the current and last-fetched timestamps var lblFetched = document.getElementById("salmonFetched"); if (!lblFetched) return; // No schedule var now = new Date(); var fetched = parseFetched(now, lblFetched.innerHTML); // Initialize instance fields this.slots = [ this.parse(document.getElementById("salmon1"), fetched), this.parse(document.getElementById("salmon2"), fetched), ]; // Update initial display this.onTick(now); lblFetched.innerHTML = formatDateTime(fetched); // Schedule periodic updates var that = this; this.timer = setInterval(function() { that.onTick(new Date()); }, 1000); }; // Periodic update handler SalmonSchedule.prototype.onTick = function(now) { // Cycle through slots for (var x = 0; x < this.slots.length; x++) { var slot = this.slots[x]; if (slot.prev) continue; // Skip this slot // Determine when this slot should stop updating slot.prev = now >= slot.end; // Update the element slot.element.innerHTML = now >= slot.end ? "Previous" : now >= slot.start ? "Now - " + formatDateTime(slot.end) : formatDateTime(slot.start) + " - " + formatDateTime(slot.end) ; } // De-schedule the timer if (this.slots[this.slots.length - 1].prev) clearInterval(this.timer); }; // Parse a single Salmon Run schedule slot SalmonSchedule.prototype.parse = function(element, fetched) { var text = element.innerHTML; return { element: element, start: parseSchedule(fetched, text.substring( 0, 12)), end: parseSchedule(fetched, text.substring(15, 27)), prev: false }; } new SalmonSchedule(); /////////////////////////////////////////////////////////////////////////////// // ShopSchedule Class // /////////////////////////////////////////////////////////////////////////////// // Maintains auto-updating SplatNet 2 Shop schedule elements // Object constructor var ShopSchedule = function() { var lblFetched = document.getElementById("shopFetched"); if (!lblFetched) return; // No schedule // Get the current and last-fetched timestamps var now = new Date(); var fetched = parseFetched(now, lblFetched.innerHTML); // Update initial display lblFetched.innerHTML = formatDateTime(fetched); }; new ShopSchedule(); /////////////////////////////////////////////////////////////////////////////// // SplatfestSchedule Class // /////////////////////////////////////////////////////////////////////////////// // Maintains auto-updating Splatfest schedule elements // Object constructor var SplatfestSchedule = function() { // Initialize instance fields var now = new Date(); this.slots = [ this.parse(document.getElementById("splatfest1"), now), this.parse(document.getElementById("splatfest2"), now), this.parse(document.getElementById("splatfest3"), now) ]; // Update initial display this.onTick(now); // Schedule periodic updates var that = this; this.timer = setInterval(function() { that.onTick(new Date()); }, 1000); }; // Periodic update handler SplatfestSchedule.prototype.onTick = function(now) { // Cycle through slots for (var x = 0; x < this.slots.length; x++) { var slot = this.slots[x]; if (slot.prev) continue; // Skip this slot // Determine when this slot should stop updating slot.prev = now >= slot.end; // Update the element slot.element.innerHTML = now >= slot.end ? "Concluded" : now >= slot.start ? "Now - " + formatDateTime(slot.end) : formatDateTime(slot.start) ; } // De-schedule the timer if (this.slots[this.slots.length - 1].prev) clearInterval(this.timer); }; // Parse a single Splatfest schdule slot SplatfestSchedule.prototype.parse = function(element, now) { // Error checking if (!element) return { prev: true }; // Determine the current time and start and end timestamps var start = parseDateTime(element.innerHTML, now.getUTCFullYear()); return { element: element, start: start, end: new Date(start.getTime() + 172800000), prev: false }; }; new SplatfestSchedule(); // ================================================================================ // MediaLoader - Prevent audio from loading until clicked // Version 2 (19.04.2020) // ================================================================================ // Made by FunPL with slight help from google window.MediaLoader = {}; window.MediaLoader.FileCache = {}; function MLGetFileFromName(name){ return new Promise(function(k,no){ if(window.MediaLoader.FileCache[name] == null){ new mw.Api().get({ "action": "parse", "format": "json", "text": "[["+name+"]]", "prop": "text", "contentmodel": "wikitext" }).then(function(file){ var filetext = $($.parseHTML(file.parse.text["*"])).find('p').html(); window.MediaLoader.FileCache[name] = filetext; k(filetext); },no); } else k(window.MediaLoader.FileCache[name]); }) } onApiReady(function(){ $(".MediaLoader").each(function(){ $(this).data("state", "unloaded"); var children = $(this).children(); if(children.length < 1){ console.error("[MediaLoader] Error P1"); return; } var child = $(children[0]); child.find(".MediaLoader-text").click(function(){ var parent = $(this).parent().parent(); try{ if(parent.data("state") == "unloaded"){ parent.data("state", "busy"); $(this).text("Loading..."); MLGetFileFromName(parent.data("file")).then(function(filetext){ parent.find(".MediaLoader-file").html(filetext); parent.find(".MediaLoader-text").text("Unload "+parent.data("name")); parent.data("state", "loaded"); }, console.error) } else if(parent.data("state") == "loaded"){ parent.find(".MediaLoader-file").html(""); $(this).text("Load "+parent.data("name")); parent.data("state", "unloaded"); } } catch(ex){ console.error(ex); parent.data("state", "error"); $(this).text("An unexpected error has occured"); parent.find(".MediaLoader-file").html("<a></a>"); parent.find(".MediaLoader-file").children("a").attr("href", "//splatoonwiki.org/wiki/"+parent.data("file")) parent.find(".MediaLoader-file").children("a").text(parent.data("name")) $(this).css("cursor", ""); } }) child.find(".MediaLoader-text").text("Load "+$(this).data("name")); child.find(".MediaLoader-text").addClass("noselect"); child.find(".MediaLoader-text").css("cursor", "pointer"); child.find(".MediaLoader-file").addClass("noselect"); }) $(".MediaLoadAll").each(function(){ var children = $(this).children(); if(children.length < 2){ console.error("[MediaLoadAll] Error P1"); return; } children.click(function(){ var parent = $(this).parent(); try{ var load = $(this).hasClass("MediaLoadAll-load"); $(parent.data("group") != "{{{group}}}" ? '.MediaLoader[data-group="'+parent.data("group")+'"]' : ".MediaLoader").each(function(){ if(($(this).data("state") == "unloaded" && load) || ($(this).data("state") == "loaded" && !load)) $(this).find(".MediaLoader-text").click(); }) } catch(ex){ console.error(ex); $(this).text("An unexpected error has occured"); $(this).css("cursor", ""); } }) $(this).css("display", "") children.filter(".MediaLoadAll-load").text("Load all "+$(this).data("name")); children.filter(".MediaLoadAll-unload").text("Unload all "+$(this).data("name")); children.addClass("noselect"); children.css("cursor", "pointer"); }) }) // ================================================================================ // Page specific JS/CSS // ================================================================================ //Define vars var mwSkin = mw.config.get("skin") var pageTypes = {}; pageTypes.globalJS = 'MediaWiki:Common.js/' + mw.config.get("wgPageName") + ".js"; pageTypes.globalCSS = 'MediaWiki:Common.css/' + mw.config.get("wgPageName") + ".css"; pageTypes.skinJS = 'MediaWiki:' + mwSkin + '.js/' + mw.config.get("wgPageName") + ".js"; pageTypes.skinCSS = 'MediaWiki:' + mwSkin + '.css/' + mw.config.get("wgPageName") + ".css"; pageTypes.userJS = 'User:' + mw.config.get("wgUserName") + '/common.js/' + mw.config.get("wgPageName") + ".js"; pageTypes.userCSS = 'User:' + mw.config.get("wgUserName") + '/common.css/' + mw.config.get("wgPageName") + ".css"; pageTypes.userSkinJS = 'User:' + mw.config.get("wgUserName") + '/' + mwSkin + '.js/' + mw.config.get("wgPageName") + ".js"; pageTypes.userSkinCSS = 'User:' + mw.config.get("wgUserName") + '/' + mwSkin + '.css/' + mw.config.get("wgPageName") + ".css"; var url_string = window.location.href; var url = new URL(url_string); var action = url.searchParams.get("action"); var disable_page_js = url.searchParams.get("disable-page-js"); function checkPage(type, exist) { if (exist == null) { new mw.Api().get({ action: 'parse', page: type, prop: "" }).done(function (data) { checkPage(type, true) }).fail(function (data) { checkPage(type, false) }); } else if (exist) { if (getTypeByValue(type).endsWith("JS") && disable_page_js == null) { mw.loader.load('/w/index.php?title=' + pageEnc(type) + '&action=raw&ctype=text/javascript'); } else { mw.loader.load('/w/index.php?title=' + pageEnc(type) + '&action=raw&ctype=text/css', 'text/css'); } checkNextPage(type) } else if (!exist) { checkNextPage(type) } } function checkNextPage(type) { switch (type) { case pageTypes.globalJS: checkPage(pageTypes.skinJS); break; case pageTypes.globalCSS: checkPage(pageTypes.globalJS); break; case pageTypes.skinJS: checkPage(pageTypes.skinCSS); break; case pageTypes.skinCSS: if (mw.config.get("wgUserName") != null) { checkPage(pageTypes.userJS); } break; case pageTypes.userJS: if (mw.config.get("wgUserName") != null) { checkPage(pageTypes.userCSS); } break; case pageTypes.userCSS: if (mw.config.get("wgUserName") != null) { checkPage(pageTypes.userSkinJS); } break; case pageTypes.userSkinJS: if (mw.config.get("wgUserName") != null) { checkPage(pageTypes.userSkinCSS); } break; } } function pageEnc(string) { return encodeURIComponent(string); } function getTypeByValue(value) { return Object.keys(pageTypes).find(function (key) { return pageTypes[key] === value }); } //Check page specific code if(action === null || action === "view" || action === "submit"){ onApiReady(function () { checkPage(pageTypes.globalCSS); }); } function onApiReady(callback) { if (mw.Api != null) { setTimeout(callback, 0); } else { setTimeout(onApiReady.bind(null, callback), 0); } } // ================================================================================ // Warning message in console to help prevent scams // ================================================================================ setTimeout(function () { console.log("%cHold up squiddo!", "color:rgb(170, 220, 0);font-family:Splatoon2, sans-serif;font-size:40px") console.log("%cIf someone told you to paste something here, there is a 99% chance you're getting scammed!", "font-family:Splatoon2, sans-serif;font-size:15px") console.log("%cPasting anything here could give scammers access to your account", "color:red;font-family:Splatoon2, sans-serif;font-size:15px") console.log("%cUnless you know what you're doing, don't paste anything here!", "font-family:Splatoon2, sans-serif;font-size:25px") }, 1500)