Competitive:Bamboozler 14 Mk II: Difference between revisions

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|game        = Splatoon
|game        = Splatoon
|image        = S Weapon Main Bamboozler 14 Mk II.png
|image        = S Weapon Main Bamboozler 14 Mk II.png
|abbreviation = Bamboo
|abbreviation = Bamboo, Boozler
|sub          = Disruptor
|sub          = Disruptor
|special      = Echolocator
|special      = Echolocator

Latest revision as of 14:23, 25 January 2024

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This article discusses content that is not part of the official Splatoon series but is part of the community or competitive gaming space.
For information about the Bamboozler 14 Mk II, see Bamboozler 14 Mk II.
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Bamboozler 14 Mk II

Bamboozler 14 Mk II

Abbreviations Bamboo, Boozler
Sub Disruptor
Special Echolocator
Base damage 30–80
Base duration
Ink consumption 2.8% (No charge)
7% (Full charge)
Special points
Special depletion 40%
Role Anchor
Strengths Constant long range, potential one-shot splat, quick charging, decent turfing, good mobility, less vulnerable to being rushed, special can locate opponents
Weaknesses Less range and damage than conventional chargers, very dependent on Damage Up, non-lethal bomb

Splatoon

Use

Synergy

Countermeasures

Gear Abilities