Sting Ray: Difference between revisions

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(S2 released)
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The '''Sting Ray''' is a [[Special Weapon]] upcoming in ''[[Splatoon 2]]''. When activated, it allows the [[Inkling]] to fire a continuous laser that shoots through walls. To balance this the turning is slow and delayed by 0.7 seconds. However, the user can stop firing the weapon to move the camera freely. When not firing, the player can see silhouettes of opponents on the map. The player can then continue firing.
The '''Sting Ray''' is a [[Special Weapon]] in ''[[Splatoon 2]]''. When activated, it allows the [[Inkling]] to fire a continuous laser that shoots through walls. To balance this the turning is slow and delayed by 0.7 seconds. However, the user can stop firing the weapon to move the camera freely. When not firing, the player can see silhouettes of opponents on the map. The player can then continue firing.


==Description==
==Description==
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==Demonstration==
==Demonstration==
<embedvideo service="youtube">https://www.youtube.com/watch?v=mOHWM2tFP74</embedvideo>
<embedvideo service="youtube">https://www.youtube.com/watch?v=mOHWM2tFP74</embedvideo>


==Notes==
==Notes==
{{quote||}}
{{quote|Hold down {{button|ZR}} to fire a high-pressure jet of ink that can blast through walls. You can't change direction quickly while firing this. When not firing, you can see the location of opponents on the other side of walls.|In-game Description}}
The Sting Ray was buffed from the [[Splatoon 2 Global Testfire]], where players could not locate enemies or stop firing the laser beam.


==Tips==
==Tips==
The Sting Ray has poor ink coverage, and is generally better for splatting enemies.
*The Sting Ray has poor ink coverage, and is generally better for splatting enemies.
Using the Sting Ray on the player with the [[Rainmaker]] or the Rainmaker's shield allows better objective control.
*Using the Sting Ray on the player with the [[Rainmaker]] or the Rainmaker's shield allows better objective control.
 
*Quickly swimming away from the Sting Ray's beam is generally the best way to avoid getting splatted, as users turn relatively slowly while the Sting Ray is active.
==Countering==
Quickly swimming away from the Sting Ray's beam is generally the best way to avoid getting splatted, as users turn relatively slowly while the Sting Ray is active.


== Sets ==
== Sets ==
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==Version history==
==Version history==
[[Splatoon 2 Global Testfire]]: Player could not stop firing beam or see [[Inkling]]s through walls.
===Base Game===
*{{buff|Buffed compated to the Sting Ray in the [[Splatoon 2 Global Testfire]]. Players can now stop firing the beam and can see [[Inkling]]s through walls.}}


==Trivia==
==Trivia==

Revision as of 14:32, 23 July 2017

Template:InfoboxWeapon

The Sting Ray is a Special Weapon in Splatoon 2. When activated, it allows the Inkling to fire a continuous laser that shoots through walls. To balance this the turning is slow and delayed by 0.7 seconds. However, the user can stop firing the weapon to move the camera freely. When not firing, the player can see silhouettes of opponents on the map. The player can then continue firing.

Description

The Sting Ray shoots a laser-like beam of ink that pierces walls, which deals 2 damage per frame while it makes contact with an Inkling. While it has excellent range and can hurt Inklings hiding behind cover, the beam is narrow and easy to evade. Inklings using the Sting Ray can move normally while firing it, but they turn very slowly when doing so.

When the Sting Ray is readied, the silhouettes of opponents become visible through walls as if Thermal Ink was active, ostensibly for ease in targeting.

Demonstration

Notes

Hold down ZR to fire a high-pressure jet of ink that can blast through walls. You can't change direction quickly while firing this. When not firing, you can see the location of opponents on the other side of walls.
— In-game Description

Tips

  • The Sting Ray has poor ink coverage, and is generally better for splatting enemies.
  • Using the Sting Ray on the player with the Rainmaker or the Rainmaker's shield allows better objective control.
  • Quickly swimming away from the Sting Ray's beam is generally the best way to avoid getting splatted, as users turn relatively slowly while the Sting Ray is active.

Sets

Template:SetList |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |}

Template:-

Version history

Base Game

Trivia

Gallery

Names in other languages

Template:Foreignname

Template:Weapons2

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