Comeback: Difference between revisions

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== In-Depth Ability ==
== In-Depth Ability ==
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{{incomplete|stacking and damage/defense changes}}
When this ability is used, ink efficiency is increased by 16.3% for main weapons and approximately 12.5% for sub weapons. For example, a weapon that can normally fire continuously for 17 seconds will be able to fire for just under 20 seconds while Comeback is in effect, and a Splat Bomb will only use two thirds of the player's ink with Comeback as opposed to three quarters. The player's speed is also increased by 14% as a humanoid and 6% as a squid.


== Use ==
== Use ==

Revision as of 15:56, 3 October 2015

File:Ability Comeback.png

Comeback boosts Ink Saver (Main and Sub), Ink Recovery, Run Speed, and Swim Speed for 20 seconds after respawning. This Ability is restricted to headgear as a main ability.

In-Depth Ability

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Reason: stacking and damage/defense changes

When this ability is used, ink efficiency is increased by 16.3% for main weapons and approximately 12.5% for sub weapons. For example, a weapon that can normally fire continuously for 17 seconds will be able to fire for just under 20 seconds while Comeback is in effect, and a Splat Bomb will only use two thirds of the player's ink with Comeback as opposed to three quarters. The player's speed is also increased by 14% as a humanoid and 6% as a squid.

Use

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Gear

Comeback is the main ability of:

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