Girl Power Station: Difference between revisions
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|RusR=...Deystvuyte, sestry!<br>Gerl-Paverovo<br>Zashchiti sharokapsulu! | |RusR=...Deystvuyte, sestry!<br>Gerl-Paverovo<br>Zashchiti sharokapsulu! | ||
|RusM=...Take action, sisters!<ref group="note">The Russian subtitle of this station is probably a reference to the movie [https://en.wikipedia.org/wiki/Sister_Act Sister Act], whose Russian title is "Действуй, сестра!"</ref><br>Girl-Powerovo<br>Defend the ball capsule! | |RusM=...Take action, sisters!<ref group="note">The Russian subtitle of this station is probably a reference to the movie [https://en.wikipedia.org/wiki/Sister_Act Sister Act], whose Russian title is "Действуй, сестра!"</ref><br>Girl-Powerovo<br>Defend the ball capsule! | ||
|SpaA=¡Oh mamá! Ella me ha entintado<br>Malosvientos | |SpaA=¡Oh mamá! Ella me ha entintado<br>Malosvientos<br>¡Protege la cápsula ocho! | ||
|SpaAM=Oh mother! She has inked me<br>Badwinds<br>Protect the eight capsule! | |SpaAM=Oh mother! She has inked me<br>Badwinds<br>Protect the eight capsule! | ||
|SpaE=Zona de octoamazonas<br>Malosvientos<ref group="note">"correr malos vientos" is a Spanish idiom for "to be a bad time"</ref><br>Protege la cápsula ocho. | |SpaE=Zona de octoamazonas<br>Malosvientos<ref group="note">"correr malos vientos" is a Spanish idiom for "to be a bad time"</ref><br>Protege la cápsula ocho. |
Revision as of 08:04, 15 July 2018
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Template:InfoboxMission/OctoExpansion
Girl Power Station is a mission in Octo Expansion.
Gameplay
In addition to choosing a sub weapon in the Equipper, at the start of the mission Agent 8 is provided nine canned main weapons that correspond to the nine hero weapons from Octo Canyon, among which to choose before entering the mission proper:
- Slosher
- Splattershot
- Splat Dualies
- Splat Charger
- Splat Brella
- Heavy Splatling
- Blaster
- Splat Roller
- Octobrush
The main arena also features two pieces of armor, and several canned special weapons:
To complete arguably the most difficult mission of Octo Expansion, the player must defend the orb in the center of the stage for 1 minute and 30 seconds against a squad of seven Sanitized Octolings , followed by eight Sanitized Elite Octolings, who arrive onto the stage in waves at five specific locations relative to the stage around certain times:
Time | 9 o'clock | 10 o'clock | 12 o'clock | 2 o'clock | 3 o'clock |
---|---|---|---|---|---|
Octolings | |||||
~1:25 | |||||
~1:15 | / | ||||
~1:05 | |||||
~0:55 | File:S2 Weapon Special Splat Bomb Launcher.png | ||||
Elite Octolings | |||||
~0:45 | |||||
~0:30 | |||||
~0:20 | File:S2 Weapon Special Splat Bomb Launcher.png |
Strategy
- Select the main weapon among those available that you are most comfortable with. However, note that the two available backline weapons, the Splat Charger and the Heavy Splatling, can leave a player relatively immobile, and the Sanitized Octolings will try to attack you and the orb from several different directions at once.
- Collecting the Ink Armor and the two sets of armor will provide you extra layers of protection, allowing you to engage the Sanitized Octolings more aggressively.
- Especially early on, it can be very beneficial to actively eliminate each Sanitized Octoling before it reaches the orb. This will reduce the possibility of being overwhelmed by multiple Octolings while also preventing them from using their special weapons.
- Sanitized Octolings arrive onto the stage via super jumping, so their landing points will be marked. A well-timed Splat Bomb or Curling Bomb can eliminate an Octoling before she has a chance to cause damage.
- Turfing the Sanitized Octolings' landing points before they arrive will impede their movement, slowing their advance towards the orb and leaving them easier targets to eliminate.
- The Sanitized Octolings will try to destroy the crates surrounding the orb rather than taking the time to move around them. Keeping as many crates intact as possible–especially the armored crates–will help you stall for time. However, do not hesitate to break through the regular crates if you have to make an emergency defensive stop.
- Firing at the orb with weapons or bombs will refill its health, but usually not fast enough to negate enemy attacks. Eliminate as many Sanitized Octolings as you can before healing the orb.
- The Octolings can still be harmed before they've Super Jumped onto the battlefield, being completely vulnerable while standing on the ledge. However, attempting to attack them will automatically make them Super Jump and start their attack on the orb early, even if the attack misses.
- The Splat Charger and Inkjet are both capable of splatting the Octolings before they are able to enter the battlefield. It should be noted that the laser sight of the Splat Charger will cause the Ocolings to Super Jump, but they can still be splatted if done quick enough.
- They will also automatically jump out of the way if you try to swing at them with a Splat Roller.
- The Splashdown and Baller are invaluable for turning the tables when the Sanitized Octolings have you surrounded. Note that this will very likely destroy any remaining crates.
Gallery
Trivia
- The English title is a reference to the catch phrase of the 90s pop band, Spice Girls.
- The English subtitle is a reference to the lyric "Zig-a-zig-ah" from the band's song, "Wannabe".
- The Dutch subtitle of this station is a reference to the Japanese name for Octoling
- The Dutch title of this station alludes to the computers and peripheral devices in the background of this level.
- The name also alludes to the fact that the only enemies in the level are female Octolings.
Names in other languages
Translation notes