Joy-Con: Difference between revisions

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The Joy-Cons are the main controllers for the Switch, and two are included with every Switch, with extra's sold separately. They are small controllers, that can be slotted into both sides of the Switch Console to form the [[Gamepad]] esque Handheld mode, slotted into a Joy-Con Grip to form a more conventional controller, or used separately such as one in each hand, or as a controller each for multiplayer games. They Joy-Cons include SL and SR triggers, HD Rumble, and motion controls, and the Joy-Con (R) contains an IR camera and NFC pad. The {{Button|DPad}} is replaced by directional buttons, to help 2 player modes.
The Joy-Cons are the main controllers for the Switch, and two are included with every Switch, with extra's sold separately. They are small controllers, that can be slotted into both sides of the Switch Console to form the [[Gamepad]] esque Handheld mode, slotted into a Joy-Con Grip to form a more conventional controller, or used separately such as one in each hand, or as a controller each for multiplayer games. They Joy-Cons include SL and SR triggers, HD Rumble, and motion controls, and the Joy-Con (R) contains an IR camera and NFC pad. The {{Button|DPad}} is replaced by directional buttons, to help 2 player modes.


[[File:Joy-Con Grip and Joy-Con Charging Grip.jpg|thumb|200px|right|The Joy-Con Grip compared to the Joy-Con Charging Grip.]]
==Joy-Con Grip==
==Joy-Con Grip==
[[File:Joy-Con Grip and Joy-Con Charging Grip.jpg|thumb|right|The Joy-Con Grip compared to the Joy-Con Charging Grip.]]
The Joy-Con Grip is an accessory included with every Nintendo Switch, that the player slots the Joy-Cons into either side ofto form a more conventional controllerhowever it does not add any more features. The Joy-Con Charging Grip is separate accessory that charges the Joy-Con while using it, and has a translucent plastic backing rather than the matte style plastic used in the regular grip.
The Joy-Con Grip is an accessory included with every Nintendo Switch that forms a more conventional controller. The player slots the Joy-Cons into either side of the Grip. The Grip does not add any more features. The Joy-Con Charging Grip is separate accessory that charges the Joy-Con while using it, and has a translucent plastic backing rather than the matte style plastic used in the regular grip.


==Features==
==Features==
===Joy-Con (L)===
===Joy-Con (L)===
*'''{{button|LS}}:''' The {{button|LS}} stick is used primarily to move the player's Inkling or Octoling forward, backward, left, and right.  
*{{button|LS}}''':''' Used primarily to move the player's Inkling or Octoling forward, backward, left, and right.  
*'''{{button|ZL}}:''' The {{button|ZL}} button allows players to transform into squids or octopi. In this form, Inklings and Octolings are able to move faster through their own [[ink]] and jump farther.
*{{button|ZL}}''':''' Allows players to transform into squids or octopi. In this form, Inklings and Octolings are able to move faster through their own [[ink]] and jump farther.
*'''Directional Buttons:''' Up and down on the Directional buttons is used for [[Signal]]s. On the map screen, holding {{Button|A}} while pressing Left, Right or Up will slow the player to [[Super Jump]] to a another player and Down super jumps to the [[Spawn Point]].
*'''Directional Buttons:''' Up and down on the directional buttons is used for [[Signal]]s. On the map screen, holding {{Button|A}} while pressing Left, Right or Up will slow the player to [[Super Jump]] to a another player and Down super jumps to the [[Spawn Point]].


===Joy-Con (R)===
===Joy-Con (R)===
*'''Motion controls:''' By tilting the Joy-Con up, down, left, and right, players are able to change their [[Inkling]]'s view and aim, and to move the cursor to [[Super Jump]].
*Motion controls''':''' By tilting the Joy-Con up, down, left, and right, players are able to change their [[Inkling]]'s view and aim, and to move the cursor to [[Super Jump]].
*'''{{button|RS}}:''' The {{button|RS}} stick, on the other hand, is used for more precise aiming, and controls which direction the player looks. Clicking it in will activates the players [[Special Weapon]]. The {{button|RS}} stick is used a lot in menus.
*{{button|RS}}''':''' Used for more precise aiming, and controls which direction the player looks. Clicking it in will activates the players [[Special Weapon]]. The {{button|RS}} stick is used a lot in menus.
*'''{{button|ZR}}:''' The {{button|ZR}} button allows players to splatter ink using a variety of [[weapon]]s. In [[Inkopolis Square]], this button is used to zoom in on specific landmarks.
*{{button|ZR}}''':''' Allows players to splatter ink using a variety of [[weapon]]s. In [[Inkopolis Square]], this button is used to zoom in on specific landmarks.
*'''{{button|R}}:''' The {{button|R}} button allows players to use a variety of [[sub weapon]]s. These have various effects which range from allowing teammates to [[Super Jump]] to one's current location at any time, to a robot that tracks and tries to splat nearby opponents.
*{{button|R}}''':''' Allows players to use a variety of [[sub weapon]]s. These have various effects which range from allowing teammates to [[Super Jump]] to one's current location at any time, to a robot that tracks and tries to splat nearby opponents.
*'''{{Button|A}}:''' The {{Button|A}} button is used in menus to select specific actions and options.
*{{Button|A}}''':''' Used in menus to select specific actions and options.
*'''{{Button|B}}:''' The {{Button|B}} button causes the player's Inkling to jump button and is used in some menus to exit the current selection or action.
*{{Button|B}}''':''' Causes the player's Inkling to jump button and is used in some menus to exit the current selection or action.
*'''{{Button|X}}:''' The {{Button|X}} button is used to bring up the map.
*{{Button|X}}''':''' Used to bring up the map.
*'''{{Button|Y}}:''' The {{Button|Y}} button resets the camera angle, allowing for quick corrections. This feature is most commonly used alongside motion controls.
*{{Button|Y}}''':''' Resets the camera angle, allowing for quick corrections. This feature is most commonly used alongside motion controls.
*'''NFC Pad:''' Used for reading [[amiibo]].
*'''NFC Pad:''' Used for reading [[amiibo]].


==Splatoon themed Joy-Cons==
==Splatoon themed Joy-Cons==
[[File:Neon Green and Neon Pink Joy-Cons.jpeg|100px|thumb|right]]
[[File:Neon Green and Neon Pink Joy-Cons.jpeg|100px|thumb|right]]
Nintendo announced new Splatoon 2 themed Joy-Con colors soon after the [[Nintendo Direct#Splatoon 2|ARMS Direct]], Neon Green Joy-Con (L) and Neon Pink Joy-Con (R), along with other Splatoon 2 themed accessories including a Splatoon 2 themed [[Switch Pro Controller]]. They are sold together, or in a bundle with a [[Nintendo Switch]] and [[Splatoon 2]] in Japan. They were released on the 28th July, a week after Splatoon 2.
Nintendo announced new ''[[Splatoon 2]]'' themed Joy-Con colors soon after the [[Nintendo Direct#Splatoon 2|ARMS Direct]], Neon Green Joy-Con (L) and Neon Pink Joy-Con (R), along with other ''Splatoon 2'' themed accessories including a ''Splatoon 2'' themed [[Switch Pro Controller]]. They are sold together, or in a bundle with a [[Nintendo Switch]] and ''Splatoon 2''' in Japan. They were released on the 28th July, a week after the release of ''Splatoon 2''.


==Gallery==
==Gallery==
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TV and Joy-Con Grip.png|The Joy-Con Grip and TV mode.
TV and Joy-Con Grip.png|The Joy-Con Grip and TV mode.
Handheld.png|The Joy-Cons and the Switch Console in Handheld mode.
Handheld.png|The Joy-Cons and the Switch Console in Handheld mode.
Nintendo Switch Joy-Con with grip.png|The Joy-Cons in the non-charging grip.
Nintendo Switch Joy-Con with grip.png|The Joy-Cons in the Joy-Con Grip.
S2_Splatfest_Official_Promo_Hero_vs_Villain.jpg|Official promo art of the [[Hero vs. Villain]] [[Splatfest]], where [[Pearl]] and [[Cap'n Cuttlefish]] are seen using Joy-Cons.
S2_Splatfest_Official_Promo_Hero_vs_Villain.jpg|Official promo art of the [[Hero vs. Villain]] [[Splatfest]], where [[Pearl]] and [[Cap'n Cuttlefish]] are seen using Joy-Cons.
</gallery>
</gallery>

Revision as of 14:37, 20 February 2019

The Joy-Cons labelled

The Joy-Cons are the main controllers of the Nintendo Switch that can be used in Splatoon 2.

Description

The Joy-Cons are the main controllers for the Switch, and two are included with every Switch, with extra's sold separately. They are small controllers, that can be slotted into both sides of the Switch Console to form the Gamepad esque Handheld mode, slotted into a Joy-Con Grip to form a more conventional controller, or used separately such as one in each hand, or as a controller each for multiplayer games. They Joy-Cons include SL and SR triggers, HD Rumble, and motion controls, and the Joy-Con (R) contains an IR camera and NFC pad. The D-Pad is replaced by directional buttons, to help 2 player modes.

The Joy-Con Grip compared to the Joy-Con Charging Grip.

Joy-Con Grip

The Joy-Con Grip is an accessory included with every Nintendo Switch, that the player slots the Joy-Cons into either side ofto form a more conventional controllerhowever it does not add any more features. The Joy-Con Charging Grip is separate accessory that charges the Joy-Con while using it, and has a translucent plastic backing rather than the matte style plastic used in the regular grip.

Features

Joy-Con (L)

  • Left Stick: Used primarily to move the player's Inkling or Octoling forward, backward, left, and right.
  • ZL: Allows players to transform into squids or octopi. In this form, Inklings and Octolings are able to move faster through their own ink and jump farther.
  • Directional Buttons: Up and down on the directional buttons is used for Signals. On the map screen, holding A while pressing Left, Right or Up will slow the player to Super Jump to a another player and Down super jumps to the Spawn Point.

Joy-Con (R)

  • Motion controls: By tilting the Joy-Con up, down, left, and right, players are able to change their Inkling's view and aim, and to move the cursor to Super Jump.
  • Right Stick: Used for more precise aiming, and controls which direction the player looks. Clicking it in will activates the players Special Weapon. The Right Stick stick is used a lot in menus.
  • ZR: Allows players to splatter ink using a variety of weapons. In Inkopolis Square, this button is used to zoom in on specific landmarks.
  • R: Allows players to use a variety of sub weapons. These have various effects which range from allowing teammates to Super Jump to one's current location at any time, to a robot that tracks and tries to splat nearby opponents.
  • A: Used in menus to select specific actions and options.
  • B: Causes the player's Inkling to jump button and is used in some menus to exit the current selection or action.
  • X: Used to bring up the map.
  • Y: Resets the camera angle, allowing for quick corrections. This feature is most commonly used alongside motion controls.
  • NFC Pad: Used for reading amiibo.

Splatoon themed Joy-Cons

File:Neon Green and Neon Pink Joy-Cons.jpeg

Nintendo announced new Splatoon 2 themed Joy-Con colors soon after the ARMS Direct, Neon Green Joy-Con (L) and Neon Pink Joy-Con (R), along with other Splatoon 2 themed accessories including a Splatoon 2 themed Switch Pro Controller. They are sold together, or in a bundle with a Nintendo Switch and Splatoon 2' in Japan. They were released on the 28th July, a week after the release of Splatoon 2.

Gallery