Lair of the Octoballs: Difference between revisions
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'''Lair of the Octoballs''' is the second mission available in singleplayer [[Hero Mode]]. | '''Lair of the Octoballs''' is the second mission available in singleplayer [[Hero Mode]]. | ||
== Octo Valley== | == [[Octo Valley]]== | ||
The kettle for this mission is along the walkway after the [[Octotrooper Hideout|first kettle]]. | The kettle for this mission is along the walkway after the [[Octotrooper Hideout|first kettle]]. | ||
Revision as of 00:39, 28 June 2015
Lair of the Octoballs is the second mission available in singleplayer Hero Mode.
Octo Valley
The kettle for this mission is along the walkway after the first kettle.
Walkthrough
To advance through the levels you have to ink the walls to climb them as a squid swimming . Also you must kill all the enemies in each area throwing ink with Template:ZR . Thus, some launchpads who you must use to change zones (pressing Template:ZL) do appear . Along the way you will find some checkpoints that will save your progress if you lose a segment of vitality ( there are six control points in total).
In addition, at this level you will find some small robots called Squee-Gs that are immune to your attacks and are devoted to erase any trace of your ink.
The last launchpad of the level will lead you to a small platform with the last checkpoint and a cannon that you can control keeping down Template:ZLand firing with Template:ZR . That way , you'll ink the entire wall in front of you and then swim up as a squid, where you'll find the Zapfish of this level. Shoot the shield around it to break it and go rescue him and automatically exit the level
Relevant Objects
In a wooden box beneath a floor grid on the 2nd checkpoint area you will find the Sunken Scroll of this level, and on a Squee-G that is in the area of the checkpoint 3 you will find an armor.