Module:Availability: Difference between revisions
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(Template:Availability as Module) |
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displayText = "Salmon Run Next Wave" | displayText = "Salmon Run Next Wave" | ||
elseif name == "Octo Expansion" then | elseif name == "Octo Expansion" then | ||
filename = " | filename = "OE Icon Deepsea Metro.png" | ||
link = "Octo Expansion" | link = "Octo Expansion" | ||
displayText = "Octo Expansion" | displayText = "Octo Expansion" | ||
Line 57: | Line 57: | ||
end | end | ||
else | else | ||
-- Default case | -- Default case: simply return the name as its displayText. | ||
-- This assumes the name already handles the icon. | |||
return name | |||
end | end | ||
Latest revision as of 07:09, 11 February 2024
Displays an inline item availability icon with a text link.
Parameters
availability |
Unnamed. | The means by which an item is available. Pre-made options are:
However, it need not be one of these. If something not in this list is used, it is the caller's responsibility to handle the icon and link. |
size |
Unnamed, optional. | A Mediawiki image size parameter for the icon. |
game |
Optional. | The game that the Brand belongs to. The default value is "Splatoon". Must be one of the following:
|
icononly |
Optional. | If present and "true", the text label will be omitted. |
Examples
Markup
{{Availability}} {{Availability|Octo Canyon}} {{Availability|Octo Valley|48px}} {{Availability|Splatfest|game=Splatoon 2}} {{Availability|Salmon Run|icononly=true}} {{Availability|{{NS}} [[Custom]] example}}
Output
Custom example
local p = {} function p.main(frame) local args = frame:getParent().args local name = args[1] or "Splatfest" local size = args[2] or "24px" local game = args['game'] or "Splatoon" local iconOnly = args['icononly'] or false return p.getAvailability(name, size, game, iconOnly) end function p.getAvailability(name, size, game, iconOnly) local filename, link, displayText if name == "7-Eleven" then filename = "7-Eleven Logo.png" link = "Gear#Promotional gear" displayText = "7-Eleven" elseif name == "CoroCoro Comic" then filename = "CoroCoro Comic Logo.png" link = "Gear#CoroCoro Comic Promotional Gear" displayText = "CoroCoro Comic" elseif name == "Octo Canyon" then filename = "S2 Icon Octo Canyon.png" link = "Octo Canyon (mode)" displayText = "Octo Canyon" elseif name == "Octo Valley" then filename = "S Icon Octo Valley.png" link = "Octo Valley (mode)" displayText = "Octo Valley" elseif name == "Salmon Run" then filename = "S2 Icon Grizzco.png" link = "Salmon Run" displayText = "Salmon Run" elseif name == "Salmon Run Next Wave" then filename = "S3 Icon Mr Grizz.png" link = "Salmon Run Next Wave" displayText = "Salmon Run Next Wave" elseif name == "Octo Expansion" then filename = "OE Icon Deepsea Metro.png" link = "Octo Expansion" displayText = "Octo Expansion" elseif name == "Return of the Mammalians" then filename = "S3 Icon Return of the Mammalians.png" link = "Return of the Mammalians" displayText = "Return of the Mammalians" elseif name == "Splatfest" then link = "Splatfest" displayText = "Splatfest" if game == "Splatoon 2" then filename = "S2 Splatfest Logo.svg" elseif game == "Splatoon 3" then filename = "S3 Splatfest Logo.svg" else -- including Splatoon 1 filename = "Splatfest Logo.png" end else -- Default case: simply return the name as its displayText. -- This assumes the name already handles the icon. return name end -- Generate the link and icon local imgTag = '[[File:' .. filename .. '|' .. size .. '|' .. displayText .. '|link=' .. link .. ']]' if iconOnly == "true" then return imgTag else return imgTag .. ' [[' .. link .. '|' .. displayText .. ']]' end end return p