Opening Gambit: Difference between revisions

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(→‎Version history: rewording from official patch notes)
m (Corrected wording of 2.6.0 buff.)
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==Version history==
==Version history==
===[[2.6.0]]===
===[[2.6.0]]===
*{{buff|Changed from boosting speed in Inkling and squid forms to increasing efficacy of the main gear ability for each of your three pieces of gear for the first 30 seconds of battle.}}
*{{buff|[[Run Speed Up]] and [[Swim Speed Up]] will be applied as if 3 main slots were equipped.}}


== Mutual exclusivity ==
== Mutual exclusivity ==

Revision as of 20:04, 14 March 2016

Template:Infobox ability The Opening Gambit boosts your run speed and swim speed for the first 30 seconds of the match, allowing you to move much faster. Ideal for reaching objectives before opponents during start of match. This Ability is restricted to headgear as a main ability.

In-Depth Ability

Run Movement Squid Movement
13.55% reduction 9.48% reduction

Use

Opening Gambit makes you run faster and swim faster for the first 30 seconds of the match. After 30 seconds have passed, the effect wears off for the rest of the match, effectively wasting an ability slot, which could be a Quick Respawn or Run Speed Up. It is used to grab an early start by getting towards points or behind them before they do.

Gear

Opening Gambit is the main ability of:

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Version history

2.6.0

Mutual exclusivity

Since this ability is found as the main ability only on headgear, other abilities found only on headgear are mutually exclusive with it; in other words you cannot have them together. These abilities are Tenacity, Last-Ditch Effort, and Comeback.

Names in Other Languages

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