Opening Gambit

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Revision as of 01:05, 28 August 2017 by Heddy (talk | contribs) (Chronological order.)

Template:Infobox ability Opening Gambit is an ability in Splatoon and Splatoon 2.

Opening Gambit boosts run speed and swim speed for the first 30 seconds of the match, allowing players to move much faster. The ability is ideal for reaching objectives before opponents during the start of the match, and gaining a tactical advantage. After 30 seconds have passed, the effect wears off for the rest of the match. Players may prefer to use Swim Speed Up or Run Speed Up, which last the entire match, however these abilities do not have the same strength as Opening Gambit. This ability is restricted to headgear as a main ability, and cannot be rolled as a sub ability.

Mutual exclusivity

This ability is found as the main ability only on headgear, so other abilities found only on headgear are mutually exclusive with it; in other words players cannot have them together. These abilities are Comeback, Last-Ditch Effort, and Tenacity.

Splatoon

The effect Opening Gambit has on movement speed:

Run Movement Squid Movement
37.4% increase 18.7% increase

Gear

Opening Gambit is the main ability of:

Headgear with Opening Gambit in Splatoon

Version history

2.6.0

Splatoon 2

Gear

Opening Gambit is the main ability of:

Headgear with Opening Gambit in Splatoon 2

Names in other languages

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