Quick Super Jump: Difference between revisions

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(Removed research that wasn't perfectly accurate. Jumps are exactly 4 seconds, not 4.1. See chart for formula and more info.)
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== In-Depth Ability ==
== In-Depth Ability ==
This ability does not actually alter the Super Jump itself, but rather decreases the animation time when an [[Inkling]] is about to Super Jump.
This ability not only reduces the duration of the flight itself, but also reduces the animation time when an [[Inkling]] is about to Super Jump. This makes the ability particularly useful for escaping unwinnable situations. For simply getting back to the action quicker, [[Quick Respawn]] has a greater impact.


== Gear ==
== Gear ==

Revision as of 23:29, 22 April 2016

Template:Infobox ability The Quick Super Jump ability increases Super Jump speed by up to double the normal rate, allowing for quicker deployment when jumping to teammates or Squid Beakons. Zink gear has a 5x chance of rolling this ability.

In-Depth Ability

This ability not only reduces the duration of the flight itself, but also reduces the animation time when an Inkling is about to Super Jump. This makes the ability particularly useful for escaping unwinnable situations. For simply getting back to the action quicker, Quick Respawn has a greater impact.

Gear

Quick Super Jump is the main ability of:

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Stacking

Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Jump Speed: 3.54s (reduces jump speed by 18%)


Abilities Jump Speed
None 3.00s
Main: 0, Sub: 1 2.86s
Main: 0, Sub: 2 2.72s
Main: 0, Sub: 3 2.59s
Main: 1, Sub: 0 2.55s
Main: 0, Sub: 4 2.46s
Main: 1, Sub: 1 2.42s
Main: 0, Sub: 5 2.35s
Main: 1, Sub: 2 2.31s
Main: 0, Sub: 6 2.24s
Main: 1, Sub: 3 2.21s
Main: 2, Sub: 0 2.17s
Main: 0, Sub: 7 2.14s
Main: 1, Sub: 4 2.11s
Main: 2, Sub: 1 2.08s
Main: 0, Sub: 8 2.05s
Main: 1, Sub: 5 2.02s
Main: 2, Sub: 2 1.99s
Main: 0, Sub: 9 1.96s
Main: 1, Sub: 6 1.93s
Main: 2, Sub: 3 1.91s
Main: 3, Sub: 0 1.88s
Main: 1, Sub: 7 1.85s
Main: 2, Sub: 4 1.83s
Main: 3, Sub: 1 1.81s
Main: 1, Sub: 8 1.79s
Main: 2, Sub: 5 1.76s
Main: 3, Sub: 2 1.74s
Main: 1, Sub: 9 1.72s
Main: 2, Sub: 6 1.70s
Main: 3, Sub: 3 1.69s
Main: 2, Sub: 7 1.65s
Main: 3, Sub: 4 1.64s
Main: 2, Sub: 8 1.61s
Main: 3, Sub: 5 1.59s
Main: 2, Sub: 9 1.57s
Main: 3, Sub: 6 1.56s
Main: 3, Sub: 7 1.53s
Main: 3, Sub: 8 1.51s
Main: 3, Sub: 9 1.50s

[1]

Names in Other Languages

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Template:AbilityPro Template:Images

  1. Squidboards How to Calculate Ability Effects. Box (2015-09-03). Retrieved on 2015 December 10.