Quick Super Jump: Difference between revisions
(Chronological order.) |
(→Splatoon 2: Added stacking info.) |
||
Line 72: | Line 72: | ||
==''Splatoon 2''== | ==''Splatoon 2''== | ||
{{PAGENAME}} reduces the time it takes to perform a super jump by up to 43%. | |||
===Gear=== | ===Gear=== | ||
{{PAGENAME}} is the main ability of: | {{PAGENAME}} is the main ability of: | ||
Line 77: | Line 79: | ||
{{Gear/S2_Clothing|ability=Quick Super Jump|collapsed=true}} | {{Gear/S2_Clothing|ability=Quick Super Jump|collapsed=true}} | ||
{{Gear/S2_Shoes|ability=Quick Super Jump|collapsed=true}} | {{Gear/S2_Shoes|ability=Quick Super Jump|collapsed=true}} | ||
===Stacking=== | |||
Jump time when starting from squid form: | |||
{{Stacking | |||
|game=Splatoon 2 | |||
|ability={{PAGENAME}} | |||
|bonustitle=Jump Time | |||
|main0sub0=3.48s | |||
|main0sub1=3.34s | |||
|main0sub2=3.20s | |||
|main0sub3=3.08s | |||
|main1sub0=3.03s | |||
|main0sub4=2.95s | |||
|main1sub1=2.92s | |||
|main0sub5=2.84s | |||
|main1sub2=2.80s | |||
|main0sub6=2.73s | |||
|main1sub3=2.70s | |||
|main2sub0=2.67s | |||
|main0sub7=2.63s | |||
|main1sub4=2.60s | |||
|main2sub1=2.57s | |||
|main0sub8=2.54s | |||
|main1sub5=2.51s | |||
|main2sub2=2.48s | |||
|main0sub9=2.46s | |||
|main1sub6=2.43s | |||
|main2sub3=2.40s | |||
|main3sub0=2.38s | |||
|main1sub7=2.35s | |||
|main2sub4=2.33s | |||
|main3sub1=2.31s | |||
|main1sub8=2.28s | |||
|main2sub5=2.26s | |||
|main3sub2=2.24s | |||
|main1sub9=2.22s | |||
|main2sub6=2.20s | |||
|main3sub3=2.19s | |||
|main2sub7=2.15s | |||
|main3sub4=2.14s | |||
|main2sub8=2.11s | |||
|main3sub5=2.09s | |||
|main2sub9=2.07s | |||
|main3sub6=2.06s | |||
|main3sub7=2.03s | |||
|main3sub8=2.01s | |||
|main3sub9=2.00s | |||
}} | |||
<gallery> | |||
S2 Quick Super Jump Chart.png||A graph showing the effect of {{PAGENAME}}. | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 19:24, 10 September 2017
Template:Infobox ability Quick Super Jump is an ability in Splatoon and Splatoon 2. Zink gear has a 5× chance of rolling this ability.
Quick Super Jump increases Super Jump speed.
This ability not only reduces the duration of the flight itself, but also reduces the animation time when an Inkling is about to Super Jump. This makes the ability particularly useful for escaping unwinnable situations. For simply getting back to the action quicker, Quick Respawn has a greater impact.
Splatoon
Quick Super Jump increases Super Jump speed by up to 40%, allowing for quicker deployment when jumping to teammates or Squid Beakons.
Gear
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Bobble Hat | Splash Mob | 2000 | Quick Super Jump | Initial Release (1.0.0) | ||
Full Moon Glasses | Krak-On | 600 | Quick Super Jump | 2.3.0 | ||
Straw Boater | Skalop | 500 | Quick Super Jump | 2.0.0 | ||
Zekko Mesh | Zekko | 500 | Quick Super Jump | Initial Release (1.0.0) |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Black LS | Zekko | 3000 | Quick Super Jump | Initial Release (1.0.0) | ||
Gray Mixed Shirt | Zekko | 2800 | Quick Super Jump | 2.0.0 | ||
Gray Vector Tee | Takoroka | 500 | Quick Super Jump | Initial Release (1.0.0) | ||
Rodeo Shirt | Krak-On | 750 | Quick Super Jump | 2.3.0 | ||
Striped Peaks LS | Inkline | 700 | Quick Super Jump | 2.3.0 | ||
Striped Shirt | Splash Mob | 2200 | Quick Super Jump | Initial Release (1.0.0) | ||
White Baseball LS | Rockenberg | 800 | Quick Super Jump | Initial Release (1.0.0) | ||
Yellow Layered LS | SquidForce | 500 | Quick Super Jump | Initial Release (1.0.0) |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Hero Runner Replicas | Cuttlegear | Octo Valley | Quick Super Jump | Initial Release (1.0.0) | ||
Red Slip-Ons | Krak-On | 300 | Quick Super Jump | Initial Release (1.0.0) | ||
Red Work Boots | Rockenberg | 11000 | Quick Super Jump | Initial Release (1.0.0) | ||
Snowy Down Boots | Tentatek | 8000 | Quick Super Jump | 2.3.0 |
Stacking
Lua error in Module:Ability at line 29: attempt to concatenate local 'linkText' (a nil value). Jump Time: 4.83s (adds 0.83 seconds to any jump)
-
Quick Super Jump's effect on a normal jump and a Stealth Jump. The vulnerability time for retreating is also shown.
-
How Quick Super Jump and Quick Respawn interact.
Splatoon 2
Quick Super Jump reduces the time it takes to perform a super jump by up to 43%.
Gear
Quick Super Jump is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Blowfish Newsie | Firefin | 4200 | Quick Super Jump | 3.0.0 | ||
Bobble Hat | Splash Mob | 2000 | Quick Super Jump | Initial Release (1.0.0) | ||
Full Moon Glasses | Krak-On | 600 | Quick Super Jump | 2.0.0 | ||
Samurai Helmet | amiibo | Inkling Boy (Splatoon) | Quick Super Jump | Initial Release (1.0.0) | ||
Straw Boater | Skalop | 550 | Quick Super Jump | Initial Release (1.0.0) | ||
Takoroka Visor | Takoroka | 7500 | Quick Super Jump | Initial Release (1.0.0) | ||
Zekko Mesh | Zekko | 500 | Quick Super Jump | 3.0.0 |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Blue & Black Squidkid IV | Enperry | 11000 | Quick Super Jump | Initial Release (1.0.0) | ||
Canary Trainers | Tentatek | 900 | Quick Super Jump | Initial Release (1.0.0) | ||
Gray Yellow-Soled Wingtips | Rockenberg | 4600 | Quick Super Jump | 2.0.0 | ||
Hero Runner Replicas | Cuttlegear | Callie | Quick Super Jump | Initial Release (1.0.0) | ||
Orca Passion Hi-Tops | Takoroka | 2780 | Quick Super Jump | 3.0.0 | ||
Pearl-Scout Lace-Ups | Zekko | Nintendo Switch News | Quick Super Jump | 15 April 2019 | ||
Red Slip-Ons | Krak-On | 300 | Quick Super Jump | 2.0.0 | ||
Red Work Boots | Rockenberg | 11000 | Quick Super Jump | 3.0.0 | ||
Sesame Salt 270s | Tentatek | 3260 | Quick Super Jump | 16 March 2018 | ||
Snowy Down Boots | Tentatek | 8000 | Quick Super Jump | 2.0.0 |
Stacking
Jump time when starting from squid form:
-
A graph showing the effect of Quick Super Jump.