Shinichi Ikematsu: Difference between revisions
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|firstgame=''[https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_Ocarina_of_Time The Legend of Zelda: Ocarina of Time] (overall)<br>{{s2}} (''Splatoon'' series) | |firstgame=''[https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_Ocarina_of_Time The Legend of Zelda: Ocarina of Time] (overall)<br>{{s2}} (''Splatoon'' series) |
Revision as of 19:36, 2 July 2023
The real world!
This article or section discusses subjects found in real life.
Shinichi Ikematsu
Full name | Ikematsu Shin'ichi |
Native name | 池松 真一 いけまつ しんいち |
Occupation | Map Designer Planner |
Role(s) | Planner |
First game | The Legend of Zelda: Ocarina of Time (overall) Splatoon 2 (Splatoon series) |
Latest game | Octo Expansion |
Shinichi Ikematsu is a planner at Nintendo. He started as a map designer in 1996.
Credits
- The Legend of Zelda: Ocarina of Time (1998) - Dungeon Design
- The Legend of Zelda: Majora's Mask (2000) - Dungeon Design
- The Legend of Zelda: The Wind Waker (2002) - Map Design
- Pikmin 2 (2004) - Map Design
- Super Mario 64 DS (2004) - Director
- The Legend of Zelda: Twilight Princess (2006) - Sub-Director
- Link's Crossbow Training (2007) - Sub Director
- Wii Sports Resort (2009) - Planning
- Nintendogs + Cats (2011) - Planning
- New Super Mario Bros. U (2012) - General Coordination
- Pikmin 3 (2013) - Special Thanks
- Mario Kart 8 (2014) - Planning
- The Legend of Zelda: Tri Force Heroes (2015) - Game Planning
- The Legend of Zelda: Breath of the Wild (2017) - Game Design
- Mario Kart 8 Deluxe (2017) - Planning
- Splatoon 2 (2017) - Game Design
- Octo Expansion (2018) - Game Design