Special Charge Up: Difference between revisions

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Special Charge Up is the main ability of:
Special Charge Up is the main ability of:


Headgear:
* [[FishFry Visor]]
* [[FishFry Visor]]
* [[Fake Contacts]]
* [[Fake Contacts]]
* [[Squidvader Cap]]
* [[Squidvader Cap]]
Clothing:
* [[Samurai Jacket]]
* [[Samurai Jacket]]
* [[Baseball Jersey]]
* [[Baseball Jersey]]
* [[Camo Layered LS]]
* [[Camo Layered LS]]
* [[Armor Jacket Replica]]
* [[Orange Cardigan]]
Shoes:
* [[Clownfish Basics]]
* [[Clownfish Basics]]
* [[Zombie Hi-Horses]]
* [[Zombie Hi-Horses]]
* [[Turquoise Kicks]]
* [[Turquoise Kicks]]
* [[Armor Jacket Replica]]
* [[Orange Cardigan]]
* [[Punk Whites]]
* [[Punk Whites]]


{{AbilityPro}}
{{AbilityPro}}
[[Category:Abilities]][[Category:Ink Usage Abilities]][[Category:Special Weapon Abilities]][[Category:Weapon Abilities]]
[[Category:Abilities]][[Category:Ink Usage Abilities]][[Category:Special Weapon Abilities]][[Category:Weapon Abilities]]

Revision as of 13:25, 10 October 2015

File:Ability Special Charge Up.png

Special Charge Up increases the rate at which the Special Gauge fills by up to 30%. Takoroka gear has a 5x chance of rolling this ability.



In-Depth Ability

Each Main Special Charge Up removes 6.66% from the required amount while each Sub ability removes 2.22% from the required amount. There are no diminishing returns.

Slots used Points it takes to fill up completely
None 180
1 Sub Slot 176
2 Sub Slots 172
3 Sub Slots 168
1 Main Slot 168
2 Main Slots 156
3 Main Slots 146

Source: https://www.reddit.com/r/splatoon/comments/38qppt/test_results_ink_saver_main_ink_recovery_up/


Use

This Ability allows for more frequent deployment of specials, but you still need to spread ink to fill the gauge. This makes the ability most effective in Turf War, where you're already tasked with spreading ink.

Gear

Special Charge Up is the main ability of:

Headgear:

Clothing:

Shoes:

Template:AbilityPro