Sting Ray: Difference between revisions
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Revision as of 16:06, 12 July 2017
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The Sting Ray is a Special Weapon upcoming in Splatoon 2. When activated, it allows the Inkling to fire a continuous laser that shoots through walls.To balance this the turning is slow and delayed by 0.7 seconds. However, the user can stop firing the weapon to move the camera freely. When not firing, you can see silhouettes of enemy players on the map. The player can then continue firing.
Description
Demonstration
Notes
“ | ” |
The Sting Ray was buffed from the Splatoon 2 Global Testfire, where you could not locate enemies or stop firing the laser beam.
Tips
The Sting Ray has poor ink coverage, and is generally better for splatting enemies. Using the Sting Ray on the player with the Rainmaker or the Rainmaker's shield allows better objective control.
Countering
Quickly swimming away from the Sting Ray's beam is generally the best way to avoid getting splatted, as users turn relatively slowly while the Sting Ray is active.
Sets
Template:SetList |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |File:S Weapon .png [[]] |File:S Weapon Sub .png [[]] |File:S Weapon Special .png [[]] |- |}
Version history
Splatoon 2 Global Testfire: Player could not stop firing beam or see Inklings through walls.
Trivia
Gallery
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An Inkling using the Sting Ray.