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| {| class="wikitable mw-collapsible mw-collapsed sitecolor-so" | | === Others === |
| ! colspan="6" | {{SO}} | | {| class="wikitable mw-collapsible mw-collapsed sitecolor-s3" |
| | ! colspan="5" | Other |
| |- | | |- |
| ! Chip Tone
| |
| ! Name | | ! Name |
| ! Player | | ! Alpha |
| ! Jelletons | | ! Bravo |
| ! Neutral | | ! Neutral |
| ! Notes | | ! Notes |
| |- | | |- |
| !rowspan= "3" | Power
| | |''WarmingUpYellowBlue'' ||style="text-align: center;" | {{Ink|S3 WarmingUpYellowBlue A|2}} || style="text-align: center;" | {{Ink|S3 WarmingUpYellowBlue B|2}} || style="text-align: center;" | {{Ink|S3 WarmingUpYellowBlue N|2}}|| rowspan="2" | These colors are used during the character customization sequence and the short tutorial on the way to [[Splatsville]]. |
| |''Fire A'' ||style="text-align: center;" | {{Ink|SO FireA A|2}} || style="text-align: center;" | {{Ink|SO Fire B|2}} ||style="text-align: center;" | {{Ink|SO Fire N|2}} ||rowspan="3" | Used when the players [[Palette]] consists of predominantly Power [[Color chip|Color Chips]], the exact hue used depends on which sub-grouping within the tone is the most common. | |
| |- | | |- |
| |''Fire B'' ||style="text-align: center;" | {{Ink|SO FireB A|2}} || style="text-align: center;" | {{Ink|SO Fire B|2}} ||style="text-align: center;" | {{Ink|SO Fire N|2}} | | |} |
| | |
| | ===Extra ink colors=== |
| | {| class="mw-collapsible mw-collapsed wikitable sitecolor-s3" |
| | ! colspan="5" | Non-Player Colors |
| |- | | |- |
| |''Fire C'' ||style="text-align: center;" | {{Ink|SO FireC A|2}} || style="text-align: center;" | {{Ink|SO Fire B|2}} ||style="text-align: center;" | {{Ink|SO Fire N|2}}
| | ! Name (conjectural) |
| |-
| | ! Color |
| !rowspan= "3" | Support
| | ! Notes |
| |''Continuity A'' ||style="text-align: center;" | {{Ink|SO ContinuityA A|2}} || style="text-align: center;" | {{Ink|SO Continuity B|2}} ||style="text-align: center;" | {{Ink|SO Continuity N|2}} || rowspan="3" | Used when the players [[Palette]] consists of predominantly Support [[Color chip|Color Chips]], the exact hue used depends on which sub-grouping within the tone is the most common.
| |
| |-
| |
| |''Continuity B'' ||style="text-align: center;" | {{Ink|SO ContinuityB A|2}} || style="text-align: center;" | {{Ink|SO Continuity B|2}} ||style="text-align: center;" | {{Ink|SO Continuity N|2}}
| |
| |-
| |
| |''Continuity C'' ||style="text-align: center;" | {{Ink|SO ContinuityC A|2}} || style="text-align: center;" | {{Ink|SO Continuity B|2}} ||style="text-align: center;" | {{Ink|SO Continuity N|2}}
| |
| |-
| |
| !rowspan= "3" | Range
| |
| |''Range A'' ||style="text-align: center;" | {{Ink|SO RangeA A|2}} || style="text-align: center;" | {{Ink|SO Range B|2}} ||style="text-align: center;" | {{Ink|SO Range N|2}} || rowspan="3" | Used when the players [[Palette]] consists of predominantly Range [[Color chip|Color Chips]], the exact hue used depends on which sub-grouping within the tone is the most common.
| |
| |-
| |
| |''Range B'' ||style="text-align: center;" | {{Ink|SO RangeB A|2}} || style="text-align: center;" | {{Ink|SO Range B|2}} ||style="text-align: center;" | {{Ink|SO Range N|2}}
| |
| |-
| |
| |''Range C'' ||style="text-align: center;" | {{Ink|SO RangeC A|2}} || style="text-align: center;" | {{Ink|SO Range B|2}} ||style="text-align: center;" | {{Ink|SO Range N|2}}
| |
| |-
| |
| !rowspan= "3" | Mobility | |
| |''Move A'' ||style="text-align: center;" | {{Ink|SO MoveA A|2}} || style="text-align: center;" | {{Ink|SO Move B|2}} ||style="text-align: center;" | {{Ink|SO Move N|2}} || rowspan="3" | Used when the players [[Palette]] consists of predominantly Mobility [[Color chip|Color Chips]], the exact hue used depends on which sub-grouping within the tone is the most common.
| |
| |-
| |
| |''Move B'' ||style="text-align: center;" | {{Ink|SO MoveB A|2}} || style="text-align: center;" | {{Ink|SO Move B|2}} ||style="text-align: center;" | {{Ink|SO Move N|2}}
| |
| |-
| |
| |''Move C'' ||style="text-align: center;" | {{Ink|SO MoveC A|2}} || style="text-align: center;" | {{Ink|SO Move B|2}} ||style="text-align: center;" | {{Ink|SO Move N|2}}
| |
| |-
| |
| !rowspan= "3" | Lucky | |
| |''Luck A'' ||style="text-align: center;" | {{Ink|SO LuckA A|2}} || style="text-align: center;" | {{Ink|SO Luck B|2}} ||style="text-align: center;" | {{Ink|SO Luck N|2}} || rowspan="3" | Used when the players [[Palette]] consists of predominantly Lucky [[Color chip|Color Chips]], the exact hue used depends on which sub-grouping within the tone is the most common.
| |
| |-
| |
| |''Luck B'' ||style="text-align: center;" | {{Ink|SO LuckB A|2}} || style="text-align: center;" | {{Ink|SO Luck B|2}} ||style="text-align: center;" | {{Ink|SO Luck N|2}}
| |
| |-
| |
| |''Luck C'' ||style="text-align: center;" | {{Ink|SO LuckC A|2}} || style="text-align: center;" | {{Ink|SO Luck B|2}} ||style="text-align: center;" | {{Ink|SO Luck N|2}}
| |
| |-
| |
| !rowspan= "3" | Drone | |
| |''Auto A'' ||style="text-align: center;" | {{Ink|SO AutoA A|2}} || style="text-align: center;" | {{Ink|SO Auto B|2}} ||style="text-align: center;" | {{Ink|SO Auto N|2}} || rowspan="3" | Used when the players [[Palette]] consists of predominantly Drone [[Color chip|Color Chips]], the exact hue used depends on which sub-grouping within the tone is the most common.
| |
| |-
| |
| |''Auto B'' ||style="text-align: center;" | {{Ink|SO AutoB A|2}} || style="text-align: center;" | {{Ink|SO Auto B|2}} ||style="text-align: center;" | {{Ink|SO Auto N|2}}
| |
| |- | | |- |
| |''Auto C'' ||style="text-align: center;" | {{Ink|SO AutoC A|2}} || style="text-align: center;" | {{Ink|SO Auto B|2}} ||style="text-align: center;" | {{Ink|SO Auto N|2}} | | | Callie (Alterna) |
| | | style="text-align: center;" | {{Ink|S3 NPC Agent 1|2}} |
| | | Used for Callie in most of Return of the Mammalians. |
| |- | | |- |
| | | Marie (Alterna) |
| | | style="text-align: center;" | {{Ink|S3 NPC Agent 2|2}} |
| | | Used for Marie in Return of the Mammalians. |
| |} | | |} |