User:CodingAsteroid/Tournament Manager: Difference between revisions

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(Started adding tournament manager help pages but have paused for now. Just debating on whether it should stay here, not be here or have its own archive page. Feedback would be appreciated on the discussion page.)
(Removed Community Tournament Guidelines as it can now be found here: User:CodingAsteroid/Tournament Manager/Community Tournament Guidelines)
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'''Participating-Team Limit'''
'''Participating-Team Limit'''
==Community Tournament Guidelines ==
Along with the Tournament Manager, Nintendo released a set of guidelines called the Community Tournament Guidelines. They were introduced so that Nintendo could support tournament organisers whilst also making sure thier games were being used properly. <ref>Tournament Guidelines: https://www.nintendo.com/en-gb/Legal-information/Community-Tournament-Guidelines-2467744.html</ref>
===List of guidelines===
====The Community Tournament is small-scale and not for commercial profit====
*Community Tournaments may not generate commercial revenue except as permitted by these guidelines.
*Tournaments may include up to 200 Participants for in-person tournaments or up to 300 Participants for online tournaments.
*Organisers that have reached the legal age of majority in their jurisdiction may collect entry fees from Participants in an amount not more than the equivalent of £18 / €20 / R360 / 28 CHF per person.
**Entry fees collected from Participants may be used for covering the costs of organising the tournament and towards prizing.
**Organisers that have reached the legal age of majority in their jurisdiction may provide goods and services to Participants as prizes.
**No prize may exceed a market value of £4,500 / €5,000 / R90,000 / CHF 7,000 in total or include the prohibited items outlined in Q17 below.
**The total value of cash prizing a single Organiser can offer through Community Tournaments in a 12-month period must be no more than the equivalent of £9,000 / €10,000 / R180,000 / CHF 14,000 .
*For in-person Community Tournaments, Organisers that have reached the legal age of majority in their jurisdiction may collect an admission fee from Spectators of not more than the equivalent of £14 / €15 / R270 / CHF 21 per person.
** Admission fees collected from Spectators must be used solely for the purpose of covering costs of organising the tournament and not used towards prizing.
**Collecting fees from Spectators for online Community Tournaments is not permitted under any circumstances.
*Organisers collecting fees must publicly disclose all accounting related to the costs of hosting the event promptly, including entry fees, admission fees and prizes distributed by posting them on a website and/or on social media accessible to everyone.
*When hosting a Community Tournament, Organisers may not receive goods, services, money, etc., from third parties as sponsors.
*Only with the prior consent from Participants, can Organisers monetise posting of videos, still images, etc., related to Community Tournaments on personal accounts, in line with the [https://www.nintendo.co.jp/networkservice_guideline/en/index.html Nintendo Game Content Guidelines for Online Video & Information Sharing Platforms]. The total amount of revenue a single Organiser earns in a 12-month period through these activities should be no more than the equivalent of £9,000 / €10,000 / R180,000 / CHF 14,000.
====The tournament may use Nintendo game footage or images under the following conditions:====
*Organisers may show footage of tournament gameplay at in-person Community Tournament venues for games officially launched by Nintendo.
* Organisers may use captured footage or screenshots of Nintendo games for any announcement materials of the Community Tournament so long as the game has officially launched.
==== The Community Tournament is not affiliated with Nintendo and makes no use of Nintendo trademarks or IP except as permitted by these guidelines====
*Community Tournaments may not falsely imply Nintendo is associated with, sponsoring or otherwise affiliated with the event, and may not be presented as “official” or “endorsed” by Nintendo.
*The names of Community Tournaments may not contain Nintendo trademarks or IP, such as Nintendo’s company name, logo, product or service names such as game titles, names adopted from Nintendo games such as character names. This includes any shortened or modified uses of Nintendo trademarks or IP.
*Other than referencing the game name to indicate which game is being played at the Community Tournament, Community Tournaments may not make use of Nintendo trademarks or IP, including logos and character art as a part of Community Tournament activity.
====The games used must have been officially launched or service has officially begun in the region where the Community Tournament is taking place====
*Pirated or modified versions of Nintendo games must not be used
*Games with online play must use the online gameplay services and/or servers officially provided by Nintendo
====The Organiser posts the following notices on-site and on tournament websites and other promotional materials:====
*“Nintendo is not a sponsor of or affiliated with this tournament." 
*“Terms for participating in and viewing Community Tournaments using Nintendo games”, accompanied by the following URL: https://www.nintendo.co.uk/Legal-information/Terms-for-participating-in-and-viewing-Community-Tournaments-using-Nintendo-games-for-all-Participants-and-Spectators--2468907.html
====The Organizer adheres to the following additional stipulations:====
*Organizers are responsible for ensuring Community Tournaments comply with all applicable laws, including, but not limited to, protection of personal information for Participants and Spectators and appropriate parental consent for minors.
*Organizers must ensure the health and safety of Participants and Spectators to the best of their ability.
*Organizers will make full efforts to create a Community Tournament that is friendly and welcoming to all, and that fully respects the dignity of Participants and will not tolerate harassment or discrimination of any kind, including bas ed on race, ethnicity, nationality, ideology, religion, belief, origin, social status, class, occupation, sex, age, disability, sexual orientation, gender identity, or marital status.
*Organizers will not permit gambling or the use of alcohol or drugs at Community Tournaments.
*Organizers will make sure that Participants and Spectators are of age according to the applicable age rating of the game used in the tournament.
*For the use of any intellectual property rights owned by a third party, Organizers must obtain permission from those rights owners separately from these guidelines.
====In addition, Nintendo Games may not be used for Community Tournaments that:====
*Are illegal or inappropriately conducted, or could be viewed as offensive or otherwise inappropriate as further described in Q16 below
*Fail to protect the health, safety and dignity of Participants and Spectators
*Have sponsors or that advertise or promote any entity, products or services
*Promote any campaigns or initiatives based on personal or organized opinions, ideologies, or beliefs
*Include anything that damages the value of the Nintendo brand and Intellectual Property
*Fail to follow these guidelines
*Involve anything that Nintendo deems inappropriate


==Gallery==
==Gallery==

Revision as of 15:36, 4 May 2024

CodingAsteroid/Tournament Manager
S3 Logo Tournament Manager.png
Tournament Manager Logo
Release Date 16 November 2023
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Hi, if you're here please give me some feedback on this page's talk page.

The Splatoon 3 Tournament Manager is a feature of Splatoon 3 that is available through SplatNet 3 and a dedicated website. It enables the creation of private tournaments using the Private Battle mode and links both the Splatoon 3 game and the SplatNet 3 service together to help players create and manage tournaments on demand.[1]

The feature was announced through a July 2023 update to an article on the Splatoon 3 website that was originally posted on 10 August 2022 and released on 16 November 2023.

It can be found by clicking the yellow Tournament Manager button on the home screen of Splatnet 3

Tournament Manager Features

Below is a list of features and advanced info from Nintendo's Tournament Manager help page. This is here mainly for archival purposes.

Organising a Tournament

How to Create a Tournament

  1. Open Tournament Manager, then select Create Tournament.
  2. Enter all required info, such as the schedule and tournament mode.
    • Refer to Tournament Settings for additional details.
    • See Recommended Tournament Settings.
  3. Review all the details, and then select Create a Tournament.
Tournament Settings
Tournament Name
  • You can enter up to 32 characters.
  • Your name must comply with the Nintendo Community Guidelines. Please see Guidelines for details.
Date and Time
Registration Window
  • The period of time during which teams can sign up to participate.
  • Once the participating teams are confirmed, tournament settings can no longer be changed.
  • A team that does not meet the required number of players by the end of the registration period will automatically have their entry canceled.
  • Be sure to leave enough time between the registration deadline and the start of the tournament—you'll want to give yourself ample time to publish the tournament bracket and have players view it.
Tournament Format

League

  • A type of tournament in which teams play each other in turn.
  • The order will be determined by the following rules:
    • Matches Won > Battles Won > Battles Lost > Head-to-Head Matchup > Registration Date (Entry Number)

Elimination tournament

  • A type of tournament in which the teams that win get to keep playing.
  • In elimination tournaments, you can turn preliminary rounds off or on.
    • Preliminaries Off If there are no preliminaries, all teams will participate in the full bracket.
    • Preliminaries On If preliminaries are enabled, all teams will be divided into groups of three or four for preliminary rounds. Only top-ranked teams will advance to the final bracket. If there are fewer than six participating teams, preliminaries will be disabled by default. Preliminary league setting: Automatic Progression
  • Number of Teams per Group
    • This setting is only available when preliminary rounds are enabled.
    • You can set the number of teams in a preliminary group.
    • If the number of participating teams cannot be divided by the number of teams per group, the number of teams per group will be revised automatically.
  • Number of Teams Advancing
    • This setting is only available when preliminary rounds are enabled.
    • You can set how many teams will advance to the main tournament from the preliminary round.
    • You can select either one or two teams.
  • By Division
    • You can split a tournament bracket into multiple divisions.
    • After the participating teams are confirmed, you can set up divisions by editing the bracket.
    • Tournament bracket by division

Swiss-Style Tournament

  • Swiss-style is a format where teams with similar win-loss records battle each other. All teams play until the end of the tournament.
  • Round 1 opponents are determined randomly.
  • Rankings are decided by comparing factors according to the following priority:
  • Results are displayed on Swiss-Style Rankings, which update at the end of each round.
  • In Swiss-style tournaments, you can turn playoffs on or off. Playoffs are a deciding tournament that only the top teams in the Rankings participate in.
    • Playoffs Off
      • The winning team is decided based on the Swiss-Style Rankings.
    • Playoffs On
      • The winning team is decided in playoffs after the Swiss-style tournament.
      • The director can specify how many teams advance to the playoffs.

Participating-Team Limit

Gallery

Promotional

Icons

Images used to provide instructions

References