User:Heddy
Hello! I am making ability charts, so that everyone can easily decide what gear to wear. Please tell me if there is anything I can improve about the charts. The charts are made using slightly modified formulas from the Japanese Splatoon wiki.
Completed so far:
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Damage Up's effect on 2-hit+ splat weapons.
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Damage Up's effect on all weapons that deal blast damage.
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Damage Up's effect on chargers.
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Damage Up's effect on rollers.
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Defense up's effect on 2-hit+ splat weapons.
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Ink Recovery Up.
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The number of blasts and sloshes with Ink Saver (Main).
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The number of full charges with Ink Saver (Main).
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How many times rollers can flick with Ink Saver (Main).
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The length of time rollers can roll with Ink Saver (Main).
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The number of shots with Ink Saver (Main).
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How long shooters can shoot with Ink Saver (Main).
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Ink Saver (Sub).
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Run Speed Up.
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Special Charge Up.
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Special Duration Up.
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Special Duration Up's effect on Bomb Rush and Inkzooka.
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Special Saver.
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The number of shots .52 Gal can fire after deploying a Splash Wall, when stacking Ink Saver abilities.
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The number of shots .96 Gal can fire after deploying a Splash Wall, when stacking Ink Saver abilities.
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The number of full charges Bamboozler 14 can fire after deploying a Splash Wall, when stacking Ink Saver abilities.
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The number of full charges Heavy Splatling can fire after deploying a Splash Wall, when stacking Ink Saver abilities.
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The number of shots Jet Squelcher can fire after deploying a Splash Wall, when stacking Ink Saver abilities.
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The number of sloshes Slosher can fire after deploying a Splash Wall, when stacking Ink Saver abilities.
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Swim Speed Up.
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Quick Respawn.