User:WaferCaken/Sandbox: Difference between revisions

From Inkipedia, the Splatoon wiki
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|[[File:SO Inkrail.png|80px]]<br><center>[[Inkrail]]</center>
|[[File:SO Inkrail.png|80px]]<br><center>[[Inkrail]]</center>
|An [[Inkrail]] at on an unknown floor inside the [[Spire of Order]]
|An [[Inkrail]] on an unknown floor inside the [[Spire of Order]]
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|[[File:Side Order Dash Track.jpg|80px]]<br><center>[[Dash track|Dash Track]]<center>
|[[File:Side Order Dash Track.jpg|80px]]<br><center>[[Dash track|Dash Track]]<center>
|[[Agent 8]]
|A [[dash track]] within the Spire of Order
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|[[File:SO Enemy Gusher.png|80px]]<br><center>[[Gusher]]<center>
|[[File:SO Enemy Gusher.png|80px]]<br><center>[[Gusher]]<center>
|An Enemy Gusher within the Spire of Order
|An Enemy Gusher within the Spire of Order
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|[[File:SO Key art Horizontal.jpg|80px]]<br><center>[[Crate|Crates]]<center>
|[[File:Crate Artwork.jpg|80px]]<br><center>[[Crate]]s<center>
|[[Agent 8]]
|A [[Crate]]
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|[[File:SO Key art Horizontal.jpg|80px]]<br><center>[[Armor]]<center>
|[[File:SO Armor Case.png|80px]]<br><center>[[Armor]]<center>
|[[Agent 8]]
|A case of Armor in the Spire of Order
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|[[File:SO Key art Horizontal.jpg|80px]]<br><center>[[Ink refiller]]<center>
|[[File:SO Ink refiller.png|80px]]<br><center>[[Ink refiller]]<center>
|[[Agent 8]]
|A Ink refiller inside the Spire of Order
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|[[File:SO Marina Canned Special.png|80px]]<br><center>[[Canned special|Marina Can]]<center>
|[[File:SO Marina Canned Special.png|80px]]<br><center>[[Canned special|Marina Can]]<center>
|A [[Canned Special]] inside the [[Spire of Order]] that resembles [[Marina]]
|A [[Canned Special]] inside the Spire of Order that resembles [[Marina]]
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Revision as of 20:50, 14 February 2024

Side Order Floors
SO color chips menu.jpg
Type Single-player campaign[1]
Players 1
Ranked
Weapons Various
Controllers Nintendo Switch Joy-Con with grip.png Joy-Con
Nintendo Switch Pro Controller.png Nintendo Switch Pro Controller
Release Date 22 February 2024[2]
Eel construction worker.png
This page or section is under construction.
Please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible!
Can you help us get it done?
SO Icon Pearl Drone.png
Fuuuuuture!
This article or section discusses unreleased content. Information is subject to change.
Please review our policy on rumors and leaks before adding leaked information.

Floors are a core gameplay feature of Side Order.

The player will pass through a 10 floor tutorial phase before access to the full 30 floors of the Spire of Order. During this Tutorial phase, the Color Chips are not randomized, and will be the same for every player.

Floor Selection

The player on the Floor Selection screen.


During a 30 floor run the player will be given the option of 3 floors with varying difficulty, objectives, and rewards. Each selection has a difficulty, objective, and color chip reward. The Color Chip is applied at the start of a floor.
Upon selection of a floor, the player will spawn onto a starting platform while the objective text will be displayed to the player. The Cage will spawn at the end of this starting platform, where the player can ride the Cage above the main platform, which will give allow players to strategically plan where they will land on the floor platform using Pearl Drone to glide down.

Spire Map

SO spire map F18.png
After finishing a floor, the spire map will appear and show four floors past, future, and present floor the player is on.
The background of the Spire map will change colors depending on what third of the spire has been reached. The first 10 floors have a grey background, floors 11 through 20 have a turquoise background, and 21 through 30 have a purple background.

Spire map icons

Floor Names

The following Floors' names have been revealed:

  • Spiraling_Slope.Floor
  • Exposed_Winding.Floor
  • Sitting_Duck_Valley.Floor
  • Exposed_Switchback.Floor
  • Fortress.Floor
  • Frantic_Double-Decker_Crisscross.Floor
  • Rolling.Floor
  • Escape-Artist.Floor
  • Whirling-Shell.Floor
  • Wide-Open.Floor
  • Explosion-Festival.Floor
  • Unreasonable_Shelterless_Up-and-Down.Floor
  • Whirling-Enemies(High)_Two-Bridge.Floor
  • Dizzying_Unstable-Footing(Bounce-Pad).Floor
  • Targeted(Giants)_Open-Season_Gateway.Floor
  • Unreasonable_Mountain_Battlefield(Ascent).Floor
  • Large-Underpass_Covered.Floor


Floor Objectives

S Ability Locked.svg
Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.
Reason: Some objectives and names are not fully revealed, and as such aren't fully understood
Objective Description Floors
SO Promo screenshot 35.png
Destroy the portals!
Agent 8 must destroy all Jelleton portals found on a given Floor Floor name here
SO Promo screenshot 29.png
Defeat the fleeing foes!
Agent 8 must chase and defeat enemies
SO Promo screenshot 21.png
Unnamed Ball Objective
Agent 8 must guide an 8-ball-like mechanism. Similar to Octo Expansion
SO Promo screenshot 36.png
'Unnamed zones Objective'
Agent 8 must ink a Splat Zone and fill a gauge
SO Promo screenshot 33.png
'Unnamed turbine Objective'
Agent 8 must ink a turbine to move it along a fixed path

Floor Features

Floor Feature Description
SO Inkrail.png
Inkrail
An Inkrail on an unknown floor inside the Spire of Order
File:Side Order Dash Track.jpg
Dash Track
A dash track within the Spire of Order
SO Enemy Gusher.png
Gusher
An Enemy Gusher within the Spire of Order
Crate Artwork.jpg
Crates
A Crate
SO Armor Case.png
Armor
A case of Armor in the Spire of Order
SO Ink refiller.png
Ink refiller
A Ink refiller inside the Spire of Order
File:SO Marina Canned Special.png
Marina Can
A Canned Special inside the Spire of Order that resembles Marina

Danger Levels

S Ability Locked.svg
Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.
Reason: info is somewhat scarce on danger levels, and as such they aren't fully understood

Danger levels are events that can occur on a floor, and are marked inside the Floor Selection screen. Danger level floors will contain an augmentation similar to Salmon Run Next Wave's Known Occurrences. If a player decides to select a floor that is not marked with Danger, the Danger augmentation is more likely to appear over more floors in the player's Floor Selection screen over the course of the run.

Danger augment Description
SO foggy floor.png
Foggy Danger
Agent 8 must fight within fog that surrounds the main platform
SO Promo screenshot 31.png
Enemy ink everywhere
Agent 8 must fight on a main platform that is fully covered in enemy ink
SO Key art Horizontal.jpg
No Pearl Drone Danger
Agent 8 must fight without the help of Pearl Drone