User:XarrotD/newdata

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Revision as of 18:07, 5 March 2024 by XarrotD (talk | contribs) (created WIP data section proposal)
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Basic Information
Fire rate 6f
Ink consumption/shot 0.92%
Ink consumption/second 9.2%
Firing duration (full tank) 10.87s
Ink recovery cooldown 20f
Mobility
Mobility class Middle
Firing movement speed 0.072
First shot delay (human) 3f
First shot delay (swim) 11f
Post shoot delay 4f
Bullet specifications
Hitbox size (Player) 0.2
Hitbox size (Stage) 0.2
Physics
Straight state
Initial velocity 2.2
Duration 4f
Brake state
Max velocity 1.4495
Air resistance 36%
Gravity 0.07
Free state
Y velocity threshold -0.15
Air resistance 2%
Gravity 0.016
Shot lifespan data
Frame Distance Damage Note
0 0 36 Shot flies in straight state with no air resistance or gravity.
4 8.8 36 Brake state begins. Free state can be entered if the Y velocity falls below the free state Y velocity threshold.
8 ~10.94 36 "Effective" range. Crosshair is placed at this position. Damage is reduced by 0.56 per frame.
40 18 Damage reduction ends.