New Squiffer: Difference between revisions
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{{Quote|While this weapon shares the upsides and downsides of the Classic Squiffer, the addition of Ink Mines, in particular, add effectiveness to hit-and-run attacks and objective control. With no Bubbler to keep you safe, consider using the Defense Up ability so you can absorb more damage.|Splatoon Prima Guide}} | {{Quote|While this weapon shares the upsides and downsides of the Classic Squiffer, the addition of Ink Mines, in particular, add effectiveness to hit-and-run attacks and objective control. With no Bubbler to keep you safe, consider using the Defense Up ability so you can absorb more damage.|Splatoon Prima Guide}} | ||
==Names in other languages== | |||
{{Foreignname | {{Foreignname | ||
|Jap=スクイックリンβ | |Jap=スクイックリンβ | ||
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|Spa=Kalarrapid β | |Spa=Kalarrapid β | ||
|Fre=Décap'express Bêta | |Fre=Décap'express Bêta | ||
|Ita=Kalamarapid β | |||
}} | }} | ||
Revision as of 13:44, 2 July 2015
The New Squiffer is a Main Weapon in Splatoon.
Description
The New Squiffer is identical to the Classic Squiffer, but is in a set with the Ink Mine and Inkzooka.
“ | Sheldon has used the blueprints to adjust the sub and special setup. Trap your opponents in a sticky situation with the sub, or deliver a long-range strike with the special. | ” |
— In-Game Description
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Notes
“ | While this weapon shares the upsides and downsides of the Classic Squiffer, the addition of Ink Mines, in particular, add effectiveness to hit-and-run attacks and objective control. With no Bubbler to keep you safe, consider using the Defense Up ability so you can absorb more damage. | ” |
— Splatoon Prima Guide
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