New Squiffer: Difference between revisions
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==Notes== | ==Notes== | ||
{{Quote|While this weapon shares the upsides and downsides of the Classic Squiffer, the addition of Ink Mines, in particular, add effectiveness to hit-and-run attacks and objective control. With no Bubbler to keep you safe, consider using the Defense Up ability so you can absorb more damage.|Splatoon Prima Guide}} | {{Quote|While this weapon shares the upsides and downsides of the Classic Squiffer, the addition of Ink Mines, in particular, add effectiveness to hit-and-run attacks and objective control. With no Bubbler to keep you safe, consider using the Defense Up ability so you can absorb more damage.|Splatoon Prima Guide}} | ||
==Similar weapons== | |||
*[[Classic Squiffer]] | |||
==Names in other languages== | ==Names in other languages== | ||
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{{WeaponsPro}} | {{WeaponsPro}} | ||
{{Stub}} | {{Stub}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Main Weapons]] | [[Category:Main Weapons]] | ||
[[Category:Charger]] | [[Category:Charger]] |
Revision as of 18:15, 2 July 2015
The New Squiffer is a Main Weapon in Splatoon.
Description
The New Squiffer is identical to the Classic Squiffer, but is in a set with the Ink Mine and Inkzooka.
“ | Sheldon has used the blueprints to adjust the sub and special setup. Trap your opponents in a sticky situation with the sub, or deliver a long-range strike with the special. | ” |
— In-Game Description
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Notes
“ | While this weapon shares the upsides and downsides of the Classic Squiffer, the addition of Ink Mines, in particular, add effectiveness to hit-and-run attacks and objective control. With no Bubbler to keep you safe, consider using the Defense Up ability so you can absorb more damage. | ” |
— Splatoon Prima Guide
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