Template:Salmon Run hits to splat: Difference between revisions
From Inkipedia, the Splatoon wiki
(If the range of numbers is 1, template will now only display one number rather than a range (e.g. 1, not 1-1) #cww) |
m (collapsed by default + table title (looks nicer with collapse)) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{| class="wikitable sitecolor-s3 zebra-even nocellborder" | <includeonly>{| class="wikitable sitecolor-s3 zebra-even nocellborder mw-collapsible mw-collapsed" style="min-width: 280px" | ||
|+ Hits to splat {{{1|Smallfry}}} {{#if:{{{alt|}}}|({{{alt|}}})|}} | |||
! Weapon | ! Weapon | ||
! | ! Min/Max | ||
|- | |- | ||
| {{Weapon|S3|Special|Booyah Bomb}} | | {{Weapon|S3|Special|Booyah Bomb}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/637) = ceil({{Salmonid HP|{{{1|}}}}}/7)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/637)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/637)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/7)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/637) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/7)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/637)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/637)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/7)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Special|Crab Tank}} | | {{Weapon|S3|Special|Crab Tank}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Special|Inkjet}} | | {{Weapon|S3|Special|Inkjet}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/75)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Special|Killer Wail 5.1}} | | {{Weapon|S3|Special|Killer Wail 5.1}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/1296) = ceil({{Salmonid HP|{{{1|}}}}}/432)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1296)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1296)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/432)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1296) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/432)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1296)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1296)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/432)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Special|Reefslider}} | | {{Weapon|S3|Special|Reefslider}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/700) = ceil({{Salmonid HP|{{{1|}}}}}/400)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/700)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/700)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/700) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/700)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/700)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Special|Triple Inkstrike}} | | {{Weapon|S3|Special|Triple Inkstrike}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/550) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/550)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/550)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/550) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/550)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/550)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Special|Wave Breaker}} | | {{Weapon|S3|Special|Wave Breaker}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|.52 Gal}} | | {{Weapon|S3|Main|.52 Gal}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/52) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/52)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/52)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/52) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/52)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/52)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|.96 Gal}} | | {{Weapon|S3|Main|.96 Gal}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}}}/55)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/55)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/55)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/55)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Aerospray MG}} | | {{Weapon|S3|Main|Aerospray MG}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/24) = ceil({{Salmonid HP|{{{1|}}}}}/19)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/24)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/24)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/19)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/24) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/19)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/24)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/24)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/19)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Ballpoint Splatling}} | | {{Weapon|S3|Main|Ballpoint Splatling}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Bamboozler 14 Mk I}} | | {{Weapon|S3|Main|Bamboozler 14 Mk I}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Big Swig Roller}} | | {{Weapon|S3|Main|Big Swig Roller}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Blaster}} | | {{Weapon|S3|Main|Blaster}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Bloblobber}} | | {{Weapon|S3|Main|Bloblobber}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Carbon Roller}} | | {{Weapon|S3|Main|Carbon Roller}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Clash Blaster}} | | {{Weapon|S3|Main|Clash Blaster}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Classic Squiffer}} | | {{Weapon|S3|Main|Classic Squiffer}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Dapple Dualies}} | | {{Weapon|S3|Main|Dapple Dualies}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Dark Tetra Dualies}} | | {{Weapon|S3|Main|Dark Tetra Dualies}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |||
| {{Weapon|S3|Main|Dread Wringer}} | |||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}}} | |||
|- | |- | ||
| {{Weapon|S3|Main|Dualie Squelchers}} | | {{Weapon|S3|Main|Dualie Squelchers}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Dynamo Roller}} | | {{Weapon|S3|Main|Dynamo Roller}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}} | ||
|- | |||
| [[File:Egg Cannon.png|24px]] [[Egg cannon]] | |||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/800) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/800)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/800)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}}} | |||
|- | |- | ||
| {{Weapon|S3|Main|E-liter 4K}} | | {{Weapon|S3|Main|E-liter 4K}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/600) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/600)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/600)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/600) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/600)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/600)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Explosher}} | | {{Weapon|S3|Main|Explosher}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/125) = ceil({{Salmonid HP|{{{1|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/125)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/125)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/75)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Flingza Roller}} | | {{Weapon|S3|Main|Flingza Roller}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Glooga Dualies}} | | {{Weapon|S3|Main|Glooga Dualies}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Goo Tuber}} | | {{Weapon|S3|Main|Goo Tuber}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/80)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/80)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Grizzco Blaster}} | | {{Weapon|S3|Main|Grizzco Blaster}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/50) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Grizzco Brella}} | | {{Weapon|S3|Main|Grizzco Brella}} | ||
| {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/ | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/15)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/15)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Grizzco Charger}} | | {{Weapon|S3|Main|Grizzco Charger}} | ||
| {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}} | | {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} | ||
|- | |||
| {{Weapon|S3|Main|Grizzco Dualies}} | |||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | |||
|- | |- | ||
| {{Weapon|S3|Main|Grizzco Slosher}} | | {{Weapon|S3|Main|Grizzco Slosher}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Grizzco Splatana}} | | {{Weapon|S3|Main|Grizzco Splatana}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/1200) = ceil({{Salmonid HP|{{{1|}}}}}/200)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Grizzco Stringer}} | | {{Weapon|S3|Main|Grizzco Stringer}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/1350) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1350)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1350)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1350) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1350)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1350)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|H-3 Nozzlenose}} | | {{Weapon|S3|Main|H-3 Nozzlenose}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}}}/ | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |||
| {{Weapon|S3|Main|Heavy Edit Splatling}} | |||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | |||
|- | |- | ||
| {{Weapon|S3|Main|Heavy Splatling}} | | {{Weapon|S3|Main|Heavy Splatling}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Hydra Splatling}} | | {{Weapon|S3|Main|Hydra Splatling}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |||
| [[File:S2_Icon_Ink_Cannon.png|24px]] [[Ink Cannon]] | |||
| {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}} | |||
|- | |- | ||
| {{Weapon|S3|Main|Inkbrush}} | | {{Weapon|S3|Main|Inkbrush}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Jet Squelcher}} | | {{Weapon|S3|Main|Jet Squelcher}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|L-3 Nozzlenose}} | | {{Weapon|S3|Main|L-3 Nozzlenose}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Luna Blaster}} | | {{Weapon|S3|Main|Luna Blaster}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Mini Splatling}} | | {{Weapon|S3|Main|Mini Splatling}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|N-ZAP '85}} | | {{Weapon|S3|Main|N-ZAP '85}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Nautilus 47}} | | {{Weapon|S3|Main|Nautilus 47}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Octobrush}} | | {{Weapon|S3|Main|Octobrush}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Painbrush}} | | {{Weapon|S3|Main|Painbrush}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Range Blaster}} | | {{Weapon|S3|Main|Range Blaster}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/250) = ceil({{Salmonid HP|{{{1|}}}}}/ | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Rapid Blaster}} | | {{Weapon|S3|Main|Rapid Blaster}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/140) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/140)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/140)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Rapid Blaster Pro}} | | {{Weapon|S3|Main|Rapid Blaster Pro}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/75)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|REEF-LUX 450}} | | {{Weapon|S3|Main|REEF-LUX 450}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/210) = ceil({{Salmonid HP|{{{1|}}}}}/34)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/210)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/210)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/34)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/210) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/34)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/210)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/210)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/34)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Slosher}} | | {{Weapon|S3|Main|Slosher}} | ||
| {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/ | | {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140)}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Sloshing Machine}} | | {{Weapon|S3|Main|Sloshing Machine}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/ | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/170) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/170)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/170)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Snipewriter 5H}} | | {{Weapon|S3|Main|Snipewriter 5H}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splash-o-matic}} | | {{Weapon|S3|Main|Splash-o-matic}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splatana Stamper}} | | {{Weapon|S3|Main|Splatana Stamper}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splatana Wiper}} | | {{Weapon|S3|Main|Splatana Wiper}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/325) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/325)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/325)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/325) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/325)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/325)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}} | ||
|- | |- | ||
| {{Weapon|S|Sub|Splat Bomb}} | | {{Weapon|S|Sub|Splat Bomb}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splat Brella}} | | {{Weapon|S3|Main|Splat Brella}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splat Charger}} | | {{Weapon|S3|Main|Splat Charger}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splat Dualies}} | | {{Weapon|S3|Main|Splat Dualies}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splat Roller}} | | {{Weapon|S3|Main|Splat Roller}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splattershot}} | | {{Weapon|S3|Main|Splattershot}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/36) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/36)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/36)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/36) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/36)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/36)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splattershot Jr.}} | | {{Weapon|S3|Main|Splattershot Jr.}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splattershot Nova}} | | {{Weapon|S3|Main|Splattershot Nova}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Splattershot Pro}} | | {{Weapon|S3|Main|Splattershot Pro}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Sploosh-o-matic}} | | {{Weapon|S3|Main|Sploosh-o-matic}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Squeezer}} | | {{Weapon|S3|Main|Squeezer}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|S-BLAST '92}} | | {{Weapon|S3|Main|S-BLAST '92}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Tenta Brella}} | | {{Weapon|S3|Main|Tenta Brella}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Tri-Slosher}} | | {{Weapon|S3|Main|Tri-Slosher}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/100) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Tri-Stringer}} | | {{Weapon|S3|Main|Tri-Stringer}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Undercover Brella}} | | {{Weapon|S3|Main|Undercover Brella}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |||
|} | |||
</includeonly><noinclude> | |||
This template displays a table detailing the hits required to splat various salmonids. It passes values to {{t|Salmonid HP}} and is therefore compatible with the same parameters. It was created to be placed in the Statistics section of salmonid pages. With the exception of the {{Weapon|S3|Main|Dread Wringer}}, {{Weapon|S3|Main|Grizzco Dualies}}, and {{Weapon|S3|Main|Heavy Edit Splatling}} (Source: [https://leanny.github.io/splat3/parameters.html leanny.github.io]), all data was taken from the table at [[Salmon Run Next Wave data]]. | |||
== Usage == | |||
{{T|Salmon Run hits to splat|1|alt|game|hazard}} | |||
=== Parameters === | |||
{| class="wikitable sitecolor-generic" | |||
|- | |||
! Parameter | |||
! Type | |||
! Status | |||
! Description | |||
|- | |||
! 1 | |||
| Unnamed | |||
| Required | |||
| Name of salmonid. Case does not matter. <br><br>Acceptable values: <br> Smallfry <br> Chum <br> Cohock <br> Snatcher <br> Big Shot <br> Drizzler <br> Fish Stick <br> Flipper-Flopper <br> Flyfish <br> Maws <br> Scrapper <br> Slammin' Lid <br> Steelhead <br> Steel Eel <br> Stinger <br> Goldie <br> Griller <br> Mothership <br> Mothership Container <br> Chinook <br> Mudmouth <br> Cohozuna <br> Horrorboros | |||
|- | |||
! alt | |||
| Named | |||
| Optional | |||
| Alternate HP value, if any. Any value can be entered for <alt> to display this HP value instead of the default value. Works for the following bosses: <br><br> Chum: Rush chum HP <br> Drizzler: Missile HP <br> Fish Stick: Individual salmonid HP <br> Flipper-Flopper: HP after armor removal <br> Flyfish: Basket HP <ref group="Sal.">Everything that can damage the Flyfish basket deals 10 times its normal damage, effectively giving the baskets 30 HP.</ref> <br> Scrapper: Shield HP <br> Steelhead: Direct HP <br> Stinger: HP of 1 pot <br> Goldie: Goldie Seeking HP (min) <ref group="Sal.">Taking off 2500 HP will shrink it down to medium size. Taking off 2000 more HP will shrink it down to the smallest size. Finally, depleting 2000 more HP from it while it is in that state will finish it off. Goldies have HP regeneration over time, up to the maximum HP of its current size.</ref> <br> Griller: HP to stun <br> Mothership: Minimum HP (default is HP value from Pro+1 through EVP200) <ref group="Sal.">Mothership HP varies depending on the difficulty level.</ref> <br> Horrorboros: Bomb HP | |||
|- | |||
! game | |||
| Named | |||
| Optional | |||
| Only works for Steelhead. Acceptable value: S2 | |||
|- | |- | ||
! hazard | |||
| Named | |||
| Optional | |||
| The hazard percentage number (no percent sign) can be used to calculate Mothership and [[King Salmonid]] HP. | |||
|} | |} | ||
====Notes==== | |||
<references group="Sal."/> | |||
== Examples == | |||
=== Markup === | |||
<pre> | |||
* {{Salmon Run hits to splat|Chum|alt=rush}} | |||
* {{Salmon Run hits to splat|Cohozuna|hazard=40}} | |||
</pre> | |||
=== Output === | |||
* {{Salmon Run hits to splat|Chum|alt=rush}} | |||
* {{Salmon Run hits to splat|Cohozuna|hazard=40}} | |||
[[Category:Templates]] | |||
</noinclude> |
Latest revision as of 09:28, 6 December 2023
This template displays a table detailing the hits required to splat various salmonids. It passes values to {{Salmonid HP}} and is therefore compatible with the same parameters. It was created to be placed in the Statistics section of salmonid pages. With the exception of the Dread Wringer, Grizzco Dualies, and Heavy Edit Splatling (Source: leanny.github.io), all data was taken from the table at Salmon Run Next Wave data.
Usage
{{Salmon Run hits to splat|<1>|<alt>|<game>|<hazard>}}
Parameters
Parameter | Type | Status | Description |
---|---|---|---|
1 | Unnamed | Required | Name of salmonid. Case does not matter. Acceptable values: Smallfry Chum Cohock Snatcher Big Shot Drizzler Fish Stick Flipper-Flopper Flyfish Maws Scrapper Slammin' Lid Steelhead Steel Eel Stinger Goldie Griller Mothership Mothership Container Chinook Mudmouth Cohozuna Horrorboros |
alt | Named | Optional | Alternate HP value, if any. Any value can be entered for <alt> to display this HP value instead of the default value. Works for the following bosses: Chum: Rush chum HP Drizzler: Missile HP Fish Stick: Individual salmonid HP Flipper-Flopper: HP after armor removal Flyfish: Basket HP [Sal. 1] Scrapper: Shield HP Steelhead: Direct HP Stinger: HP of 1 pot Goldie: Goldie Seeking HP (min) [Sal. 2] Griller: HP to stun Mothership: Minimum HP (default is HP value from Pro+1 through EVP200) [Sal. 3] Horrorboros: Bomb HP |
game | Named | Optional | Only works for Steelhead. Acceptable value: S2 |
hazard | Named | Optional | The hazard percentage number (no percent sign) can be used to calculate Mothership and King Salmonid HP. |
Notes
- ↑ Everything that can damage the Flyfish basket deals 10 times its normal damage, effectively giving the baskets 30 HP.
- ↑ Taking off 2500 HP will shrink it down to medium size. Taking off 2000 more HP will shrink it down to the smallest size. Finally, depleting 2000 more HP from it while it is in that state will finish it off. Goldies have HP regeneration over time, up to the maximum HP of its current size.
- ↑ Mothership HP varies depending on the difficulty level.
Examples
Markup
* {{Salmon Run hits to splat|Chum|alt=rush}} * {{Salmon Run hits to splat|Cohozuna|hazard=40}}