Template:Salmon Run hits to splat: Difference between revisions

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(If the range of numbers is 1, template will now only display one number rather than a range (e.g. 1, not 1-1) #cww)
m (collapsed by default + table title (looks nicer with collapse))
 
(5 intermediate revisions by 2 users not shown)
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{| class="wikitable sitecolor-s3 zebra-even nocellborder"
<includeonly>{| class="wikitable sitecolor-s3 zebra-even nocellborder mw-collapsible mw-collapsed" style="min-width: 280px"
|+ Hits to splat {{{1|Smallfry}}} {{#if:{{{alt|}}}|({{{alt|}}})|}}
! Weapon
! Weapon
! Hits to splat a {{{1|Smallfry}}}
! Min/Max
|-
|-
| {{Weapon|S3|Special|Booyah Bomb}}
| {{Weapon|S3|Special|Booyah Bomb}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/637) = ceil({{Salmonid HP|{{{1|}}}}}/7)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/637)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/637)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/7)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/637) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/7)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/637)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/637)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/7)}}}}
|-
|-
| {{Weapon|S3|Special|Crab Tank}}
| {{Weapon|S3|Special|Crab Tank}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
|-
| {{Weapon|S3|Special|Inkjet}}
| {{Weapon|S3|Special|Inkjet}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/75)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)}}}}
|-
|-
| {{Weapon|S3|Special|Killer Wail 5.1}}
| {{Weapon|S3|Special|Killer Wail 5.1}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/1296) = ceil({{Salmonid HP|{{{1|}}}}}/432)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1296)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1296)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/432)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1296) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/432)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1296)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1296)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/432)}}}}
|-
|-
| {{Weapon|S3|Special|Reefslider}}
| {{Weapon|S3|Special|Reefslider}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/700) = ceil({{Salmonid HP|{{{1|}}}}}/400)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/700)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/700)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/700) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/700)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/700)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}}}}
|-
|-
| {{Weapon|S3|Special|Triple Inkstrike}}
| {{Weapon|S3|Special|Triple Inkstrike}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/550) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/550)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/550)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/550) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/550)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/550)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}}
|-
|-
| {{Weapon|S3|Special|Wave Breaker}}
| {{Weapon|S3|Special|Wave Breaker}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}}
|-
|-
| {{Weapon|S3|Main|.52 Gal}}
| {{Weapon|S3|Main|.52 Gal}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/52) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/52)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/52)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/52) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/52)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/52)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}}
|-
|-
| {{Weapon|S3|Main|.96 Gal}}
| {{Weapon|S3|Main|.96 Gal}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}}}/55)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/55)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/55)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/55)}}}}
|-
|-
| {{Weapon|S3|Main|Aerospray MG}}
| {{Weapon|S3|Main|Aerospray MG}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/24) = ceil({{Salmonid HP|{{{1|}}}}}/19)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/24)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/24)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/19)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/24) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/19)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/24)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/24)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/19)}}}}
|-
|-
| {{Weapon|S3|Main|Ballpoint Splatling}}
| {{Weapon|S3|Main|Ballpoint Splatling}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|Bamboozler 14 Mk I}}
| {{Weapon|S3|Main|Bamboozler 14 Mk I}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
|-
| {{Weapon|S3|Main|Big Swig Roller}}
| {{Weapon|S3|Main|Big Swig Roller}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}}
|-
|-
| {{Weapon|S3|Main|Blaster}}
| {{Weapon|S3|Main|Blaster}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}}
|-
|-
| {{Weapon|S3|Main|Bloblobber}}
| {{Weapon|S3|Main|Bloblobber}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
|-
| {{Weapon|S3|Main|Carbon Roller}}
| {{Weapon|S3|Main|Carbon Roller}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/160)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
|-
| {{Weapon|S3|Main|Clash Blaster}}
| {{Weapon|S3|Main|Clash Blaster}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/85)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}}
|-
|-
| {{Weapon|S3|Main|Classic Squiffer}}
| {{Weapon|S3|Main|Classic Squiffer}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}}
|-
|-
| {{Weapon|S3|Main|Dapple Dualies}}
| {{Weapon|S3|Main|Dapple Dualies}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|Dark Tetra Dualies}}
| {{Weapon|S3|Main|Dark Tetra Dualies}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
| {{Weapon|S3|Main|Dread Wringer}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}}}
|-
|-
| {{Weapon|S3|Main|Dualie Squelchers}}
| {{Weapon|S3|Main|Dualie Squelchers}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|Dynamo Roller}}
| {{Weapon|S3|Main|Dynamo Roller}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}}
|-
| [[File:Egg Cannon.png|24px]] [[Egg cannon]]
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/800) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/800)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/800)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}}}
|-
|-
| {{Weapon|S3|Main|E-liter 4K}}
| {{Weapon|S3|Main|E-liter 4K}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/600) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/600)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/600)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/600) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/600)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/600)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}}
|-
|-
| {{Weapon|S3|Main|Explosher}}
| {{Weapon|S3|Main|Explosher}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/125) = ceil({{Salmonid HP|{{{1|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/125)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/125)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/75)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)}}}}
|-
|-
| {{Weapon|S3|Main|Flingza Roller}}
| {{Weapon|S3|Main|Flingza Roller}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}}}
|-
|-
| {{Weapon|S3|Main|Glooga Dualies}}
| {{Weapon|S3|Main|Glooga Dualies}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|Goo Tuber}}
| {{Weapon|S3|Main|Goo Tuber}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/80)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/80)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)}}}}
|-
|-
| {{Weapon|S3|Main|Grizzco Blaster}}
| {{Weapon|S3|Main|Grizzco Blaster}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/50) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}}
|-
|-
| {{Weapon|S3|Main|Grizzco Brella}}
| {{Weapon|S3|Main|Grizzco Brella}}
| {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/15)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/80)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/15)}}}}
|-
|-
| {{Weapon|S3|Main|Grizzco Charger}}
| {{Weapon|S3|Main|Grizzco Charger}}
| {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}
| {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}
|-
| {{Weapon|S3|Main|Grizzco Dualies}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|Grizzco Slosher}}
| {{Weapon|S3|Main|Grizzco Slosher}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}}
|-
|-
| {{Weapon|S3|Main|Grizzco Splatana}}
| {{Weapon|S3|Main|Grizzco Splatana}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/1200) = ceil({{Salmonid HP|{{{1|}}}}}/200)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}}}
|-
|-
| {{Weapon|S3|Main|Grizzco Stringer}}
| {{Weapon|S3|Main|Grizzco Stringer}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/1350) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1350)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/1350)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1350) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1350)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/1350)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}}
|-
|-
| {{Weapon|S3|Main|H-3 Nozzlenose}}
| {{Weapon|S3|Main|H-3 Nozzlenose}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
| {{Weapon|S3|Main|Heavy Edit Splatling}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|Heavy Splatling}}
| {{Weapon|S3|Main|Heavy Splatling}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|Hydra Splatling}}
| {{Weapon|S3|Main|Hydra Splatling}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
| [[File:S2_Icon_Ink_Cannon.png|24px]] [[Ink Cannon]]
| {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}}
|-
|-
| {{Weapon|S3|Main|Inkbrush}}
| {{Weapon|S3|Main|Inkbrush}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}}
|-
|-
| {{Weapon|S3|Main|Jet Squelcher}}
| {{Weapon|S3|Main|Jet Squelcher}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|L-3 Nozzlenose}}
| {{Weapon|S3|Main|L-3 Nozzlenose}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}}
|-
|-
| {{Weapon|S3|Main|Luna Blaster}}
| {{Weapon|S3|Main|Luna Blaster}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}}
|-
|-
| {{Weapon|S3|Main|Mini Splatling}}
| {{Weapon|S3|Main|Mini Splatling}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|N-ZAP '85}}
| {{Weapon|S3|Main|N-ZAP '85}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}}
|-
|-
| {{Weapon|S3|Main|Nautilus 47}}
| {{Weapon|S3|Main|Nautilus 47}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|Octobrush}}
| {{Weapon|S3|Main|Octobrush}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}}}
|-
|-
| {{Weapon|S3|Main|Painbrush}}
| {{Weapon|S3|Main|Painbrush}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}}
|-
|-
| {{Weapon|S3|Main|Range Blaster}}
| {{Weapon|S3|Main|Range Blaster}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/250) = ceil({{Salmonid HP|{{{1|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/250)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/250)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}}
|-
|-
| {{Weapon|S3|Main|Rapid Blaster}}
| {{Weapon|S3|Main|Rapid Blaster}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/140) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/140)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/140)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
|-
| {{Weapon|S3|Main|Rapid Blaster Pro}}
| {{Weapon|S3|Main|Rapid Blaster Pro}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/75)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/75)}}}}
|-
|-
| {{Weapon|S3|Main|REEF-LUX 450}}
| {{Weapon|S3|Main|REEF-LUX 450}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/210) = ceil({{Salmonid HP|{{{1|}}}}}/34)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/210)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/210)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/34)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/210) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/34)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/210)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/210)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/34)}}}}
|-
|-
| {{Weapon|S3|Main|Slosher}}
| {{Weapon|S3|Main|Slosher}}
| {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}
| {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140)}}
|-
|-
| {{Weapon|S3|Main|Sloshing Machine}}
| {{Weapon|S3|Main|Sloshing Machine}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}}}/80)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/80)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/170) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/170)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/170)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}}}
|-
|-
| {{Weapon|S3|Main|Snipewriter 5H}}
| {{Weapon|S3|Main|Snipewriter 5H}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/240)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
|-
| {{Weapon|S3|Main|Splash-o-matic}}
| {{Weapon|S3|Main|Splash-o-matic}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}}
|-
|-
| {{Weapon|S3|Main|Splatana Stamper}}
| {{Weapon|S3|Main|Splatana Stamper}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/400)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}}}
|-
|-
| {{Weapon|S3|Main|Splatana Wiper}}
| {{Weapon|S3|Main|Splatana Wiper}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/325) = ceil({{Salmonid HP|{{{1|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/325)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/325)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/35)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/325) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/325)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/325)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}}}
|-
|-
| {{Weapon|S|Sub|Splat Bomb}}
| {{Weapon|S|Sub|Splat Bomb}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|Splat Brella}}
| {{Weapon|S3|Main|Splat Brella}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/180)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|Splat Charger}}
| {{Weapon|S3|Main|Splat Charger}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/50)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/50)}}}}
|-
|-
| {{Weapon|S3|Main|Splat Dualies}}
| {{Weapon|S3|Main|Splat Dualies}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|Splat Roller}}
| {{Weapon|S3|Main|Splat Roller}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/70)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}}}
|-
|-
| {{Weapon|S3|Main|Splattershot}}
| {{Weapon|S3|Main|Splattershot}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/36) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/36)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/36)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/36) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/36)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/36)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|Splattershot Jr.}}
| {{Weapon|S3|Main|Splattershot Jr.}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/28)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}}
|-
|-
| {{Weapon|S3|Main|Splattershot Nova}}
| {{Weapon|S3|Main|Splattershot Nova}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/20)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/20)}}}}
|-
|-
| {{Weapon|S3|Main|Splattershot Pro}}
| {{Weapon|S3|Main|Splattershot Pro}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|Sploosh-o-matic}}
| {{Weapon|S3|Main|Sploosh-o-matic}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/30)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}}}
|-
|-
| {{Weapon|S3|Main|Squeezer}}
| {{Weapon|S3|Main|Squeezer}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|-
| {{Weapon|S3|Main|S-BLAST '92}}
| {{Weapon|S3|Main|S-BLAST '92}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/300)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}}}
|-
|-
| {{Weapon|S3|Main|Tenta Brella}}
| {{Weapon|S3|Main|Tenta Brella}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/45)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/360)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/45)}}}}
|-
|-
| {{Weapon|S3|Main|Tri-Slosher}}
| {{Weapon|S3|Main|Tri-Slosher}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/100) = ceil({{Salmonid HP|{{{1|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/100)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/60)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/100)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}}
|-
|-
| {{Weapon|S3|Main|Tri-Stringer}}
| {{Weapon|S3|Main|Tri-Stringer}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/40)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/450)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/40)}}}}
|-
|-
| {{Weapon|S3|Main|Undercover Brella}}
| {{Weapon|S3|Main|Undercover Brella}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}}}/25)}}}}
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/150)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}}
|-
|}
</includeonly><noinclude>
 
This template displays a table detailing the hits required to splat various salmonids. It passes values to {{t|Salmonid HP}} and is therefore compatible with the same parameters. It was created to be placed in the Statistics section of salmonid pages. With the exception of the {{Weapon|S3|Main|Dread Wringer}}, {{Weapon|S3|Main|Grizzco Dualies}}, and {{Weapon|S3|Main|Heavy Edit Splatling}} (Source: [https://leanny.github.io/splat3/parameters.html leanny.github.io]), all data was taken from the table at [[Salmon Run Next Wave data]].
 
== Usage ==
{{T|Salmon Run hits to splat|1|alt|game|hazard}}
 
=== Parameters ===
{| class="wikitable sitecolor-generic"
|-
! Parameter
! Type
! Status
! Description
|-
! 1
| Unnamed
| Required
| Name of salmonid. Case does not matter. <br><br>Acceptable values: <br> Smallfry <br> Chum <br> Cohock <br> Snatcher <br> Big Shot <br> Drizzler <br> Fish Stick <br> Flipper-Flopper <br> Flyfish <br> Maws <br> Scrapper <br> Slammin' Lid <br> Steelhead <br> Steel Eel <br> Stinger <br> Goldie <br> Griller <br> Mothership <br> Mothership Container <br> Chinook <br> Mudmouth <br> Cohozuna <br> Horrorboros
|-
! alt
| Named
| Optional
| Alternate HP value, if any. Any value can be entered for <alt> to display this HP value instead of the default value. Works for the following bosses: <br><br> Chum: Rush chum HP <br> Drizzler: Missile HP <br> Fish Stick: Individual salmonid HP <br> Flipper-Flopper: HP after armor removal <br> Flyfish: Basket HP <ref group="Sal.">Everything that can damage the Flyfish basket deals 10 times its normal damage, effectively giving the baskets 30 HP.</ref> <br> Scrapper: Shield HP <br> Steelhead: Direct HP <br> Stinger: HP of 1 pot <br> Goldie: Goldie Seeking HP (min) <ref group="Sal.">Taking off 2500 HP will shrink it down to medium size. Taking off 2000 more HP will shrink it down to the smallest size. Finally, depleting 2000 more HP from it while it is in that state will finish it off. Goldies have HP regeneration over time, up to the maximum HP of its current size.</ref> <br> Griller: HP to stun <br> Mothership: Minimum HP (default is HP value from Pro+1 through EVP200) <ref group="Sal.">Mothership HP varies depending on the difficulty level.</ref> <br> Horrorboros: Bomb HP
|-
! game
| Named
| Optional
| Only works for Steelhead. Acceptable value: S2
|-
|-
! hazard
| Named
| Optional
| The hazard percentage number (no percent sign) can be used to calculate Mothership and [[King Salmonid]] HP.
|}
|}
====Notes====
<references group="Sal."/>
== Examples ==
=== Markup ===
<pre>
* {{Salmon Run hits to splat|Chum|alt=rush}}
* {{Salmon Run hits to splat|Cohozuna|hazard=40}}
</pre>
=== Output ===
* {{Salmon Run hits to splat|Chum|alt=rush}}
* {{Salmon Run hits to splat|Cohozuna|hazard=40}}
[[Category:Templates]]
</noinclude>

Latest revision as of 09:28, 6 December 2023


This template displays a table detailing the hits required to splat various salmonids. It passes values to {{Salmonid HP}} and is therefore compatible with the same parameters. It was created to be placed in the Statistics section of salmonid pages. With the exception of the Dread Wringer, Grizzco Dualies, and Heavy Edit Splatling (Source: leanny.github.io), all data was taken from the table at Salmon Run Next Wave data.

Usage

{{Salmon Run hits to splat|<1>|<alt>|<game>|<hazard>}}

Parameters

Parameter Type Status Description
1 Unnamed Required Name of salmonid. Case does not matter.

Acceptable values:
Smallfry
Chum
Cohock
Snatcher
Big Shot
Drizzler
Fish Stick
Flipper-Flopper
Flyfish
Maws
Scrapper
Slammin' Lid
Steelhead
Steel Eel
Stinger
Goldie
Griller
Mothership
Mothership Container
Chinook
Mudmouth
Cohozuna
Horrorboros
alt Named Optional Alternate HP value, if any. Any value can be entered for <alt> to display this HP value instead of the default value. Works for the following bosses:

Chum: Rush chum HP
Drizzler: Missile HP
Fish Stick: Individual salmonid HP
Flipper-Flopper: HP after armor removal
Flyfish: Basket HP [Sal. 1]
Scrapper: Shield HP
Steelhead: Direct HP
Stinger: HP of 1 pot
Goldie: Goldie Seeking HP (min) [Sal. 2]
Griller: HP to stun
Mothership: Minimum HP (default is HP value from Pro+1 through EVP200) [Sal. 3]
Horrorboros: Bomb HP
game Named Optional Only works for Steelhead. Acceptable value: S2
hazard Named Optional The hazard percentage number (no percent sign) can be used to calculate Mothership and King Salmonid HP.

Notes

  1. Everything that can damage the Flyfish basket deals 10 times its normal damage, effectively giving the baskets 30 HP.
  2. Taking off 2500 HP will shrink it down to medium size. Taking off 2000 more HP will shrink it down to the smallest size. Finally, depleting 2000 more HP from it while it is in that state will finish it off. Goldies have HP regeneration over time, up to the maximum HP of its current size.
  3. Mothership HP varies depending on the difficulty level.

Examples

Markup

* {{Salmon Run hits to splat|Chum|alt=rush}}
* {{Salmon Run hits to splat|Cohozuna|hazard=40}}

Output

Hits to splat Chum (rush)
Weapon Min/Max
Booyah Bomb 1 - 8
Crab Tank 1
Inkjet 1
Killer Wail 5.1 1
Reefslider 1
Triple Inkstrike 1
Wave Breaker 1
.52 Gal 1 - 2
.96 Gal 1
Aerospray MG 3
Ballpoint Splatling 2
Bamboozler 14 Mk I 1
Big Swig Roller 1
Blaster 1
Bloblobber 1
Carbon Roller 1
Clash Blaster 1
Classic Squiffer 1
Dapple Dualies 2
Dark Tetra Dualies 2
Dread Wringer 1
Dualie Squelchers 2
Dynamo Roller 1
Egg cannon 1
E-liter 4K 1
Explosher 1
Flingza Roller 1
Glooga Dualies 1 - 2
Goo Tuber 1
Grizzco Blaster 1 - 2
Grizzco Brella 1 - 4
Grizzco Charger 1
Grizzco Dualies 1 - 2
Grizzco Slosher 1
Grizzco Splatana 1
Grizzco Stringer 1 - 2
H-3 Nozzlenose 1
Heavy Edit Splatling 2
Heavy Splatling 2
Hydra Splatling 1 - 2
Ink Cannon 1
Inkbrush 2 - 3
Jet Squelcher 2
L-3 Nozzlenose 2
Luna Blaster 1
Mini Splatling 2
N-ZAP '85 2 - 3
Nautilus 47 2
Octobrush 1 - 2
Painbrush 1
Range Blaster 1
Rapid Blaster 1
Rapid Blaster Pro 1
REEF-LUX 450 1 - 2
Slosher 1
Sloshing Machine 1
Snipewriter 5H 1
Splash-o-matic 2 - 3
Splatana Stamper 1 - 2
Splatana Wiper 1 - 2
Splat Bomb 1 - 2
Splat Brella 1 - 2
Splat Charger 1
Splat Dualies 2
Splat Roller 1
Splattershot 2
Splattershot Jr. 2 - 3
Splattershot Nova 2 - 3
Splattershot Pro 2
Sploosh-o-matic 2
Squeezer 2
S-BLAST '92 1
Tenta Brella 1 - 2
Tri-Slosher 1
Tri-Stringer 1 - 2
Undercover Brella 1 - 2
Hits to splat Cohozuna
Weapon Min/Max
Booyah Bomb 57 - 5143
Crab Tank 120 - 600
Inkjet 120 - 480
Killer Wail 5.1 28 - 84
Reefslider 52 - 90
Triple Inkstrike 66 - 720
Wave Breaker 80 - 240
.52 Gal 693 - 1029
.96 Gal 424 - 655
Aerospray MG 1500 - 1895
Ballpoint Splatling 1029 - 1440
Bamboozler 14 Mk I 225 - 600
Big Swig Roller 225 - 720
Blaster 180 - 360
Bloblobber 150 - 600
Carbon Roller 225 - 600
Clash Blaster 424 - 720
Classic Squiffer 120 - 720
Dapple Dualies 800 - 1200
Dark Tetra Dualies 1200 - 1440
Dread Wringer 144 - 288
Dualie Squelchers 1200 - 1440
Dynamo Roller 90 - 360
Egg cannon 45 - 180
E-liter 4K 60 - 720
Explosher 288 - 480
Flingza Roller 120 - 515
Glooga Dualies 515 - 1200
Goo Tuber 120 - 450
Grizzco Blaster 720 - 1029
Grizzco Brella 450 - 2400
Grizzco Charger 180
Grizzco Dualies 288 - 1440
Grizzco Slosher 100 - 240
Grizzco Splatana 30 - 180
Grizzco Stringer 27 - 1029
H-3 Nozzlenose 515 - 600
Heavy Edit Splatling 1029 - 1440
Heavy Splatling 1029 - 1440
Hydra Splatling 600 - 1440
Ink Cannon 90
Inkbrush 900 - 1800
Jet Squelcher 900 - 1200
L-3 Nozzlenose 900 - 1029
Luna Blaster 180 - 360
Mini Splatling 1029 - 1440
N-ZAP '85 1286 - 1800
Nautilus 47 1029 - 1440
Octobrush 600 - 900
Painbrush 240 - 720
Range Blaster 144 - 240
Rapid Blaster 258 - 600
Rapid Blaster Pro 240 - 480
REEF-LUX 450 172 - 1059
Slosher 258
Sloshing Machine 212 - 360
Snipewriter 5H 150 - 600
Splash-o-matic 1286 - 1800
Splatana Stamper 90 - 800
Splatana Wiper 111 - 1029
Splat Bomb 200 - 1200
Splat Brella 200 - 1200
Splat Charger 120 - 720
Splat Dualies 1200 - 1440
Splat Roller 180 - 515
Splattershot 1000 - 1200
Splattershot Jr. 1286 - 1800
Splattershot Nova 1200 - 1800
Splattershot Pro 800 - 1200
Sploosh-o-matic 800 - 1200
Squeezer 800 - 1440
S-BLAST '92 120 - 240
Tenta Brella 100 - 800
Tri-Slosher 360 - 600
Tri-Stringer 80 - 900
Undercover Brella 240 - 1440