Template:Salmon Run hits to splat: Difference between revisions
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(Added support for ink cannon #cww) |
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<includeonly>{| class="wikitable sitecolor-s3 zebra-even nocellborder" | <includeonly>{| class="wikitable sitecolor-s3 zebra-even nocellborder mw-collapsible mw-collapsed" style="min-width: 280px" | ||
|+ Hits to splat {{{1|Smallfry}}} {{#if:{{{alt|}}}|({{{alt|}}})|}} | |||
! Weapon | ! Weapon | ||
! | ! Min/Max | ||
|- | |- | ||
| {{Weapon|S3|Special|Booyah Bomb}} | | {{Weapon|S3|Special|Booyah Bomb}} | ||
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| {{Weapon|S3|Main|Dark Tetra Dualies}} | | {{Weapon|S3|Main|Dark Tetra Dualies}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/30)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | ||
|- | |||
| {{Weapon|S3|Main|Dread Wringer}} | |||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/250)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}}} | |||
|- | |- | ||
| {{Weapon|S3|Main|Dualie Squelchers}} | | {{Weapon|S3|Main|Dualie Squelchers}} | ||
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| {{Weapon|S3|Main|Grizzco Charger}} | | {{Weapon|S3|Main|Grizzco Charger}} | ||
| {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} | | {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/200)}} | ||
|- | |||
| {{Weapon|S3|Main|Grizzco Dualies}} | |||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/125)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | |||
|- | |- | ||
| {{Weapon|S3|Main|Grizzco Slosher}} | | {{Weapon|S3|Main|Grizzco Slosher}} | ||
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| {{Weapon|S3|Main|H-3 Nozzlenose}} | | {{Weapon|S3|Main|H-3 Nozzlenose}} | ||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | | {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/70)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/60)}}}} | ||
|- | |||
| {{Weapon|S3|Main|Heavy Edit Splatling}} | |||
| {{#ifexpr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35) = ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}}|{{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/35)}} - {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/25)}}}} | |||
|- | |- | ||
| {{Weapon|S3|Main|Heavy Splatling}} | | {{Weapon|S3|Main|Heavy Splatling}} | ||
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|- | |- | ||
| {{Weapon|S3|Main|Slosher}} | | {{Weapon|S3|Main|Slosher}} | ||
| {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/ | | {{#expr:ceil({{Salmonid HP|{{{1|}}}|alt={{{alt|}}}|game={{{game|}}}|hazard={{{hazard|}}}}}/140)}} | ||
|- | |- | ||
| {{Weapon|S3|Main|Sloshing Machine}} | | {{Weapon|S3|Main|Sloshing Machine}} | ||
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</includeonly><noinclude> | </includeonly><noinclude> | ||
This template displays a table detailing the hits required to splat various salmonids. It passes values to {{t|Salmonid HP}} and is therefore compatible with the same parameters. It was created to be placed in the Statistics section of salmonid pages. | This template displays a table detailing the hits required to splat various salmonids. It passes values to {{t|Salmonid HP}} and is therefore compatible with the same parameters. It was created to be placed in the Statistics section of salmonid pages. With the exception of the {{Weapon|S3|Main|Dread Wringer}}, {{Weapon|S3|Main|Grizzco Dualies}}, and {{Weapon|S3|Main|Heavy Edit Splatling}} (Source: [https://leanny.github.io/splat3/parameters.html leanny.github.io]), all data was taken from the table at [[Salmon Run Next Wave data]]. | ||
== Usage == | == Usage == |
Latest revision as of 09:28, 6 December 2023
This template displays a table detailing the hits required to splat various salmonids. It passes values to {{Salmonid HP}} and is therefore compatible with the same parameters. It was created to be placed in the Statistics section of salmonid pages. With the exception of the Dread Wringer, Grizzco Dualies, and Heavy Edit Splatling (Source: leanny.github.io), all data was taken from the table at Salmon Run Next Wave data.
Usage
{{Salmon Run hits to splat|<1>|<alt>|<game>|<hazard>}}
Parameters
Parameter | Type | Status | Description |
---|---|---|---|
1 | Unnamed | Required | Name of salmonid. Case does not matter. Acceptable values: Smallfry Chum Cohock Snatcher Big Shot Drizzler Fish Stick Flipper-Flopper Flyfish Maws Scrapper Slammin' Lid Steelhead Steel Eel Stinger Goldie Griller Mothership Mothership Container Chinook Mudmouth Cohozuna Horrorboros |
alt | Named | Optional | Alternate HP value, if any. Any value can be entered for <alt> to display this HP value instead of the default value. Works for the following bosses: Chum: Rush chum HP Drizzler: Missile HP Fish Stick: Individual salmonid HP Flipper-Flopper: HP after armor removal Flyfish: Basket HP [Sal. 1] Scrapper: Shield HP Steelhead: Direct HP Stinger: HP of 1 pot Goldie: Goldie Seeking HP (min) [Sal. 2] Griller: HP to stun Mothership: Minimum HP (default is HP value from Pro+1 through EVP200) [Sal. 3] Horrorboros: Bomb HP |
game | Named | Optional | Only works for Steelhead. Acceptable value: S2 |
hazard | Named | Optional | The hazard percentage number (no percent sign) can be used to calculate Mothership and King Salmonid HP. |
Notes
- ↑ Everything that can damage the Flyfish basket deals 10 times its normal damage, effectively giving the baskets 30 HP.
- ↑ Taking off 2500 HP will shrink it down to medium size. Taking off 2000 more HP will shrink it down to the smallest size. Finally, depleting 2000 more HP from it while it is in that state will finish it off. Goldies have HP regeneration over time, up to the maximum HP of its current size.
- ↑ Mothership HP varies depending on the difficulty level.
Examples
Markup
* {{Salmon Run hits to splat|Chum|alt=rush}} * {{Salmon Run hits to splat|Cohozuna|hazard=40}}