Gear ability: Difference between revisions

From Inkipedia, the Splatoon wiki
m (→‎List of Abilities: Added Ninja T-Shirts)
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|[[File:Inksavermain.png|left|75px]]
|[[File:Inksavermain.png|left|75px]]
|Ink Saver (Main)
|Ink Saver (Main)
|Decreases amount of ink consumed by your main weapon.
|Ink Saver (Main) decreases ink usage of your main weapon up to 60% of it's normal usage. For example, a weapon that normally can continuously fire for 17 seconds becomes able to fire for just more than 27 seconds. This is useful when using roller-based weapons, increasing the distance you can roll before refilling your ink tank. Generally, the ability is great in Turf War,allowing you to spread more ink with fewer interruptions.
|[[Main Weapon]]
|[[Main Weapon]]
|[[Studio Headphones]]
|[[Studio Headphones]]
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|[[File:Inksaversub.png|left|75px]]
|[[File:Inksaversub.png|left|75px]]
|Ink Saver (Sub)
|Ink Saver (Sub)
|Decreases amount of ink consumed by your sub weapon.
|This ability decreases ink usage of your sub weapon up to 75% of its normal usage. The sub weapon's revised ink usage is indicated by the red arrow icon on your character's ink tank. This allows you to deploy sub weapons like Splat Bombs and Burst Bombs, with greater frequency.
|[[Sub Weapon]]
|[[Sub Weapon]]
|???
|???
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|[[File:Specialchargeup.png|left|75px]]
|[[File:Specialchargeup.png|left|75px]]
|Special Charge Up
|Special Charge Up
|Increases special-gauge fill rate.
|Special Charge Up increases the rate at which the special gauge fills by up to 30%. Allowing for more frequent deployment of specials, but you still need to spread ink to fill that gauge. This makes the ability most effecting in Turf War, where you're already tasked with spreading ink.
|[[Special Weapon]]
|[[Special Weapon]]
|???
|???
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|[[File:Specialdurationup.png|left|75px]]
|[[File:Specialdurationup.png|left|75px]]
|Special Duration Up
|Special Duration Up
|Increases usage time of special weapons.  
|This ability increases the duration of special weapons--the effects of Bubbler, Inkzooka, Kraken, Bomb Rush, and Echolocator all last longer. For Inkstrike and Killer Wail you're only given more time to aim the weapon, but the effect itself does not last longer. When Bubbler is extended to teammates, they also benefit from the increased duration, even if they don't have the Special Duration Up ability.
(Editor Note: May not work for one-use specials such as the [[Inkstrike]].)
(Editor Note: May not work for one-use specials such as the [[Inkstrike]].)
|[[Special Weapon]]
|[[Special Weapon]]
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|[[File:Inkrecoveryup.png|left|75px]]
|[[File:Inkrecoveryup.png|left|75px]]
|Ink Recovery Up
|Ink Recovery Up
|Increases ink-tank refill rate while submerged in squid form.
|Ink Recovery Up increases your ink tank's refill rate by up to 40%, but only while in squid form--and you don't need to be swimming to gain this benefit. So if you find yourself running out of ink quickly consider equipping this ability.
|[[Main Weapon]]
|[[Main Weapon]]
|???
|???

Revision as of 21:34, 7 June 2015

Gear Abilities (or Abilities) are special attributes given to Gear.

Description

The amount of Abilities available for a given item is designated by its Star Count. The more stars in a piece of Gear's Star Count, the more Abilities it can possess. Up to four Abilities can be equipped per piece of Gear. After the first Ability, each successive Ability is random. Frequent usage of the same Gear generates more Abilities to equip.

Usage

Ability slots can be unlocked by giving Spyke a Super Sea Snail or they can be rerolled so that you may unlock a different set of abilities if you so desire.

List of Abilities

Template:AbilityList |-

|

File:Inksavermain.png

|Ink Saver (Main) |Ink Saver (Main) decreases ink usage of your main weapon up to 60% of it's normal usage. For example, a weapon that normally can continuously fire for 17 seconds becomes able to fire for just more than 27 seconds. This is useful when using roller-based weapons, increasing the distance you can roll before refilling your ink tank. Generally, the ability is great in Turf War,allowing you to spread more ink with fewer interruptions. |Main Weapon |Studio Headphones |-

|

File:Inksaversub.png

|Ink Saver (Sub) |This ability decreases ink usage of your sub weapon up to 75% of its normal usage. The sub weapon's revised ink usage is indicated by the red arrow icon on your character's ink tank. This allows you to deploy sub weapons like Splat Bombs and Burst Bombs, with greater frequency. |Sub Weapon |??? |-

|

File:Specialchargeup.png

|Special Charge Up |Special Charge Up increases the rate at which the special gauge fills by up to 30%. Allowing for more frequent deployment of specials, but you still need to spread ink to fill that gauge. This makes the ability most effecting in Turf War, where you're already tasked with spreading ink. |Special Weapon |??? |-

|

File:Specialdurationup.png

|Special Duration Up |This ability increases the duration of special weapons--the effects of Bubbler, Inkzooka, Kraken, Bomb Rush, and Echolocator all last longer. For Inkstrike and Killer Wail you're only given more time to aim the weapon, but the effect itself does not last longer. When Bubbler is extended to teammates, they also benefit from the increased duration, even if they don't have the Special Duration Up ability. (Editor Note: May not work for one-use specials such as the Inkstrike.) |Special Weapon |Pirate-Stripe Tee |-

|

File:Inkrecoveryup.png

|Ink Recovery Up |Ink Recovery Up increases your ink tank's refill rate by up to 40%, but only while in squid form--and you don't need to be swimming to gain this benefit. So if you find yourself running out of ink quickly consider equipping this ability. |Main Weapon |??? |-

|

File:Quickrespawn.png

|Quick Respawn |Decreases respawn time after getting splatted. |Inkling |??? |-

|

File:Specialsaver.png

|Special Saver |Reduces special-gauge decrease after getting splatted. |Special Weapon |Skate Helmet |-

|

File:Haunt.png

|Haunt |Locate the squid that previously splatted you. |Inkling |??? |-

|

File:ComebackIcon.png

|Comeback |Boost some of your abilities a short time after respawning |Inkling |??? |-

|

File:BombRangeUpIcon.png

|Bomb Range Up | Makes bombs, Point Sensors, and Disruptors travel farther when thrown.

(Editor Note: Might increase explosion radius.) |Sub Weapon |Pilot Goggles |-

|

File:Tenacity.png

|Tenacity |Special bar automatically fills while any teammate is down and waiting to respawn. |Inkling |??? |-

|

File:Runspeedup.png

|Run Speed Up |Increases movement speed in Inkling form. |Inkling |??? |-

|

File:Swimspeedup.png

|Swim Speed Up |Increases movement speed while swimming in squid form. |Inkling |??? |-

|

File:Quicksuperjump.png

|Quick Super Jump |Increases Super Jump speed. |Inkling |??? |-

|

File:Stealthjump.png

|Stealth Jump | Super Jumps will not show marker before you land. |Inkling |??? |-

|

File:Ninjasquid.png

|Ninja Squid |While swimming through Ink you are invisible. |Inkling |Green Striped LS, Shrimp-Pink Polo, White Anchor Tee, Zekko Hoodie |-

|

File:Recon.png

|Recon |Allows you to see the opposing team on the map while standing on your spawn point. |Inkling |??? |-

|

File:Openinggambit.png

|Opening Gambit |Raised damage in the first 30 seconds of a match. |Inkling |??? |-

|

File:Lastditcheffort.png

|Last-Ditch Effort |Boosts ink recovery rate and weapon ink efficiency for the last 30 seconds of battle. |Inkling |??? |-

|

File:Inkresistanceup.png

|Ink Resistance Up |Less slow-down by enemy team's Ink; move through enemy Ink faster. |Inkling |??? |-

|

File:DefenseUpIcon.png

|Defense Up |Reduces damage taken from all attacks. |Inkling |??? |-

|

File:DamageUpIcon.png

|Damage Up |Increases damage of your main, sub, and special weapons. |Inkling |??? |-

|

File:ColdBloodedIcon.png

|Cold-Blooded |Reduce effectiveness of Tracking-based weapons or abilities. (Stops detecting player sooner.) |Inkling |??? |-

|

File:BombSnifferIcon.png

|Bomb Sniffer |Reveals traps and hidden bombs placed by your opponents. |Inkling |??? |}