Vibe: Difference between revisions

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m (Little expansion on the third paragraph.)
(This information used to be on Turf War#Vibe Meter.)
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'''Vibe''' is a feature that indicates the coolness of participants in online battles.
{{todo|Get an image of the Vibe Meter.}}
'''Vibe''' is a feature that indicates the winning streaks of participants in online battles. In the lobby of the tower and when waiting for a match to begin, the Vibe Meter can be seen. On the Vibe Meter is a title and a number of flags. Every time the player's team wins, one flag is added to the Vibe Meter and, conversely, every time they lose, a number of flags (dependent upon the current meter level) are deducted.


Each time you win a match, you gain flags. The lower your rating, the more flags you win. Likewise, if you lose matches, you will lose flags. The higher your rating, the more flags you lose.
If the player leaves the game mode and speaks to [[Judd]] in [[Inkopolis Plaza]], he will reward them with cash based on their vibe. He will, however, only do this once per stage cycle, and when the stages change, the player's vibe resets to 0, meaning they will lose their chance to reap the reward.


Also, [[Judd]] can award [[points]] if you talk to him while you have vibe. You can only redeem his rewards per visit in the [[Inkopolis]] hub ''(When you exit from the [[Lobby Room]])''.
==Ranks==
The following table lists are levels, flag penalties, and payouts:
{| class="wikitable" style="text-align:left;"
|-
! Meter Level
! Flags
! Penalty
! Payout
|- style="text-align: center"
| Chill<br>Lukewarm (PAL) || 0 || 0 || 0
|- style="text-align: center"
| Toasty || 0.5-3 || -0.5 || 100
|- style="text-align: center"
| Smokin' || 3.5-6 || -1 || 400
|- style="text-align: center"
| SO HAWT!!<br>On Fire! (PAL) || 7+ || -1.5 || 1400
|}


==Ranks==
In light of this, the best way to profit out of this mechanic is to quit as soon as 7 flags are obtained and talk to Judd.
* Rank 1: '''Toasty''' - ''???''
* Rank 2: '''Chillin<nowiki>'</nowiki>''' - ''???''
* Rank 3: '''Smokin<nowiki>'</nowiki>''' - ''???''
* Rank 4: '''So HAWT!!!''' - ''???''


==Trivia==
*It's unknown whether the vibes are considered a key element in matchmaking.
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 08:07, 18 June 2015

Template:Todo Vibe is a feature that indicates the winning streaks of participants in online battles. In the lobby of the tower and when waiting for a match to begin, the Vibe Meter can be seen. On the Vibe Meter is a title and a number of flags. Every time the player's team wins, one flag is added to the Vibe Meter and, conversely, every time they lose, a number of flags (dependent upon the current meter level) are deducted.

If the player leaves the game mode and speaks to Judd in Inkopolis Plaza, he will reward them with cash based on their vibe. He will, however, only do this once per stage cycle, and when the stages change, the player's vibe resets to 0, meaning they will lose their chance to reap the reward.

Ranks

The following table lists are levels, flag penalties, and payouts:

Meter Level Flags Penalty Payout
Chill
Lukewarm (PAL)
0 0 0
Toasty 0.5-3 -0.5 100
Smokin' 3.5-6 -1 400
SO HAWT!!
On Fire! (PAL)
7+ -1.5 1400

In light of this, the best way to profit out of this mechanic is to quit as soon as 7 flags are obtained and talk to Judd.