Competitive:Crab Tank: Difference between revisions

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** Some enemies will try to hide behind walls, but the Crab Tank can use its R attack to fire globs of ink, which act and combo similarly to the [[Explosher]].
** Some enemies will try to hide behind walls, but the Crab Tank can use its R attack to fire globs of ink, which act and combo similarly to the [[Explosher]].
* Crab Tank can shift into a ball to protect itself from attacks and move more easily, and also climb walls.
* Crab Tank can shift into a ball to protect itself from attacks and move more easily, and also climb walls.
* Putting a Crab Tank on top of the Tower can serve as a makeshift shield, hindering enemy pushes, with the added bonus of having a constant stream of shots.
* Since the Crab Tank has a separate health pool and is unhindered by enemy ink, it's a decent choice for Clam Blitz, as it can carry clams or Power Clams by rolling into the enemy base.
===Countermeasures===
===Countermeasures===
* Slosher class weapons, such as the [[Slosher]], [[Tri-Slosher]], and [[Sloshing Machine]], can easily splat a Crab Tank user head-on by arching their shots over the opponent.
* Slosher class weapons, such as the [[Slosher]], [[Tri-Slosher]], and [[Sloshing Machine]], can easily splat a Crab Tank user head-on by arcing their shots over the opponent. When in lethal range, a [[Dynamo Roller]] can also reach the cockpit while attacking from the front.
* Most specials in the game are great at stopping the Crab Tank.
* Most specials in the game are great at stopping the Crab Tank.
** [[Booyah Bomb]], [[Ink Storm]], and [[Tenta Missiles]] force the opponent to enter the ball mode and reposition.
** [[Booyah Bomb]], [[Ink Storm]], and [[Tenta Missiles]] force the opponent to enter the ball mode and reposition.
** [[Killer Wail 5.1]] and [[Wave Breaker]] and pierce through the armor, distracting Crab Tank users by making them dodge the specials instead of attacking.
** [[Killer Wail 5.1]] and [[Wave Breaker]] and pierce through the armor, distracting Crab Tank users by making them dodge the specials instead of attacking.
** The [[Kraken Royale]] can blitz through the Crab Tank's heavy fire with a charge attack and quickly shred it, as its [[Mobility#Squid Roll|Squid Roll]] spinning attack can reach the cockpit in the back.
* Weapons like the [[Splatana Stamper]] or the [[Nautilus 47]] can quickly break the Crab Tank.
* Weapons like the [[Splatana Stamper]] or the [[Nautilus 47]] can quickly break the Crab Tank.
* A [[Torpedo]] in homing phase can pose a problem for the Crab Tank: since it can't turn quickly, it may have problems shooting it down before it can detonate and release its droplets.


{{Navbox/Weapon Strategy}}
{{Navbox/Weapon Strategy}}

Revision as of 11:42, 20 March 2023

Crab Tank

Crab Tank

Abbreviations
Sub
Special
Base damage 32 (Rapid Fire)

30 (Cannon (Splash)) 60 (Cannon (Direct Hit)) 40 (Rolling)

Base duration 8 seconds
Ink consumption
Special points
Special depletion
Role
Strengths Gets faster the more you shoot, Good damage, Can curl up into a ball, Has a far range
Weaknesses Slow, Vulnerable at the head and from behind during walker mode


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This article discusses content that is not part of the official Splatoon series but is part of the community or competitive gaming space.
For information about Crab Tank, see Crab Tank.

Splatoon 3

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Use

Crab Tank can be used to mow down enemies attempting to make a push, or have them scurrying away if the Crab Tank's team wants to push.

  • The ZR attack is a rapid fire that can easily splat opponents in open areas.
    • Some enemies will try to hide behind walls, but the Crab Tank can use its R attack to fire globs of ink, which act and combo similarly to the Explosher.
  • Crab Tank can shift into a ball to protect itself from attacks and move more easily, and also climb walls.
  • Putting a Crab Tank on top of the Tower can serve as a makeshift shield, hindering enemy pushes, with the added bonus of having a constant stream of shots.
  • Since the Crab Tank has a separate health pool and is unhindered by enemy ink, it's a decent choice for Clam Blitz, as it can carry clams or Power Clams by rolling into the enemy base.

Countermeasures

  • Slosher class weapons, such as the Slosher, Tri-Slosher, and Sloshing Machine, can easily splat a Crab Tank user head-on by arcing their shots over the opponent. When in lethal range, a Dynamo Roller can also reach the cockpit while attacking from the front.
  • Most specials in the game are great at stopping the Crab Tank.
    • Booyah Bomb, Ink Storm, and Tenta Missiles force the opponent to enter the ball mode and reposition.
    • Killer Wail 5.1 and Wave Breaker and pierce through the armor, distracting Crab Tank users by making them dodge the specials instead of attacking.
    • The Kraken Royale can blitz through the Crab Tank's heavy fire with a charge attack and quickly shred it, as its Squid Roll spinning attack can reach the cockpit in the back.
  • Weapons like the Splatana Stamper or the Nautilus 47 can quickly break the Crab Tank.
  • A Torpedo in homing phase can pose a problem for the Crab Tank: since it can't turn quickly, it may have problems shooting it down before it can detonate and release its droplets.