#12 awake: Difference between revisions
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==Description== | ==Description== | ||
This song from assorted stages in Splatoon 2's Octo Expansion has a ethereal, dreamlike sound to it, making it sound distant. Its heavenly vibe is calmly accentuated be several different beat changes and it loops until silently ending off on a fading note. The calm nature is helpful as it is used in stages which usually require a lot of precision and patience. The song mainly consists of a repeating synthesizer ostinato which repeats throughout most all of the track, changing in pitch a few times, accompanied by some percussion and a bass. | This song from assorted stages in Splatoon 2's Octo Expansion has a ethereal, dreamlike sound to it, making it sound distant. Its heavenly vibe is calmly accentuated be several different beat changes and it loops until silently ending off on a fading note. The calm nature is helpful as it is used in stages which usually require a lot of precision and patience. The song mainly consists of a repeating synthesizer ostinato which repeats throughout most all of the track, changing in pitch a few times, accompanied by some percussion and a bass. It is generally used on slower, more-thought based stations, mostly where [[Agent 8]] has limited ink. It also plays on {{OctoExpansionStation|D|05}} [[All That 8-Ball Station]] (also has limited ink) and {OctoExpansionStation|B|07}} [[Fly 8-Ball Station]], which are based around shooting [[8-Ball]]s to hit targets, while {{OctoExpansionStation|C|11}} [[Abracadabra Station]] and {{OctoExpansionStation|F|02}} [[Slow Ride Station]] which are focused on Agent 8 slowly figuring out the route to the goal. | ||
==Etymology== | ==Etymology== | ||
''Awake'' could refer to the ethereal tone of this song, as well as when | ''Awake'' could refer to the ethereal tone of this song, as well as when Agent 8 is awoken at the start of the ''[[Octo Expansion]]'', and is associated with concentration and thought, suiting the levels the track tends to play on. | ||
{{Navbox/S2 Music}} | {{Navbox/S2 Music}} |
Revision as of 12:41, 24 July 2021
- The correct title of this article is #12 awake. The omission of the # is due to technical restrictions.
#12 awake is a song by Dedf1sh.
Description
This song from assorted stages in Splatoon 2's Octo Expansion has a ethereal, dreamlike sound to it, making it sound distant. Its heavenly vibe is calmly accentuated be several different beat changes and it loops until silently ending off on a fading note. The calm nature is helpful as it is used in stages which usually require a lot of precision and patience. The song mainly consists of a repeating synthesizer ostinato which repeats throughout most all of the track, changing in pitch a few times, accompanied by some percussion and a bass. It is generally used on slower, more-thought based stations, mostly where Agent 8 has limited ink. It also plays on D05 All That 8-Ball Station (also has limited ink) and {OctoExpansionStation|B|07}} Fly 8-Ball Station, which are based around shooting 8-Balls to hit targets, while C11 Abracadabra Station and F02 Slow Ride Station which are focused on Agent 8 slowly figuring out the route to the goal.
Etymology
Awake could refer to the ethereal tone of this song, as well as when Agent 8 is awoken at the start of the Octo Expansion, and is associated with concentration and thought, suiting the levels the track tends to play on.