DJ Octavio: Difference between revisions

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'''DJ Octavio''' is the leader of the [[Octarian]]s, and the final boss of ''[[Splatoon]]''<nowiki>'</nowiki>s [[Octo Valley (mode)|Octo Valley]] encountered in the mission [[Enter the Octobot King!]]. After being defeated for the first time, he is imprisoned in a snow globe-like tank near [[Cap'n Cuttlefish]].
'''DJ Octavio''' is the leader of the [[Octarian]]s, and the final boss of ''[[Splatoon]]''<nowiki>'</nowiki>s [[Octo Valley (mode)|Octo Valley]] encountered in the mission [[Enter the Octobot King!]]. After being defeated for the first time, he is imprisoned in a snow globe-like tank near [[Cap'n Cuttlefish]].
[[File:SnowGlobeOctavio.png|180px|thumb|left|A captured DJ Octavio.]]
[[File:SnowGlobeOctavio.png|180px|thumb|left|A captured DJ Octavio.]] ==Appearance==
==Appearance==
Unlike most Octarian fighters, which appear to be severed tentacles, DJ Octavio is an actual octopus in his entirety. He resembles a giant red-purple octopus with a permanent angry expression on his face. His tentacles bare large green X-shaped scars, similar to the ones seen on other bosses. On his head sits a large gold helmet, fashioned similar to a samurai helmet, with an octopus-shaped emblem on the front. He sits inside of a flying machine equipped with a pool of purple ink and a turntable, which he plays using plentiful stalks of [[wikipedia:wasabi|wasabi]]. The turntable has four cannons on the front, two extendable fists and a set of thrusters that allow it to stay airborne. Surrounding the machine is a large, magenta-colored force field, which neither [[Agent 3]] nor their [[Ink]] can pass through. It is only visible when close to the machine, as a warning to the player that they need to push it back to a comfortable distance.
Unlike most Octarian fighters, which appear to be severed tentacles, DJ Octavio is an actual octopus in his entirety. He resembles a giant red-purple octopus with a permanent angry expression on his face. His tentacles bare large green X-shaped scars, similar to the ones seen on other bosses. On his head sits a large gold helmet, fashioned similar to a samurai helmet, with an octopus-shaped emblem on the front. He sits inside of a flying machine equipped with a pool of purple ink and a turntable, which he plays using plentiful stalks of [[wikipedia:wasabi|wasabi]]. The turntable has four cannons on the front, two extendable fists and a set of thrusters that allow it to stay airborne. Surrounding the machine is a large, magenta-colored force field, which neither [[Agent 3]] nor their [[Ink]] can pass through. It is only visible when close to the machine, as a warning to the player that they need to push it back to a comfortable distance.


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* A massive, octopus-shaped bomb that explodes into a huge amount of enemy ink if it lands. If it is shot back at DJ Octavio, he will punch it back at the player twice - he then runs out of fists and will be hit by it. These bombs are necessary in damaging him greatly and defeating him.
* A massive, octopus-shaped bomb that explodes into a huge amount of enemy ink if it lands. If it is shot back at DJ Octavio, he will punch it back at the player twice - he then runs out of fists and will be hit by it. These bombs are necessary in damaging him greatly and defeating him.
[[File:Album art octavio.jpg|thumb|175px|Album art.]]
[[File:Album art octavio.jpg|thumb|175px|Album art.]]
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==Songs==
==Songs==
{{main|Music}}
{{main|Music}}
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* [[Media:Battle With DJ Octavio (First Phase Missile).ogg|Variant of ''I am Octavio'']] that plays when the missile is in the air
* [[Media:Battle With DJ Octavio (First Phase Missile).ogg|Variant of ''I am Octavio'']] that plays when the missile is in the air
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[[File:Sunkenscroll16.png|300px|thumb]]
[[File:Sunkenscroll16.png|300px|thumb]]==[[Sunken Scroll]] Appearances==
==[[Sunken Scroll]] Appearances==
Shown at the right is [[Sunken Scroll]] 16. It seems that DJ Octavio can assume a humanoid form along with [[Cap'n Cuttlefish]].
Shown at the right is [[Sunken Scroll]] 16. It seems that DJ Octavio can assume a humanoid form along with [[Cap'n Cuttlefish]].


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*Though he cannot be interacted with while in the snow globe, he will cower and glow purple if shot at.
*Though he cannot be interacted with while in the snow globe, he will cower and glow purple if shot at.
*When designing DJ Octavio, the development team of ''[[Splatoon]]'' first decided on the name "Takowasa" ({{PAGENAME}}'s Japanese name). He was then changed from a wasabi maker to a DJ, followed by scratching music being brought in. The music starts with a rhythm that goes like 'don don don don', at which it was decided to match the rhythm with DJ Octavio's wasabi making.<ref>{{cite web | url = http://nintendoeverything.com/splatoon-devs-on-inkling-girl-design-focus-squid-sisters-and-more/ | title = Famitsu Interview with Splatoon development team | publisher = Posted by Brian on NintendoEverything | date = 2015-07-26 | accessdate= 2015-07-28 }}</ref>
*When designing DJ Octavio, the development team of ''[[Splatoon]]'' first decided on the name "Takowasa" ({{PAGENAME}}'s Japanese name). He was then changed from a wasabi maker to a DJ, followed by scratching music being brought in. The music starts with a rhythm that goes like 'don don don don', at which it was decided to match the rhythm with DJ Octavio's wasabi making.<ref>{{cite web | url = http://nintendoeverything.com/splatoon-devs-on-inkling-girl-design-focus-squid-sisters-and-more/ | title = Famitsu Interview with Splatoon development team | publisher = Posted by Brian on NintendoEverything | date = 2015-07-26 | accessdate= 2015-07-28 }}</ref>
*In an interview with the game's developers, it was revealed that DJ Octavio uses music to control the [[Octarian]]s in a slave-like manner. <ref>http://nintendoeverything.com/splatoon-staff-talk-about-the-inkling-design-more-on-the-squid-sisters-and-other-topics/</ref>
*In an interview with the game's developers, it was revealed that DJ Octavio uses music to control the [[Octarian]]s in a slave-like manner. <ref>http://nintendoeverything.com/''Splatoon''-staff-talk-about-the-Inkling-design-more-on-the-squid-sisters-and-other-topics/</ref>


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Revision as of 20:34, 23 November 2015

Link titleTemplate:SpoilerW

Template:Infobox character DJ Octavio is the leader of the Octarians, and the final boss of Splatoon's Octo Valley encountered in the mission Enter the Octobot King!. After being defeated for the first time, he is imprisoned in a snow globe-like tank near Cap'n Cuttlefish.

A captured DJ Octavio.

==Appearance==

Unlike most Octarian fighters, which appear to be severed tentacles, DJ Octavio is an actual octopus in his entirety. He resembles a giant red-purple octopus with a permanent angry expression on his face. His tentacles bare large green X-shaped scars, similar to the ones seen on other bosses. On his head sits a large gold helmet, fashioned similar to a samurai helmet, with an octopus-shaped emblem on the front. He sits inside of a flying machine equipped with a pool of purple ink and a turntable, which he plays using plentiful stalks of wasabi. The turntable has four cannons on the front, two extendable fists and a set of thrusters that allow it to stay airborne. Surrounding the machine is a large, magenta-colored force field, which neither Agent 3 nor their Ink can pass through. It is only visible when close to the machine, as a warning to the player that they need to push it back to a comfortable distance.

Attacks

This boss uses everything the player had learned throughout the levels in Octo Valley. During the boss fight, DJ Octavio uses several moves to deal with players:

  • Octorpedoes that shoot out from four cannons on the front. They home in on the player, but can easily be evaded or destroyed. They spread a small amount of ink if they land.
  • Two giant fists that can be extended to try and punch the player. If shot at before they hit the ground, they will fly back into the machine and damage it, pushing it backwards.
  • Small projectiles that resemble disco balls. If they hit the ground, they will spawn an enemy. If they are shot before then, they will harmlessly explode in midair and nothing will spawn. The type of spawned enemies depends on which phase of the fight the player is on, with Octocopters and Octobombers initially, Octoballs in the second phase, and Twintacle Octotroopers in the final phase..
  • Killer Wail. Unlike the Inklings' Special Weapon of the same name, this variation is smaller and slower, and can be avoided completely simply by hiding in the player's own ink.
  • A massive, octopus-shaped bomb that explodes into a huge amount of enemy ink if it lands. If it is shot back at DJ Octavio, he will punch it back at the player twice - he then runs out of fists and will be hit by it. These bombs are necessary in damaging him greatly and defeating him.
File:Album art octavio.jpg
Album art.

Songs

Main article: Music
File:Sunkenscroll16.png

==Sunken Scroll Appearances==

Shown at the right is Sunken Scroll 16. It seems that DJ Octavio can assume a humanoid form along with Cap'n Cuttlefish.

Trivia

  • The weak point of all Great Octoweapons in Octo Valley, the tentacle, is identical to DJ Octavio's scarred tentacle, implying that he is operating each one.
  • Near the end of the boss battle, the Squid Sisters override DJ Octavio's radio to play their song in the background until he is defeated.
  • DJ Octavio's English dialogue differs drastically between the North American and the Europe/Oceania version of Splatoon, as shown below in the gallery.
  • If the player fights DJ Octavio again after defeating him before, the dialogue changes; it describes a scenario in which he has escaped from his snow globe and recaptured Cap'n Cuttlefish.
  • Though he cannot be interacted with while in the snow globe, he will cower and glow purple if shot at.
  • When designing DJ Octavio, the development team of Splatoon first decided on the name "Takowasa" (DJ Octavio's Japanese name). He was then changed from a wasabi maker to a DJ, followed by scratching music being brought in. The music starts with a rhythm that goes like 'don don don don', at which it was decided to match the rhythm with DJ Octavio's wasabi making.[1]
  • In an interview with the game's developers, it was revealed that DJ Octavio uses music to control the Octarians in a slave-like manner. [2]

Gallery

Names in other languages

Template:Foreignname

References

  1. Famitsu Interview with Splatoon development team. Posted by Brian on NintendoEverything (2015-07-26). Retrieved on 2015 July 28.
  2. http://nintendoeverything.com/Splatoon-staff-talk-about-the-Inkling-design-more-on-the-squid-sisters-and-other-topics/

Template:CharactersPro Template:OctariansPro