Last-Ditch Effort: Difference between revisions
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Last-Ditch Effort is active when the opponent team's counter is 50 or less and is active with 'maximum' effect when any of the following conditions are met: | Last-Ditch Effort is active when the opponent team's counter is 50 or less and is active with 'maximum' effect when any of the following conditions are met: | ||
*The time remaining on the timer is 30 seconds or less | *The time remaining on the timer is 30 seconds or less. | ||
*The opponent team's counter is 30 or less. | *The opponent team's counter is 30 or less (overtime included). | ||
At 50 points left, last-ditch effort begins by providing 1 ability point of each of the abilities, which increases by approximately 1 AP (24/21 rounded down) for each counter decrease, until the maximum of 24 is reached at a counter value of 30. | |||
===Gear=== | ===Gear=== |
Revision as of 20:15, 5 February 2021
Last-Ditch Effort is an ability in Splatoon and Splatoon 2.
Splatoon
Mechanics
When active, Last-Ditch Effort provides 15 AP each of the following:
Last-Ditch Effort is active when any of the following conditions are met:
- The time remaining on the timer is 30 seconds or less (overtime included).
- The opponent team's counter is 30 or less.
Gear
Last-Ditch Effort is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
18K Aviators | Rockenberg | 12000 | Last-Ditch Effort | 2.0.0 | ||
Octoglasses | Firefin | 8800 | Last-Ditch Effort | 2.3.0 | ||
Safari Hat | Forge | 2300 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Tinted Shades | Zekko | 350 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Visor Skate Helmet | Skalop | 10000 | Last-Ditch Effort | Initial Release (1.0.0) |
Version history
Version | Adjustments |
---|---|
2.6.0 |
|
Splatoon 2
Mechanics
When active, Last-Ditch Effort provides a maximum of 24 AP each of the following:
Last-Ditch Effort is active when the opponent team's counter is 50 or less and is active with 'maximum' effect when any of the following conditions are met:
- The time remaining on the timer is 30 seconds or less.
- The opponent team's counter is 30 or less (overtime included).
At 50 points left, last-ditch effort begins by providing 1 ability point of each of the abilities, which increases by approximately 1 AP (24/21 rounded down) for each counter decrease, until the maximum of 24 is reached at a counter value of 30.
Gear
Last-Ditch Effort is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
18K Aviators | Rockenberg | 12000 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Octoglasses | Firefin | 8800 | Last-Ditch Effort | 3.0.0 | ||
Octoling Shades | Cuttlegear | Octo Expansion | Last-Ditch Effort | 3.1.0 | ||
Orange Novelty Visor | Tentatek | Nintendo Switch News | Last-Ditch Effort | 15 April 2019 | ||
Safari Hat | Forge | 2300 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Swim Goggles | Zink | 100 | Last-Ditch Effort | 3.0.0 | ||
Tinted Shades | Zekko | 350 | Last-Ditch Effort | Initial Release (1.0.0) | ||
Visor Skate Helmet | Skalop | 8000 | Last-Ditch Effort | Initial Release (1.0.0) |
Version history
Version | Adjustments |
---|---|
1.4.0 |
|
4.7.0 |
|
Names in other languages
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