Last-Ditch Effort: Difference between revisions

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Last-Ditch Effort is active when the opponent team's counter is 50 or less and is active with 'maximum' effect when any of the following conditions are met:
Last-Ditch Effort is active when the opponent team's counter is 50 or less and is active with 'maximum' effect when any of the following conditions are met:
*The time remaining on the timer is 30 seconds or less (overtime included).
*The time remaining on the timer is 30 seconds or less.
*The opponent team's counter is 30 or less.
*The opponent team's counter is 30 or less (overtime included).
 
At 50 points left, last-ditch effort begins by providing 1 ability point of each of the abilities, which increases by approximately 1 AP (24/21 rounded down) for each counter decrease, until the maximum of 24 is reached at a counter value of 30.


===Gear===
===Gear===

Revision as of 20:15, 5 February 2021

Last-Ditch Effort
Last-Ditch EffortLast-Ditch EffortLast-Ditch Effort
Applicable gear

Last-Ditch Effort is an ability in Splatoon and Splatoon 2.

Splatoon

Mechanics

When active, Last-Ditch Effort provides 15 AP each of the following:

Last-Ditch Effort is active when any of the following conditions are met:

  • The time remaining on the timer is 30 seconds or less (overtime included).
  • The opponent team's counter is 30 or less.

Gear

Last-Ditch Effort is the main ability of:

Headgear with Last-Ditch Effort in Splatoon

Version history

Version Adjustments
2.6.0
  • In Ranked Battle, Last-Ditch Effort will activate when the opposing team's counter reaches 30, and remain active until the end of battle.
  • In Ranked Battle, Last-Ditch Effort can now be activated during overtime.
  • While active, Last-Ditch Effort will now also shorten the amount of time players take to respawn after being splatted.

Splatoon 2

Mechanics

When active, Last-Ditch Effort provides a maximum of 24 AP each of the following:

Last-Ditch Effort is active when the opponent team's counter is 50 or less and is active with 'maximum' effect when any of the following conditions are met:

  • The time remaining on the timer is 30 seconds or less.
  • The opponent team's counter is 30 or less (overtime included).

At 50 points left, last-ditch effort begins by providing 1 ability point of each of the abilities, which increases by approximately 1 AP (24/21 rounded down) for each counter decrease, until the maximum of 24 is reached at a counter value of 30.

Gear

Last-Ditch Effort is the main ability of:

Headgear with Last-Ditch Effort in Splatoon 2

Version history

Version Adjustments
1.4.0
  • During its active period, the effect of Last-Ditch Effort is now multiplied by 2.4 times the number of times it is equipped as a main gear ability (was previously multiplied by 1.8).
4.7.0
  • When playing a Ranked Battle match, in addition to the benefits it previously provided, Last-Ditch Effort's benefits will improve when the opposing team's counter is 50 or below, and continue to improve gradually as the counter continues to decrease.
    • This benefit will max out once the counter has reached 30.
    • There are no changes to the benefits this gear ability provides in Turf War matches.

Names in other languages

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