Seeker: Difference between revisions

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*Holding {{Button|R}} lets you select a target for your Seeker to chase. You can only target foes who aren't hiding in their ink, though, regardless of whether their position is tracked by your team or not.
*Holding {{Button|R}} lets you select a target for your Seeker to chase. You can only target foes who aren't hiding in their ink, though, regardless of whether their position is tracked by your team or not.
**This can be used to survey your surroundings, especially in Ranked Battle.
**This can be used to survey your surroundings, especially in Ranked Battle.
*When traveling on the ground, seekers leave an ink rippling effect nearly identical to that of a player swimming through [[ink]]. Therefore, of a player swims through the trail of ink directly behind a seeker, he becomes functionally invisible.
**This can be used in many different ways. A player can follow directly behind the seeker all the way to the explosion of ink, or stop swimming at some point on the trail, allowing for some crafty surprise splats.


==Sets==
==Sets==

Revision as of 14:46, 26 September 2015

Template:Infobox weapon Seekers are a type of Sub Weapon in Splatoon.

Description

Upon deployment, Seekers chase after the closest enemy to them, leaving a trail of ink in their wake. Upon reaching the targeted enemy, they explode in a burst of ink. The Seeker's AI is not particularly intelligent, and should be aimed directly at the opponent if possible. The Seeker will also explode if it hits a wall. According to Judd, diving in one's own Ink will cause a Seeker to switch targets.

Notes

Seekers run along the ground, spreading a narrow linear line of ink behind them—swim through this ink trail to quickly get around a stage. In their default mode, Seekers continue moving in a straight line until they hit an object, at which point they explode. But Seekers can also lock on to opponents. Hold down the sub weapon button to lock on to visible opponents—a reticle appears over your target. Release the sub weapon button to send the Seeker toward your target. While Seekers will attempt to chase down your target, they’re incapable of making sharp turns or traversing steep inclines. But they can zoom right up most ramps, perfect for surprising opponents on the other side.
— Splatoon Prima Guide

Tips

  • Use it to ink long paths. Not only does it keep you at a safe distance, you can also focus on other things while the Seeker does its job.
    • This can be used to quickly ink your team a path to a Splat Zone at the beginning of Ranked Battles, giving your team an edge in capturing the zone.
  • In Octo Valley, use the seeker to take out far-away enemies and to ink long paths. It's especially useful in levels which require sneaking - it'll distract Octolings and will ink a path for you to hide in.
  • Holding R lets you select a target for your Seeker to chase. You can only target foes who aren't hiding in their ink, though, regardless of whether their position is tracked by your team or not.
    • This can be used to survey your surroundings, especially in Ranked Battle.
  • When traveling on the ground, seekers leave an ink rippling effect nearly identical to that of a player swimming through ink. Therefore, of a player swims through the trail of ink directly behind a seeker, he becomes functionally invisible.
    • This can be used in many different ways. A player can follow directly behind the seeker all the way to the explosion of ink, or stop swimming at some point on the trail, allowing for some crafty surprise splats.

Sets

Template:SetList |- |Aerospray MG |Seeker |Inkzooka |- |.52 Gal Deco |Seeker |Inkstrike |}

Gallery

Names in other languages

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