Splattack!: Difference between revisions

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{{InfoboxProperty|color={{SiteColor|Splatoon}}|Performer|[[Dedf1sh]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Performer|[[Dedf1sh]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Album|[[Splatune (Splatoon Original Soundtrack)|Splatune]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Album|[[Splatune (Splatoon Original Soundtrack)|Splatune]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Game|[[Splatoon 2]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Game|''[[Splatoon 2]]''}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in Splatoon 2|[[Spinal Phase]]<br>[[Squid Beatz 2]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in ''Splatoon 2''|[[Spinal Phase]]<br>[[Squid Beatz 2]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Composer|Toru Minegishi<br>Ryo Nagamatsu<br>Shiho Fuji}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Composer|Toru Minegishi<br>Ryo Nagamatsu<br>Shiho Fuji}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Length|3:22 (Octotune)}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Length|3:22 (Octotune)}}
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{{InfoboxProperty|color={{SiteColor|Splatoon}}|Performer|[[Squid Squad]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Performer|[[Squid Squad]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Album|[[Splatune (Splatoon Original Soundtrack)|Splatune]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Album|[[Splatune (Splatoon Original Soundtrack)|Splatune]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Game|[[Splatoon]]<br>[[Splatoon 2]] (Only in [[Octo Expansion]] as ''Agent 3 appears'')}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Game|''[[Splatoon]]''<br>''[[Splatoon 2]]'' (Only in [[Octo Expansion]] as ''Agent 3 appears'')}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in Splatoon|[[Tutorial#Splatoon|Tutorial]]<br>[[Shooting_Range#Splatoon|Shooting Range]] (shortened version)}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in ''Splatoon''|[[Tutorial#Splatoon|Tutorial]]<br>[[Shooting Range#Splatoon|Shooting Range]] (shortened version)}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in Splatoon 2|[[Central Station]] cutscene (as ''Agent 3 appears'')}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in ''Splatoon 2''|[[Central Station]] cutscene (as ''Agent 3 appears'')}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Length|2:16 (Splatune)<br>0:16 (as ''Agent 3 appears'')}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Length|2:16 (Splatune)<br>0:16 (as ''Agent 3 appears'')}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Bpm|-}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Bpm|-}}
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{{InfoboxProperty|color={{SiteColor|Splatoon}}|Performer|[[Squid Squad]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Performer|[[Squid Squad]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Album|[[Splatune (Splatoon Original Soundtrack)|Splatune]]<br>Fresh Kids (in-game)}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Album|[[Splatune (Splatoon Original Soundtrack)|Splatune]]<br>Fresh Kids (in-game)}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Game|[[Splatoon]]<br>[[Splatoon 2]]<br>[[Super Smash Bros. Ultimate]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Game|''[[Splatoon]]''<br>''[[Splatoon 2]]''<br>''[[Super Smash Bros. Ultimate]]''}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in Splatoon|[[Mode|Multiplayer]]<br>[[Arcade_Machine#Squid_Beatz|Squid Beatz]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in ''Splatoon''|[[Mode|Multiplayer]]<br>[[Arcade Machine#Squid Beatz|Squid Beatz]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in Splatoon 2|[[Arcade_Machine#Splatoon_2|Squid Beatz 2]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Heard in ''Splatoon 2''|[[Arcade Machine#Splatoon 2|Squid Beatz 2]]}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Composition & Arrangement|Toru Minegishi}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Composition & Arrangement|Toru Minegishi}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Vocals|Hiroaki Takeuchi<br>ICHIYA (in-game)}}
{{InfoboxProperty|color={{SiteColor|Splatoon}}|Vocals|Hiroaki Takeuchi<br>ICHIYA (in-game)}}
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</div>
</div>


'''Splattack!''' is a [[Music|song]] performed by [[Squid Squad]].


'''Splattack!''' is a [[Music|song]] performed by [[Squid Squad]].
==Description==
''Splattack!'' is an one of the five multiplayer songs released with ''Splatoon'' at launch. Like all battle songs, it has a random chance of being played during online matches. Like most Squid Squad songs, ''Splattack!'' is a fusion of rock and electronic music, with an emphasis on the backing drums and prominent guitar riffs, but also features singing in the [[Inkling (language)|Inkling language]]. In addition to multiplayer matches, it can also be heard in [[Arcade Machine#Squid Beatz|Squid Beatz]].


== Description ==
In ''[[Splatoon 2]]'', ''Splattack!'' can be unlocked to listen in [[Arcade Machine#Splatoon 2|Squid Beatz 2]] from the {{amiibo|Inkling Boy|icononly}} {{amiibo|Inkling Boy (recolor)}} [[amiibo]]. It however cannot be heard anywhere else in the base game. The song is also featured in the soundtrack for ''[[Super Smash Bros. Ultimate]]'', along with a remix (see below).
''Splattack!'' is an one of the 5 multiplayer songs released with ''Splatoon'' at launch. Like all battle songs, it has a random chance of being played during online matches. Like most Squid Squad songs, ''Splattack!'' is a fusion of rock and electronic music, with an emphasis on the backing drums and prominent guitar riffs, but also features singing in the [[Inkling (language)|inkling language]]. In addition to multiplayer matches, it can also be heard in [[Arcade_Machine#Squid_Beatz|Squid Beatz]].
In ''[[Splatoon 2]]'', ''Splattack!'' can be unlocked to listen in [[Arcade_Machine#Splatoon_2|Squid Beatz 2]] from the {{amiibo|Inkling Boy|icononly}} {{amiibo|Inkling Boy (recolor)}} [[amiibo]]. It however cannot be heard anywhere else in the base game. The song is also featured in the soundtrack for [[Super Smash Bros. Ultimate]], along with a remix (see below).


== Remixes and Covers ==
==Remixes and Covers==
=== ''Splattack! (Jam Session)'' ===
===''Splattack! (Jam Session)''===
The Jam Session is a remix of ''Splattack!'' that plays during the [[Tutorial]]. However after completing the Tutorial, it can no longer be heard anywhere in the game. It does not appear [[Arcade_Machine#Squid_Beatz|Squid Beatz]] but it does appear in [[Splatune (Splatoon Original Soundtrack)|Splatune]]. It has a more prominent bass than the original and although it has a minimalist start, more instrumentation is added as the track progresses.
The Jam Session is a remix of ''Splattack!'' that plays during the [[tutorial]]. However, after completing the tutorial, it can no longer be heard anywhere in the game. It does not appear [[Arcade Machine#Squid Beatz|Squid Beatz]] but it does appear in [[Splatune (Splatoon Original Soundtrack)|Splatune]]. It has a more prominent bass than the original and although it has a minimalist start, more instrumentation is added as the track progresses.


=== ''Splattack! (Inkredible New Stages and Gear)'' ===
===''Splattack!'' (Inkredible New Stages and Gear)===
A remixed version of ''Splattack!'' played during the first half of the [https://www.youtube.com/watch?v=bvRmGEQV3G0 ''Inkredible New Stages and Gear''] trailer released on the 12th of November 2015, while announcing [[Museum d'Alfonsino]]. It features a classical style intro to suit the museum theme, before transitioning into a composition more like the original version. It is not used anywhere else other than the trailer. The song stops when the second half of the trailer begins, announcing [[Mahi-Mahi Resort]] and uses ''[[Shellfie]]''. The backing soundtrack to the entire trailer without any SFX was released in the [[Splatoon Live in Makuhari]] album, which also includes the second half playing ''Shellfie''.
A remixed version of ''Splattack!'' played during the first half of the [https://www.youtube.com/watch?v=bvRmGEQV3G0 Inkredible New Stages and Gear] trailer released on November 12, 2015, while announcing [[Museum d'Alfonsino]]. It features a classical-style intro to suit the museum theme, before transitioning into a composition more like the original version. It is not used anywhere else other than the trailer. The song stops when the second half of the trailer begins, announcing [[Mahi-Mahi Resort]] and using ''[[Shellfie]]''. The backing soundtrack to the entire trailer without any SFX was released in the [[Splatoon Live in Makuhari]] album, which also includes the second half of ''Shellfie''.


=== ''Splattack! (New Stage Squid Dance)'' ===
===''Splattack!'' (New Stage Squid Dance)===
Another ''Splattack!'' remix used exclusively in a trailer, this version played during the [https://www.youtube.com/watch?v=9XVAS1FiXMw ''New Stage Squid Dance (Piranha Pit & Ancho-V Games)''] trailer. It features a very similar composition to the Jam Session version, but also has a lot of [[Inkling]] sound effects incorporated into the tune. It too appears in [[Splatoon Live in Makuhari]].
Another ''Splattack!'' remix used exclusively in a trailer, this version played during the [https://www.youtube.com/watch?v=9XVAS1FiXMw New Stage Squid Dance (Piranha Pit & Ancho-V Games)] trailer. It features a very similar composition to the Jam Session version, but also has a lot of [[Inkling]] sound effects incorporated into the tune. It too appears in [[Splatoon Live in Makuhari]].


=== ''Splattack! (Octo)'' ===
===''Splattack! (Octo)''===
[[Octo Expansion]] features the proper return of the ''Splattack!'' song in ''[[Splatoon 2]]'', with a remix known as ''Splattack! (Octo)''. This is now performed by [[Dedf1sh]] in-game, who has remixed the original from [[Squid Squad]]. It is played during [[Spinal Phase]], where Agent 8 battles Agent 3. It's resembles a ''glitched'' version of the regular song, transforming it into a purely electronic song, rather than the rock fusion of the original. A sample from the intro of ''[[I Am Octavio]]'' can be heard. It can also be heard in [[Arcade_Machine#Splatoon_2|Squid Beatz 2]] and [[Octotune (Splatoon 2 Original Soundtrack)|Octotune]].
The [[Octo Expansion]] features the proper return of ''Splattack!'' in ''[[Splatoon 2]]'', with a remix known as ''Splattack! (Octo)''. This is performed by [[Dedf1sh]], who remixed the original from [[Squid Squad]]. It is played during [[Spinal Phase]], where Agent 8 battles Agent 3. It resembles a glitched version of the regular song, transforming it into being purely electronic, rather than the rock fusion of the original. A sample from the intro of ''[[I Am Octavio]]'' can also be heard. It can also be heard in [[Arcade Machine#Splatoon 2|Squid Beatz 2]] and [[Octotune (Splatoon 2 Original Soundtrack)|Octotune]].


=== ''Splattack! (Super Smash Bros. Ultimate Remix)'' ===
===''Splattack!'' (Super Smash Bros. Ultimate Remix)===
{{Conjecture}}
{{Conjecture}}
{{See also|Smashwiki:List_of_SSBU_Music_(Splatoon_series)#Splattack.21}}
{{See also|Smashwiki:List of SSBU Music (Splatoon series)#Splattack.21}}
Arranged by the Taito Corporation, and supervised by Shohei Tsuchiya (ZUNTATA), a new ''Splattack!'' remix was composed for use in ''[[Super Smash Bros. Ultimate]]''. The song now has a jazz-like composition, with the use of trumpets and saxophones, rather than the rock sound of the original. It also includes the melody from the ''[[Now or Never]]'' and the ''Opening'' song that plays when starting a match. By default it has the song with the highest chance of playing in the [[Smashwiki:Moray Towers|Moray Towers]] stage, and it can also be heard in the [[Smashwiki:Sound Test|Sounds]] section in the [[Smashwiki:Vault|Vault]] menu.
Arranged by Taito Corporation and supervised by Shohei Tsuchiya (ZUNTATA), a new ''Splattack!'' remix was composed for use in ''[[Super Smash Bros. Ultimate]]''. The song now has a jazz-like composition, with the use of trumpets and saxophones, rather than the rock sound of the original. It also includes the melody from the ''[[Now or Never]]'' and the opening song that plays when starting a match. By default, it is the song with the highest chance of playing on [[Smashwiki:Moray Towers|Moray Towers]], and can also be heard in the [[Smashwiki:Sound Test|Sounds]] section in the [[Smashwiki:Vault|Vault]] menu.


== Other versions ==
==Other versions==
=== ''Splattack! (E3 2014)'' ===
===''Splattack!'' (E3 2014)===
During the [https://www.youtube.com/watch?v=8L54s2m1dPs initial reveal trailer] for ''[[Splatoon]]'', an early version was used. It was rougher than the final version, with a louder emphasis on vocals, which had a slight echo and was re-recorded for the final cut. The intro (which was moved in the final version) appears to resemble the opening of a live performance, as it features what appears to be a crowd chanting. It appears on [[Splatune (Splatoon Original Soundtrack)|Splatune]].
During the [https://www.youtube.com/watch?v=8L54s2m1dPs initial reveal trailer] for ''[[Splatoon]]'', an early version was used. It was rougher than the final version, with a louder emphasis on vocals, which had a slight echo and was re-recorded for the final cut. The intro (which was moved in the final version) appears to resemble the opening of a live performance, as it features what appears to be a crowd chanting. It appears on [[Splatune (Splatoon Original Soundtrack)|Splatune]].


=== ''Splattack! (Single Player Trailer)'' ===
===''Splattack!'' (Single Player trailer)===
{{Conjecture}}
{{Conjecture}}
The early E3 version of ''Splattack!'' was once again used in the beginning of the ''[https://www.youtube.com/watch?v=9EXKQQmm9EE Splatoon Single Player Trailer]''. The song is mostly the same as the E3 version, but a radio-esque filter has been added to emphasise the contrast between the multiplayer and single campaigns, and to signify the warfare-like theme of [[Octo Valley (mode)|Octo Valley]]. A similar effect is used on ''[[Lookin' Fresh|Sheldon's version of Lookin' Fresh]]''. Due to the nature of it being an intro, it is very short, playing for only 16 seconds before it transitions into ''[[Tentacular Circus]]'' for the rest of the trailer.
The early E3 version of ''Splattack!'' was once again used in the beginning of the [https://www.youtube.com/watch?v=9EXKQQmm9EE ''Splatoon'' Single Player Trailer]. The song is mostly the same as the E3 version, but a radio-esque filter has been added to emphasise the contrast between the multiplayer and single campaigns, and to signify the warfare-like theme of [[Octo Valley (mode)|Octo Valley]]. A similar effect is used on Sheldon's version of ''[[Lookin' Fresh]]''. Due to the nature of it being an intro, it is very short, playing for only 16 seconds before it transitions into ''[[Tentacular Circus]]'' for the rest of the trailer.


=== Splash Screen music ===
===Splash Screen music===
{{Conjecture}}
{{Conjecture}}
During the [[Splash Screen|startup screen]] for ''Splatoon'', the percussion line from ''Splattack!'' plays.
During the [[Splash Screen]] for ''Splatoon'', the percussion line from ''Splattack!'' plays.


=== Shooting range music ===
===Shooting Range music===
{{Conjecture}}
{{Conjecture}}
In the [[Shooting Range]], a version of the ''Splattack! Jam Session'' plays. It is a looped version of the beginning of the Jam Session version. It does not appear in [[Arcade_Machine#Squid_Beatz|Squid Beatz]] or any ''Splatoon'' soundtrack.
In the [[Shooting Range]], a version of ''Splattack! (Jam Session)'' plays, looping the beginning of that version. It does not appear in [[Arcade Machine#Squid Beatz|Squid Beatz]] or any ''Splatoon'' soundtrack.


=== ''Agent 3 Appears!'' ===
===''Agent 3 Appears!''===
In the [[Octo Expansion]], when [[Agent 3]] responds to [[Agent 8]]'s [[CQ-80]] distress signal activated by [[Marina]], and jumps out of the roof of [[Central Station]] to save Agent 8 and [[Cap'n Cuttlefish]], the ''Splattack! (Jam Session)'' plays very briefly until Agent 3 gets knocked out. Known as ''Agent 3 appears'', this version is mostly the same as the original, but only lasts 16 seconds long. The version extracted from the game still has the sound effects of Agent 3 smashing the glass of the roof and the blender. This version does not appear in any ''Splatoon'' soundtrack.
In the [[Octo Expansion]], when [[Agent 3]] responds to [[Agent 8]]'s [[CQ-80]] distress signal activated by [[Marina]] and jumps through the roof of [[Central Station]] to save Agent 8 and [[Cap'n Cuttlefish]], the ''Splattack! (Jam Session)'' plays very briefly until Agent 3 gets knocked out. Known as ''Agent 3 Appears!'', this version is mostly the same as the original, but only lasts 16 seconds. The version extracted from the game still has the sound effects of Agent 3 smashing the glass of the roof and the blender. This version does not appear in any ''Splatoon'' soundtrack.


== Samples and Interpolations ==
==Samples and Interpolations==
=== ''Inkoming! (Splatoon 2 Reveal Trailer)'' ===
===''Inkoming!'' (''Splatoon 2'' Reveal Trailer)===
{{main|Inkoming!}}
{{main|Inkoming!}}
The song ''Inkcoming!'' by [[Wet Floor]] was played during the initial reveal trailer of ''[[Splatoon 2]]'' at the [[Nintendo_Direct#Nintendo_Switch_Presentation_on_12_January_2017|Nintendo Switch Presentation]]. During the end of the trailer, a series of notes that make up the melody of ''Splattack!'' can be heard. This outro is not heard in any other version of ''Inkcoming!'', not does this version appear in any ''Splatoon'' soundtrack.
The song ''Inkcoming!'' by [[Wet Floor]] was played during the initial reveal trailer of ''[[Splatoon 2]]'' at the [[Nintendo Direct#Nintendo Switch Presentation on 12 January 2017|Nintendo Switch Presentation]]. During the end of the trailer, a series of notes that make up the melody of ''Splattack!'' can be heard. This outro is not heard in any other version of ''Inkcoming!'', nor does this version appear in any ''Splatoon'' soundtrack.


== Trivia ==
==Trivia==
* ''Splattack!'' is considered the theme tune of ''Splatoon'' game, with the song being played during the initial reveal trailer for ''Splatoon''. It's the first song on [[Arcade_Machine#Squid_Beatz|Squid Beatz]], and among the first on [[Splatune (Splatoon Original Soundtrack)|Splatune]] and ''Splattack!'' and its variants has played in multiple trailers and commercials for ''Splatoon'', more than any other song.<ref>[https://www.youtube.com/watch?v=-Vf_rVzZD7Y Splatoon TV Commercial 30sec (Wii U)]</ref> <ref>[https://www.youtube.com/watch?v=T0o0VUWy4EU Footage of a Splatoon advert]</ref>
* ''Splattack!'' is considered the theme tune of ''Splatoon'', with the song being played during the initial reveal trailer of the game. It is the first song on [[Arcade Machine#Squid Beatz|Squid Beatz]] and among the first on [[Splatune (Splatoon Original Soundtrack)|Splatune]]. The song and its variants have been played in multiple trailers and commercials for ''Splatoon'', more than any other song.<ref>[https://www.youtube.com/watch?v=-Vf_rVzZD7Y Splatoon TV Commercial 30sec (Wii U)]</ref> <ref>[https://www.youtube.com/watch?v=T0o0VUWy4EU Footage of a Splatoon advert]</ref>
** ''Splattack!'' can also be seen as the theme tune for [[Agent 3]], due to their prominent role in ''Splatoon''. In the [[Octo Expansion]], during major scenes featuring Agent 3, such as when they save Agent 8 and Cap'n Cuttlefish, or when Agent 8 battles a Sanitized Agent 3, a version of ''Splattack!'' plays in the background.
** ''Splattack!'' can also be seen as the theme tune for [[Agent 3]], due to their prominent role in ''Splatoon''. In the [[Octo Expansion]], during major scenes featuring Agent 3, such as when they save Agent 8 and Cap'n Cuttlefish or when Agent 8 battles Sanitized Agent 3, a version of ''Splattack!'' plays in the background.
** ''[[Inkoming!]]'' could be seen as the theme tune of ''[[Splatoon 2]]'', and therefore shares the fact that both theme tunes of have an exclamation mark at the end.  
** ''[[Inkoming!]]'' could be seen as the theme tune of ''[[Splatoon 2]]'', and similarly shares having an exclamation mark at the end.
* A [https://www.youtube.com/watch?v=I9EQitd5hOk behind the scenes video] was released showing the recording of ''Splattack!'', however the video itself uses the final recording instead of the raw performance. The ''Jam Session'' version was also used as the intro music for the video, as the band warmed up.
* A [https://www.youtube.com/watch?v=I9EQitd5hOk behind the scenes video] was released showing the recording of ''Splattack!''. However, the video itself uses the final recording instead of the raw performance. The ''Jam Session'' version was also used as the intro music for the video as the band warms up.
* In [[Splatune (Splatoon Original Soundtrack)|Splatune]], ''Splattack! (Jam Session)'' fades out, unlike the file in the game, which cuts out abruptly.
* In [[Splatune (Splatoon Original Soundtrack)|Splatune]], ''Splattack! (Jam Session)'' fades out, unlike the file in the game which cuts out abruptly.
* What appears to be the band shouting ''Squid Squad!'' can be heard throughout the song, such as at the 5 second mark.
* What appears to be the band shouting “Squid Squad!can be heard throughout the song, such as at the five-second mark.
* The ''Splattack! (Octo)'' remix resembles a corrupted version of the original, paralleling how [[Telephone|Tartar]] has corrupted Agent 3's mind. It could also represent the corruption of [[Dedf1sh|Dedf1sh's]] from being [[Sanitized Octarian|sanitized]], and losing her free will.
* The ''Splattack! (Octo)'' remix resembles a corrupted version of the original, paralleling how [[Telephone|Tartar]] corrupted Agent 3's mind. It could also represent the corruption of [[Dedf1sh]] from being [[Sanitized Octarian|sanitized]] and losing her free will.
** The song sampling [[DJ Octavio]]'s ''[[I Am Octavio]]'' makes sense considering that [[Dedf1sh]] is an Octoling that served under Octavio.
** The song sampling [[DJ Octavio]]'s ''[[I Am Octavio]]'' makes sense considering that [[Dedf1sh]] is an Octoling that served under Octavio.
* With the purchase of DLC, players can play ''Splattack! (E3 2014)'' in ''[[References_to_Splatoon_in_other_media#Daigasso.21_Band_Brothers_P|Daigasso! Band Brothers P]]''. In April 2016, ''Splattack! (Jam Session)'' was also added.
* With the purchase of DLC, players can play ''Splattack! (E3 2014)'' in ''[[References to Splatoon in other media#Daigasso.21 Band Brothers P|Daigasso! Band Brothers P]]''. In April 2016, ''Splattack! (Jam Session)'' was also added.


== Etymology ==
==Etymology==
''Splattack!'' is a portmanteau of ''Splat'' and ''attack''.
''Splattack!'' is a portmanteau of “splat” and “attack”.


=== Names in other languages ===
===Names in other languages===
{{stub}}
{{stub}}


== References ==
==References==
<references />
<references/>


[[Category:Squid Squad songs]]
[[Category:Squid Squad songs]]
[[Category:Music]]
[[Category:Music]]

Revision as of 13:39, 29 December 2018

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Splattack! is a song performed by Squid Squad.

Description

Splattack! is an one of the five multiplayer songs released with Splatoon at launch. Like all battle songs, it has a random chance of being played during online matches. Like most Squid Squad songs, Splattack! is a fusion of rock and electronic music, with an emphasis on the backing drums and prominent guitar riffs, but also features singing in the Inkling language. In addition to multiplayer matches, it can also be heard in Squid Beatz.

In Splatoon 2, Splattack! can be unlocked to listen in Squid Beatz 2 from the Inkling Boy Inkling Boy (recolor) Inkling Boy (Purple) amiibo. It however cannot be heard anywhere else in the base game. The song is also featured in the soundtrack for Super Smash Bros. Ultimate, along with a remix (see below).

Remixes and Covers

Splattack! (Jam Session)

The Jam Session is a remix of Splattack! that plays during the tutorial. However, after completing the tutorial, it can no longer be heard anywhere in the game. It does not appear Squid Beatz but it does appear in Splatune. It has a more prominent bass than the original and although it has a minimalist start, more instrumentation is added as the track progresses.

Splattack! (Inkredible New Stages and Gear)

A remixed version of Splattack! played during the first half of the Inkredible New Stages and Gear trailer released on November 12, 2015, while announcing Museum d'Alfonsino. It features a classical-style intro to suit the museum theme, before transitioning into a composition more like the original version. It is not used anywhere else other than the trailer. The song stops when the second half of the trailer begins, announcing Mahi-Mahi Resort and using Shellfie. The backing soundtrack to the entire trailer without any SFX was released in the Splatoon Live in Makuhari album, which also includes the second half of Shellfie.

Splattack! (New Stage Squid Dance)

Another Splattack! remix used exclusively in a trailer, this version played during the New Stage Squid Dance (Piranha Pit & Ancho-V Games) trailer. It features a very similar composition to the Jam Session version, but also has a lot of Inkling sound effects incorporated into the tune. It too appears in Splatoon Live in Makuhari.

Splattack! (Octo)

The Octo Expansion features the proper return of Splattack! in Splatoon 2, with a remix known as Splattack! (Octo). This is performed by Dedf1sh, who remixed the original from Squid Squad. It is played during Spinal Phase, where Agent 8 battles Agent 3. It resembles a glitched version of the regular song, transforming it into being purely electronic, rather than the rock fusion of the original. A sample from the intro of I Am Octavio can also be heard. It can also be heard in Squid Beatz 2 and Octotune.

Splattack! (Super Smash Bros. Ultimate Remix)

S Ability Locked.svg
Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.
See also: Smashwiki:List of SSBU Music (Splatoon series)#Splattack.21

Arranged by Taito Corporation and supervised by Shohei Tsuchiya (ZUNTATA), a new Splattack! remix was composed for use in Super Smash Bros. Ultimate. The song now has a jazz-like composition, with the use of trumpets and saxophones, rather than the rock sound of the original. It also includes the melody from the Now or Never and the opening song that plays when starting a match. By default, it is the song with the highest chance of playing on Moray Towers, and can also be heard in the Sounds section in the Vault menu.

Other versions

Splattack! (E3 2014)

During the initial reveal trailer for Splatoon, an early version was used. It was rougher than the final version, with a louder emphasis on vocals, which had a slight echo and was re-recorded for the final cut. The intro (which was moved in the final version) appears to resemble the opening of a live performance, as it features what appears to be a crowd chanting. It appears on Splatune.

Splattack! (Single Player trailer)

S Ability Locked.svg
Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.

The early E3 version of Splattack! was once again used in the beginning of the Splatoon Single Player Trailer. The song is mostly the same as the E3 version, but a radio-esque filter has been added to emphasise the contrast between the multiplayer and single campaigns, and to signify the warfare-like theme of Octo Valley. A similar effect is used on Sheldon's version of Lookin' Fresh. Due to the nature of it being an intro, it is very short, playing for only 16 seconds before it transitions into Tentacular Circus for the rest of the trailer.

Splash Screen music

S Ability Locked.svg
Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.

During the Splash Screen for Splatoon, the percussion line from Splattack! plays.

Shooting Range music

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In the Shooting Range, a version of Splattack! (Jam Session) plays, looping the beginning of that version. It does not appear in Squid Beatz or any Splatoon soundtrack.

Agent 3 Appears!

In the Octo Expansion, when Agent 3 responds to Agent 8's CQ-80 distress signal activated by Marina and jumps through the roof of Central Station to save Agent 8 and Cap'n Cuttlefish, the Splattack! (Jam Session) plays very briefly until Agent 3 gets knocked out. Known as Agent 3 Appears!, this version is mostly the same as the original, but only lasts 16 seconds. The version extracted from the game still has the sound effects of Agent 3 smashing the glass of the roof and the blender. This version does not appear in any Splatoon soundtrack.

Samples and Interpolations

Inkoming! (Splatoon 2 Reveal Trailer)

Main article: Inkoming!

The song Inkcoming! by Wet Floor was played during the initial reveal trailer of Splatoon 2 at the Nintendo Switch Presentation. During the end of the trailer, a series of notes that make up the melody of Splattack! can be heard. This outro is not heard in any other version of Inkcoming!, nor does this version appear in any Splatoon soundtrack.

Trivia

  • Splattack! is considered the theme tune of Splatoon, with the song being played during the initial reveal trailer of the game. It is the first song on Squid Beatz and among the first on Splatune. The song and its variants have been played in multiple trailers and commercials for Splatoon, more than any other song.[1] [2]
    • Splattack! can also be seen as the theme tune for Agent 3, due to their prominent role in Splatoon. In the Octo Expansion, during major scenes featuring Agent 3, such as when they save Agent 8 and Cap'n Cuttlefish or when Agent 8 battles Sanitized Agent 3, a version of Splattack! plays in the background.
    • Inkoming! could be seen as the theme tune of Splatoon 2, and similarly shares having an exclamation mark at the end.
  • A behind the scenes video was released showing the recording of Splattack!. However, the video itself uses the final recording instead of the raw performance. The Jam Session version was also used as the intro music for the video as the band warms up.
  • In Splatune, Splattack! (Jam Session) fades out, unlike the file in the game which cuts out abruptly.
  • What appears to be the band shouting “Squid Squad!” can be heard throughout the song, such as at the five-second mark.
  • The Splattack! (Octo) remix resembles a corrupted version of the original, paralleling how Tartar corrupted Agent 3's mind. It could also represent the corruption of Dedf1sh from being sanitized and losing her free will.
  • With the purchase of DLC, players can play Splattack! (E3 2014) in Daigasso! Band Brothers P. In April 2016, Splattack! (Jam Session) was also added.

Etymology

Splattack! is a portmanteau of “splat” and “attack”.

Names in other languages

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References