Template:Shooter data S2: Revision history

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2 December 2021

  • curprev 17:0917:09, 2 December 2021Heddy talk contribs 21,568 bytes −298 Could not find any cases where StraightFrame equals DamageReduceStartFrame. Removing the test for that case. Removing both possible results, because when shots begin losing damage is already mentioned in another line.

29 November 2021

  • curprev 02:0002:00, 29 November 2021Heddy talk contribs 21,866 bytes +313 Making changes to prevent confusion regarding effective range, which should be defined as "the distance where damage starts to decrease", not "the distance where the shot starts falling". Credit to Sey for this suggestion.

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