Weapon: Difference between revisions

From Inkipedia, the Splatoon wiki
(Added descriptions for weapon categories.)
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=== Rollers ===
=== Rollers ===
[[Roller]]s can be pushed along the ground, leaving a trail of ink. Brushes can be pushed especially fast, but leave a narrow trail of ink. Users can attack by flinging ink, and damage is also dealt if enemies come into contact with the weapon while it is being pushed.
[[Roller]]s can be pushed along the ground, leaving a trail of ink. Users can attack by flinging ink, and damage is also dealt if enemies come into contact with the weapon while it is being pushed.
 
[[Brush]]es are an unofficial subclass of rollers. Brushes can be pushed especially fast, but leave a narrow trail of ink. They do not deal nearly as much contact damage, making squishing enemies virtually impossible. However, instead of flinging large waves of ink, brushes quickly swipe from side to side, flicking many smaller globs. This rapid-fire flick is their primary means of spreading ink and attacking enemies, making them ideal for fast, close-combat action.
[[File:Splat Roller5.jpg|thumb|center|275px|Spreading [[ink]] with the Splat Roller.]]
[[File:Splat Roller5.jpg|thumb|center|275px|Spreading [[ink]] with the Splat Roller.]]
{{:Roller/list of rollers}}
{{:Roller/list of rollers}}

Revision as of 21:38, 14 January 2018

File:Orangeteam.jpg
A team of Inklings wielding a variety of weapons.
As an Inkling, you can use weapons and ink your turf. Be sure to experiment with different weapon sets!
— Splatoon official site

Weapons are tools used in Splatoon and Splatoon 2 to spread ink and splatter enemy Inklings. They can be purchased from Ammo Knights with cash earned from online multiplayer matches. Weapons are always in a predefined set of a main weapon, a sub weapon, and a special weapon.

In Splatoon 2 new weapons have been added, and returning weapons have all new designs. Since no special weapons return from the first game, all the special weapons are changed as well. While some weapons retain the same sub weapon others have the sub weapon changed, such as the Splat Roller, which has Curling Bombs instead of Suction Bombs.

Main

Main weapons are the primary tool players use to spread ink and splat opponents. Main weapons generally have two variants: the original, and an alternate with a different appearance, a different sub weapon, and a different special weapon. With the addition of Sheldon's Picks, some weapons gained a third version with yet another set of sub and special weapons. Some weapons have re-skins that are used in singleplayer modes.

Shooters

Shooters are guns that fire small blobs of ink in quick succession. Most shooters continuously fire when the player holds the trigger, but some have semi-automatic operation, requiring users to tap the trigger repeatedly instead of holding it.

Blasters are shooters that fire large globs of ink with a delayed explosion. The explosion allows users to attack opponents located behind obstacles or around corners.

A shooter in action.

Shooter/list of shooters

Rollers

Rollers can be pushed along the ground, leaving a trail of ink. Users can attack by flinging ink, and damage is also dealt if enemies come into contact with the weapon while it is being pushed.

Brushes are an unofficial subclass of rollers. Brushes can be pushed especially fast, but leave a narrow trail of ink. They do not deal nearly as much contact damage, making squishing enemies virtually impossible. However, instead of flinging large waves of ink, brushes quickly swipe from side to side, flicking many smaller globs. This rapid-fire flick is their primary means of spreading ink and attacking enemies, making them ideal for fast, close-combat action.

Spreading ink with the Splat Roller.

Roller/list of rollers

Chargers

Chargers can instantly splat opponents at long range, once charged up. Uncharged shots do not have enough range or damage to be used effectively for attacking, but they can be used for covering turf. Precision aim is required, and a laser shows where the shot will land.

Aiming a charger.

Charger/list of chargers

Sloshers

Sloshers can hurl ink over obstacles to hit opponents.

Flinging ink from a Slosher.

Slosher (type)/list of sloshers

Splatlings

Splatlings are guns that generally have a high rate of fire and considerable range. Charging is necessary to achieve the maximum potential range and firing duration.

A Mini Splatling being fired.

Splatling/list of splatlings

Dualies

Dualies are guns that give their user the ability to dodge roll. After a dodge roll, the dualies are held together by the Inkling, enhancing their performance in various ways depending on the dualie. This weapon class was introduced in Splatoon 2.

File:S2 Splat Dualies Twitter SplatoonJP Image2.jpg
Squirting Ink with the Splat Dualies.

Dualies/list of dualies

Brellas

Brellas are shotguns with a deployable shield. Depending on the brella model, the shield can be held in front of the user or launched forward. This weapon class was introduced in Splatoon 2.

An unfolded Splat Brella.

Brella/list of brellas

Sub

Sub weapons are secondary to the main weapon. Each sub weapon has a specialized use and high ink consumption, so they cannot be used for general-purpose splatting and inking like the main weapon. There are bombs, which can be used to influence enemy movement or outright splat them. Some weapons can give special effects to opponents, like location tracking, movement penalties, and ink usage penalties. In addition to weapons that focus on enemy effects, there are sub weapons that focus on benefiting the player's team by painting the ground or adding a Super Jump point to any location on the stage.

The Sprinkler, Splash Wall, and Splat Bomb.

Sub weapon/list of sub weapons

Special

Special weapons are powerful weapons that can only be used after filling up the special gauge by covering enough ground with ink. Generally, special weapons can make players invincible, allow players to track the location of opponents, damage opponents that step within a specified area of the battlefield, or grant the player a strong long-range attack. There are special weapons with highly specific effects, like allowing players to use bombs without ink restrictions, or creating explosive floating bubbles.

File:Special-weapon (1).png
The Killer Wail, Inkzooka, and Inkstrike.

Special weapon/list of special weapons

Classes

Sub classes are a way to distinguish different weapons of one weapon type. For example the Aerospray RG and the Dual Squelcher are both considered shooter weapons but differ in many ways. A more explicit example would be the Splat Roller compared to the Inkbrush. Those are both considered rollers, although the Inkbrush is far from being a roller. These sub classes are not officially recognized in-game, but since they have noticeably different playstyles, they are worth unofficially recognizing. Thus, this section shows all types of sub classes existing in the game so far.

Shooter Sub Classes

Traits Sub Class Example(s)
mid range, mid accuracy, mid - high fire rate
Standard Shooter Splattershot, N-ZAP '85
short range, low accuracy, very high fire rate
Spray Splattershot Jr., Aerospray MG
long range, high accuracy, low - mid fire rate
Long Range Splattershot Pro, Jet Squelcher
short - mid range, very high accuracy, low - mid fire rate, projectile killing with 1 hit, explosion with 2
Slow Blaster Blaster, Luna Blaster
long range, very high accuracy mid - high fire rate, projectile killing with 2 hits, explosion killing with 3
Quick Blaster Rapid Blaster, Rapid Blaster Pro
mid - long range, good accuracy, fires a burst of 3 shots at the same time on one click
Burst L-3 Nozzlenose, H-3 Nozzlenose

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Roller Sub Classes

Traits Sub Class Example(s)
covering much turf while rolling, mid - slow running speed, strong projectiles, low splash rate
Standard Roller Splat Roller, Dynamo Roller
covering little turf while rolling, quick running speed, weak projectiles, high splash rate, attack animation differs from the Roller's
Brush Inkbrush, Octobrush

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Charger Sub Classes

Traits Sub Class Example(s)
very long range, mid - slow charging, strong shots that don't necessarily need to be fully charged to splat, bad mobility
Standard Charger Splat Charger, E-liter 3K
mid range, quick charging, weaker shots that have to be fully charged or shot twice to splat, good mobility
Quick Charger Classic Squiffer, Bamboozler 14 Mk I

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Slosher Sub Classes

Traits Sub Class Example(s)
mid - long range, two shots needed to splat, shoots about 3 times in 2 seconds
Standard Slosher Slosher
short - mid range, hurls ink in three directions, does more damage at close range
Tri-Slosher Tri-Slosher

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Splatling Sub Classes

Traits Sub Class Example(s)
long range, high damage, high fire rate, long charge time
Standard Splatling Heavy Splatling
short range, high damage, high fire rate, short charge time
Quick Splatling Mini Splatling

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List of weapon pages

Trivia

Splatoon

Names in other languages

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