Template:Roller data S
From Inkipedia, the Splatoon wiki
This template takes roller weapon parameters as input and generates a list of facts about the weapon.
Parameters
This is a complete list of roller parameters from Splatoon.
- mSwingLiftFrame
- mSplashNum
- mSplashInitSpeedBase
- mSplashInitSpeedRandomZ
- mSplashInitSpeedRandomX
- mSplashInitVecYRate
- mSplashDeg
- mSplashSubNum
- mSplashSubInitSpeedBase
- mSplashSubInitSpeedRandomZ
- mSplashSubInitSpeedRandomX
- mSplashSubInitVecYRate
- mSplashSubDeg
- mSplashPositionWidth
- mSplashInsideDamageRate
- mCorePaintWidthHalf
- mCorePaintSlowMoveWidthHalf
- mSlowMoveSpeed
- mCoreColWidthHalf
- mInkConsumeCore
- mInkConsumeSplash
- mInkRecoverCoreStop
- mInkRecoverSplashStop
- mMoveSpeed
- mCoreColRadius
- mCoreDamage
- mTargetEffectScale
- mTargetEffectVelRate
- mSplashStraightFrame
- mSplashDamageMaxDist
- mSplashDamageMinDist
- mSplashDamageMaxValue
- mSplashDamageMinValue
- mSplashOutsideDamageMaxDist
- mSplashOutsideDamageMinDist
- mSplashOutsideDamageMaxValue
- mSplashOutsideDamageMinValue
- mSplashDamageRateBias
- mSplashDrawRadius
- mSplashPaintNearD
- mSplashPaintNearR
- mSplashPaintFarD
- mSplashPaintFarR
- mSplashCollsionRadiusForField
- mSplashCollsionRadiusForPlayer
- mSplashCoverApertureFreeFrame
- mSplashSubStraightFrame
- mSplashSubDamageMaxDist
- mSplashSubDamageMinDist
- mSplashSubDamageMaxValue
- mSplashSubDamageMinValue
- mSplashSubDamageRateBias
- mSplashSubDrawRadius
- mSplashSubPaintNearD
- mSplashSubPaintNearR
- mSplashSubPaintFarD
- mSplashSubPaintFarR
- mSplashSubCollsionRadiusForField
- mSplashSubCollsionRadiusForPlayer
- mSplashSubCoverApertureFreeFrame
- mSplashPaintType
- mArmorTypeObjectDamageRate
- mArmorTypeGachihokoDamageRate
- mPaintBrushType
- mPaintBrushRotYDegree
- mPaintBrushSwingRepeatFrame
- mPaintBrushNearestBulletLoopNum
- mPaintBrushNearestBulletOrderNum
- mPaintBrushNearestBulletRadius
- mDropSplashDrawRadius
Example
- The Roller data S is a middleweight weapon.
- Ink consumption while rolling is 6% per second.
- This stat can be changed with Ink Saver (Main).
- Ink consumption per attack is 9%.
- This allows players to attack 11 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The weapon can attack with a depleted ink tank, but the damage of that attack is reduced to 40% of the normal amount.
- Rolling with a depleted ink tank will not leave a trail or damage opponents.
- When attacking, it takes 20 frames to lift the roller (0.33 seconds).
- When rolling, the player's movement speed is set to 1.2 units per frame.
- When rolling on an uninkable surface or with a depleted ink tank, the player's movement speed is set to 0.96 units per frame.
- After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
- After swinging, there is a 0.75 second cooldown before the ink tank starts refilling.
- Hitting an opponent while rolling deals 140 damage.
- Attacks have a base damage of 125.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 65 units and stops losing damage at 105 units. The minimum damage is 25.
- Ink globs travel straight for 4 frames.
- Ink flung from the center of the roller does the greatest damage. Ink that flies to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 95 units and stops losing damage at 105 units. The maximum damage is 50 and the minimum damage is 25.
- When rolling, the Roller data S leaves an ink trail that is 52 units wide.