Template:Salmon Run/Wildcard rotations/Item
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Template invocation of Module:SalmonRunWildCard.
This is a single item in a Salmon Run and Salmon Run Next Wave Wildcard rotation. It is used by Template:Salmon Run/Wildcard rotations and Template:Salmon Run Next Wave/Wildcard rotations.
The Module takes the following arguments:
Parameter | Type | Status | Description |
---|---|---|---|
game | Named | Optional, defaults to "S2" | The game that the weapons belong to. At time of writing, this is either "S2" or "S3". |
time | Named | Required | The date value of when the rotation happened. Something like |
stage | Named | Required | The stage the rotation was played on. |
weapon_i | Named | Required | The ith weapon in this rotation: weapon_1 to weapon_4 inclusive. Can be ? or ?? to indicate random or random rare, respectively.
|
rare_weapon | Named | Optional | The Rare weapon, if applicable. Can be Any for a random rare rotation. For regular random rotations, set to Multiple and use available_rares .
|
bigrun | Named | Optional | If this rotation is a Big Run rotation. Any non-empty value sets this to true (e.g. 'yes'). |
number_of_rares | Named | Optional | The number of Rare weapons available during rotation. The argument determines which weapons will be shown in "Any", and is necessary to display multiple rares in normal wildcard rotations. For the Salmon Run, there are 4 rare weapons in all the Any rotations. For Salmon Run Next Wave, it should be set to the number of rare weapons that were available during the rotation, with :Any" rotations that occurred before the addition of the Grizzco Dualies having 6 available weapons. |
available_rares | Named | Optional | The number of rare weapons available during a regular random rotation. The parser checks the string for "Grizzco" (case-sensitive), followed by a single space, followed by zero or more letters. For consistency, the argument should be formatted as "Grizzco Weapon, Grizzco Weapon, Grizzco Weapon". |