Version 4.7.0 (Splatoon 2): Difference between revisions

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'''Version 4.7.0''' is an update to ''[[Splatoon 2]]'' that was released on {{date|2019-04-24}} at {{time|2019-04-24 01:00 UTC}}.<ref>{{TWI}} [[Inkipedia:Twitter_archive/2019/April#1120616339012341760|SplatoonJP Twitter announcing version 4.7.0]]</ref>
'''Version 4.7.0''' was an update to ''[[Splatoon 2]]'' that was released on {{date|2019-04-24}} at {{time|2019-04-24 01:00 UTC}}.<ref>[https://twitter.com/SplatoonJP/status/1120616339012341760 {{TWI}} SplatoonJP Twitter announcing version 4.7.0]</ref>


==Balance changes==
==Balance changes==
===Main weapons===
===Main weapons===
Specifications for some of the [[main weapons]] have been changed.
Specifications for some of the [[main weapon]]s have been changed.
{{clr}}


{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
! Weapon !! Change
! Weapon !! Change
|-
|-
|{{Weapon|S2|Main|Splattershot}}<br>
|{{Weapon|S2|Main|Splattershot}}<br>{{Weapon|S2|Main|Tentatek Splattershot}}<br>{{Weapon|S2|Main|Kensa Splattershot}}<br>{{Weapon|S2|Main|Hero Shot Replica}}<br>{{Weapon|S2|Main|Octo Shot Replica}}
{{Weapon|S2|Main|Tentatek Splattershot}}<br>
{{Weapon|S2|Main|Kensa Splattershot}}<br>
{{Weapon|S2|Main|Hero Shot Replica}}<br>
{{Weapon|S2|Main|Octo Shot Replica}}
|
|
* {{buff|When equipped, the {{ability|S2|Main Power Up}} gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}
* {{buff|When equipped, the [[Main Power Up]] [[gear]] [[gear ability|ability]] will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}
|-
|-
|{{Weapon|S2|Main|.52 Gal}}<br>
|{{Weapon|S2|Main|.52 Gal}}<br>{{Weapon|S2|Main|.52 Gal Deco}}<br>{{Weapon|S2|Main|Kensa .52 Gal}}
{{Weapon|S2|Main|.52 Gal Deco}}<br>
{{Weapon|S2|Main|Kensa .52 Gal}}
|
|
* {{buff|When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}
* {{buff|When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}
|-
|-
|{{Weapon|S2|Main|N-ZAP '85}}<br>
|{{Weapon|S2|Main|N-ZAP '85}}<br>{{Weapon|S2|Main|N-ZAP '89}}<br>{{Weapon|S2|Main|N-ZAP '83}}
{{Weapon|S2|Main|N-ZAP '89}}<br>
{{Weapon|S2|Main|N-ZAP '83}}
|
|
* {{buff|When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}
* {{buff|When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.}}
|-
|-
|{{Weapon|S2|Main|Luna Blaster}}<br>
|{{Weapon|S2|Main|Luna Blaster}}<br>{{Weapon|S2|Main|Luna Blaster Neo}}<br>{{Weapon|S2|Main|Kensa Luna Blaster}}
{{Weapon|S2|Main|Luna Blaster Neo}}<br>
{{Weapon|S2|Main|Kensa Luna Blaster}}
|
|
* {{buff|When equipped, the Main Power Up gear ability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.}}
* {{buff|When equipped, the Main Power Up gear ability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.}}
|-
|-
|{{Weapon|S2|Main|Squeezer}}<br>
|{{Weapon|S2|Main|Squeezer}}<br>{{Weapon|S2|Main|Foil Squeezer}}
{{Weapon|S2|Main|Foil Squeezer}}
|
|
* {{buff|Decreased ink consumption of the first shot after pressing {{button|ZR}} by roughly 4%.}}
* {{buff|Decreased [[ink]] consumption of the first shot after pressing {{button|ZR|Switch}} by roughly 4%.}}
|-
|-
|-
|{{Weapon|S2|Main|Splat Brella}}<br>
|{{Weapon|S2|Main|Splat Brella}}<br>{{Weapon|S2|Main|Sorella Brella}}<br>{{Weapon|S2|Main|Hero Brella Replica}}
{{Weapon|S2|Main|Sorella Brella}}<br>
{{Weapon|S2|Main|Hero Brella Replica}}
|
|
* {{nerf|Increased ink consumption for each spread shot fired by roughly 15%.}}
* {{nerf|Increased ink consumption for each spread shot fired by roughly 15%.}}
Line 58: Line 44:


===Sub weapons===
===Sub weapons===
Specifications for some of the [[sub weapons]] have been changed.
Specifications for some of the [[sub weapon]]s have been changed.


{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
Line 66: Line 52:
|
|
* {{buff|Increased maximum explosion damage from 180.0 to 220.0.}}
* {{buff|Increased maximum explosion damage from 180.0 to 220.0.}}
** However, damage dealt to {{Weapon|S2|Special|Bubble Blower}} bubbles remains unchanged.
** However, damage dealt to [[Bubble Blower]] bubbles remains unchanged.
|-
|-
|{{Weapon|S2|Sub|Squid Beakon}}
|{{Weapon|S2|Sub|Squid Beakon}}
|
|
* {{buff|The benefits of the {{Ability|S2|Sub Power Up}} gear ability are now more likely to occur, even with fewer instances of the gear ability equipped.}}
* {{buff|The benefits of the [[Sub Power Up]] [[gear]] [[gear ability|ability]] are now more likely to occur, even with fewer instances of the gear ability equipped.}}
|}
|}


===Special weapons===
===Special weapons===
Specifications for some of the [[special weapons]] have been changed.
Specifications for some of the [[special weapon]]s have been changed.


{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
Line 81: Line 67:
|{{Weapon|S2|Special|Splashdown}}
|{{Weapon|S2|Special|Splashdown}}
|
|
* {{buff|Increased damage dealt to opponent {{Weapon|S2|Special|Baller}}s by roughly 2.4 times.}}
* {{buff|Increased damage dealt to opponent [[Baller]]s by roughly 2.4 times.}}
* {{buff|Increased damage dealt to armor surrounding an opponent charging a {{Weapon|S2|Special|Booyah Bomb}} by roughly 7.5 times.}}
* {{buff|Increased damage dealt to armor surrounding an opponent charging a [[Booyah Bomb]] by roughly 7.5 times.}}
|}
|}


===Abilities===
===Abilities===
Specifications for certain [[ability|gear abilities]] have been changed.
Specifications for certain [[gear]] [[gear ability|abilities]] have been changed.


{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
Line 93: Line 79:
|{{Ability|S2|Object Shredder}}
|{{Ability|S2|Object Shredder}}
|
|
* {{buff|Increased damage dealt to armor surrounding an opponent charging a {{Weapon|S2|Special|Booyah Bomb}} by roughly 5%.}}
* {{buff|Increased damage dealt to armor surrounding an opponent charging a [[Booyah Bomb]] by roughly 5%.}}
|-
|-
|{{Ability|S2|Last-Ditch Effort}}
|{{Ability|S2|Last-Ditch Effort}}
|
|
* {{buff|When playing a Ranked Battle match, in addition to the benefits it previously provided, Last-Ditch Effort's benefits will improve when the opposing team's counter is 50 or below, and continue to improve gradually as the counter continues to decrease.}}
* {{buff|When playing a [[Ranked Battle]] match, in addition to the benefits it previously provided, Last-Ditch Effort's benefits will improve when the opposing team's counter is 50 or below, and continue to improve gradually as the counter continues to decrease.}}
** This benefit will max out once the counter has reached 30.
** This benefit will max out once the counter has reached 30.
** There are no changes to the benefits this gear ability provides in Turf War matches.
** There are no changes to the benefits this [[gear]] [[gear ability|ability]] provides in [[Turf War]] matches.
|}
|}


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! style="width: 12.5em;" | Weapon !! Adjustment
! style="width: 12.5em;" | Weapon !! Adjustment
|-
|-
| {{Weapon|S2|Main|N-ZAP '85}}<br>
| {{Weapon|S2|Main|N-ZAP '85}}
|style="white-space: nowrap;"|{{Buff||210|200}}
|style="white-space: nowrap;"|{{Buff||210|200}}
|-
|-
Line 134: Line 120:


==Fixes and adjustments==
==Fixes and adjustments==
* Fixed an issue causing unintended locations to be inked if a {{Weapon|S2|Sub|Burst Bomb}}'s explosion struck the boundary between two pieces of terrain directly.
* Fixed an issue causing unintended locations to be [[ink]]ed if a [[Burst Bomb]]'s explosion struck the boundary between two pieces of terrain directly.
* Fixed an issue on [[Inkblot Art Academy]] causing players [[super jump]]ing to a location near the narrow pathway to the left of the spawn point to mistakenly clip into the stage terrain.
* Fixed an issue on [[Inkblot Art Academy]] causing players [[Super Jump]]ing to a location near the narrow pathway to the left of the [[spawn point]] to mistakenly clip into the [[stage]] terrain.
* Fixed an issue on [[Kelp Dome]] in [[Tower Control]] or [[Clam Blitz]] matches, where dodge rolling in a specific location would cause the player to appear to fall [[out-of-bounds]] and then be splatted.
* Fixed an issue on [[Kelp Dome]] in [[Tower Control]] or [[Clam Blitz]] matches, where dodge rolling in a specific location would cause the player to appear to fall [[out-of-bounds]] and then be splatted.
* Fixed an issue on [[Goby Arena]] causing {{Weapon|S2|Sub|Squid Beakon}}s placed next to a specific sponge in the stage not to be destroyed when the sponge expanded over them.
* Fixed an issue on [[Goby Arena]] causing [[Squid Beakon]]s placed next to a specific [[sponge]] in the stage not to be destroyed when the sponge expanded over them.
* Fixed an issue related to the {{Ability|S2|Object Shredder}} [[gear]] [[ability]], mistakenly causing its effects to be applied when taking damage from the [[Rainmaker barrier]], or from the [[Rainmaker]]'s explosion when its timer runs out.
* Fixed an issue related to the [[Object Shredder]] [[gear]] [[gear ability|ability]], mistakenly causing its effects to be applied when taking damage from the [[Rainmaker shield|Rainmaker barrier]], or from the [[Rainmaker (weapon)|Rainmaker]]'s explosion when its timer runs out.
* Fixed an issue causing the {{Ability|S2|Thermal Ink}} gear ability's effect to activate after destroying an opponent's {{Weapon|S2|Special|Ink Armor}} with a [[main weapon]], even if that player had taken no [[damage]].
* Fixed an issue causing the [[Thermal Ink]] gear ability's effect to activate after destroying an opponent's [[Ink Armor]] with a [[main weapon]], even if that player had taken no [[damage]].
* Fixed an issue occurring with the {{Weapon|S2|Main|Slosher}}, {{Weapon|S2|Main|Slosher Deco}}, or {{Weapon|S2|Main|Hero Slosher Replica}} equipped, where pressing {{button|ZL}} before the shot is fired after pressing {{button|ZR}} would mistakenly cause the player to immediately change forms.
* Fixed an issue occurring with the [[Slosher]], [[Slosher Deco]], or [[Hero Slosher Replica]] equipped, where pressing {{button|ZL|Switch}} before the shot is fired after pressing {{button|ZR|Switch}} would mistakenly cause the player to immediately change forms.
* Fixed an issue occurring while using the {{Weapon|S2|Special|Bubble Blower}} [[special weapon]], where pressing {{button|ZL}} before a bubble is fired after pressing {{button|ZR}} would mistakenly cause the player to immediately change forms.
* Fixed an issue occurring while using the [[Bubble Blower]] [[special weapon]], where pressing {{button|ZL|Switch}} before a bubble is fired after pressing {{button|ZR|Switch}} would mistakenly cause the player to immediately change forms.
* When using the {{Weapon|S2|Special|Ink Storm}}, {{Weapon|S2|Special|Ultra Stamp}}, or any of the [[Bomb Launcher]] special weapons, pressing {{button|ZL}} before completely entering the "ready to throw" pose after pressing and holding {{button|R}} will now allow players to immediately change forms.
* When using the [[Ink Storm]], [[Ultra Stamp]], or any of the [[Bomb Launcher]] special weapons, pressing {{button|ZL|Switch}} before completely entering the "ready to throw" pose after pressing and holding {{button|R|Switch}} will now allow players to immediately change forms.


==References==
==References==
<references/>
<references/>


{{Navbox/S2 Versions}}
[[Category:Splatoon 2 history]]
[[Category:Splatoon 2 history]]
[[Category:Splatoon 2 Version 4.7.0]]
[[Category:Splatoon 2 Version 4.7.0]]

Latest revision as of 05:08, 21 November 2023

Version 4.7.0
For Splatoon 2
4.6.14.7.04.8.0
Version history

Version 4.7.0 is an update to Splatoon 2 that was released on 24 April 2019 at 01:00 UTC.[1]

Balance changes

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Change
Splattershot
Tentatek Splattershot
Kensa Splattershot
Hero Shot Replica
Octo Shot Replica
  • When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.
.52 Gal
.52 Gal Deco
Kensa .52 Gal
  • When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.
N-ZAP '85
N-ZAP '89
N-ZAP '83
  • When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.
Luna Blaster
Luna Blaster Neo
Kensa Luna Blaster
  • When equipped, the Main Power Up gear ability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.
Squeezer
Foil Squeezer
  • Decreased ink consumption of the first shot after pressing by roughly 4%.
Splat Brella
Sorella Brella
Hero Brella Replica
  • Increased ink consumption for each spread shot fired by roughly 15%.

Sub weapons

Specifications for some of the sub weapons have been changed.

Weapon Change
Suction Bomb
  • Increased maximum explosion damage from 180.0 to 220.0.
    • However, damage dealt to Bubble Blower bubbles remains unchanged.
Squid Beakon
  • The benefits of the Sub Power Up gear ability are now more likely to occur, even with fewer instances of the gear ability equipped.

Special weapons

Specifications for some of the special weapons have been changed.

Weapon Change
Splashdown
  • Increased damage dealt to opponent Ballers by roughly 2.4 times.
  • Increased damage dealt to armor surrounding an opponent charging a Booyah Bomb by roughly 7.5 times.

Abilities

Specifications for certain gear abilities have been changed.

Ability Change
Object Shredder
  • Increased damage dealt to armor surrounding an opponent charging a Booyah Bomb by roughly 5%.
Last-Ditch Effort
  • When playing a Ranked Battle match, in addition to the benefits it previously provided, Last-Ditch Effort's benefits will improve when the opposing team's counter is 50 or below, and continue to improve gradually as the counter continues to decrease.
    • This benefit will max out once the counter has reached 30.
    • There are no changes to the benefits this gear ability provides in Turf War matches.

Special gauge

Points required to fill the special gauge for some weapons have been changed.

Weapon Adjustment
N-ZAP '85 210 → 200
N-ZAP '89 190 → 180
Enperry Splat Dualies 220 → 210
Aerospray RG 170 → 180
Aerospray PG 180 → 190
Mini Splatling 190 → 210
Heavy Splatling Remix 180 → 190
Kensa Undercover Brella 180 → 190

Fixes and adjustments

  • Fixed an issue causing unintended locations to be inked if a Burst Bomb's explosion struck the boundary between two pieces of terrain directly.
  • Fixed an issue on Inkblot Art Academy causing players Super Jumping to a location near the narrow pathway to the left of the spawn point to mistakenly clip into the stage terrain.
  • Fixed an issue on Kelp Dome in Tower Control or Clam Blitz matches, where dodge rolling in a specific location would cause the player to appear to fall out-of-bounds and then be splatted.
  • Fixed an issue on Goby Arena causing Squid Beakons placed next to a specific sponge in the stage not to be destroyed when the sponge expanded over them.
  • Fixed an issue related to the Object Shredder gear ability, mistakenly causing its effects to be applied when taking damage from the Rainmaker barrier, or from the Rainmaker's explosion when its timer runs out.
  • Fixed an issue causing the Thermal Ink gear ability's effect to activate after destroying an opponent's Ink Armor with a main weapon, even if that player had taken no damage.
  • Fixed an issue occurring with the Slosher, Slosher Deco, or Hero Slosher Replica equipped, where pressing before the shot is fired after pressing would mistakenly cause the player to immediately change forms.
  • Fixed an issue occurring while using the Bubble Blower special weapon, where pressing before a bubble is fired after pressing would mistakenly cause the player to immediately change forms.
  • When using the Ink Storm, Ultra Stamp, or any of the Bomb Launcher special weapons, pressing before completely entering the "ready to throw" pose after pressing and holding will now allow players to immediately change forms.

References