.52 Gal: Difference between revisions
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==Notes== | ==Notes== | ||
{{Quote|The .52 Gal excels at offensive game modes like [[Splat Zones]]- it only takes two shots from this weapon to splat opponents, making it a great choice for offensively minded players. Consider using a Damage Up [[Gear Abilities|ability]] in place of Ink Saver to help break an enemy's Defense Up buff, or use Special Charge Up to compensate for the weapon's low rate of fire.|Splatoon Prima Guide}} | {{Quote|The .52 Gal excels at offensive game modes like [[Splat Zones]]- it only takes two shots from this weapon to splat opponents, making it a great choice for offensively minded players. Consider using a Damage Up [[Gear Abilities|ability]] in place of Ink Saver to help break an enemy's Defense Up buff, or use Special Charge Up to compensate for the weapon's low rate of fire.|Splatoon Prima Guide}} | ||
==Similar weapons== | |||
*[[.52 Gal Deco]] | |||
*[[.96 Gal]] | |||
==Names in other languages== | ==Names in other languages== | ||
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|Ita=Calibro 2000 | |Ita=Calibro 2000 | ||
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Revision as of 12:45, 3 July 2015
The .52 Gal shooter is a Main Weapon in Splatoon.
Description
The .52 Gal is in a set with the Splash Wall and Killer Wail. Each shot uses a large amount of ink, so it packs a serious punch. Since it has a low rate of fire, careful aiming is required in order to hit opponents.
“ | A high-powered Weapon that pumps out a lot of ink with each shot. It doesn't take many shots to splat an opponent, which is a good thing given its rather slow rate of fire. | ” |
— In-Game Description
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Notes
“ | The .52 Gal excels at offensive game modes like Splat Zones- it only takes two shots from this weapon to splat opponents, making it a great choice for offensively minded players. Consider using a Damage Up ability in place of Ink Saver to help break an enemy's Defense Up buff, or use Special Charge Up to compensate for the weapon's low rate of fire. | ” |
— Splatoon Prima Guide
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