Classic Squiffer: Difference between revisions

From Inkipedia, the Splatoon wiki
m (using Template:Ver)
(Edited Russian translation and added meaning)
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|Ita=Kalamarapid α
|Ita=Kalamarapid α
|ItaM=Portmanteau of ''calamaro'' (squid) and rapid.
|ItaM=Portmanteau of ''calamaro'' (squid) and rapid.
|Rut=Стиратель
|Rus=Стиратель
|RusR=Stiratel'
|RusM=Eraser
|Ger=Sepiator α
|Ger=Sepiator α
}}
}}

Revision as of 16:20, 11 December 2017

The Classic Squiffer is a Main Weapon in Splatoon and Splatoon 2.

Splatoon

Classic Squiffer

Classic Squiffer

Basic information
Category Main
Class Charger
Sub S Weapon Sub Point Sensor.png Point Sensor
Special S Weapon Special Bubbler.png Bubbler
Special points 180pp
Special depletion Special gauge 40%
Range
65 / 100
Damage
Impact
Fire rate
Charge speed
70 / 100
Ink speed
Mobility
60 / 100
Durability
Handling
Obtainable at
Level 6
Cost Cash 5,000
Requirement S Icon Sunken Scroll.png Octomaw
Added in
Specifications
Weight
Base damage 40 (No charge)
140 (Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Classic Squiffer is in a set with the S Weapon Sub Point Sensor.png Point Sensor and S Weapon Special Bubbler.png Bubbler. It is a type of Charger weapon that charges faster than a Splat Charger, has higher attack power, and uses less ink, but suffers from less range.

Version history

2.7.0

  • Special gauge loss: 50% → as low as 40%

Gallery

Demonstration

Similar weapons

Splatoon 2

Classic Squiffer

Classic Squiffer

Basic information
Category Main
Class Charger
Sub S2 Weapon Sub Point Sensor.png Point Sensor
Special S2 Weapon Special Ink Armor.png Ink Armor
Special points 180pp
Special depletion
Range
75 / 100
Damage
Impact
Fire rate
Charge speed
70 / 100
Ink speed
Mobility
60 / 100
Durability
Handling
Obtainable at
Level 12
Cost Cash 8,900
Requirement
Added in
Specifications
Weight
Base damage 40 (No charge)
140 (Full charge)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Classic Squiffer was released on August 19th, 2017 at Template:UTC.

Version history

1.4.0

  • Increased damage dealt to opposing S2 Weapon Special Baller.png Ballers when flinging ink by roughly 30%
  • When storing a charged shot with a Charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
  • Fixed an issue preventing players using a Charger from shooting when pressing ZR again after releasing the button once a stored charged shot had expired.

2.0.0

  • Increased the amount of ink splattered by each shot when it hits the ground.

Gallery

Demonstration

Click to view the quotes for Classic Squiffer. View the quotation page.

Trivia

  • The Classic Squiffer appears to be designed after a spray bottle.

Names in other languages

Template:Foreignname

Template:WeaponsPro Template:WeaponsPro2

See Also